文件名称:DirectX
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 13.38mb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
在WPF环境中实现directx的3D应用,是一个非常初级的例子。-This software have come true a directx 3d application in the wpf platfrom. You can learn it when you beginning in the learning.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
D3DContent\D3DContent\D3DContent.cpp
..........\..........\D3DContent.def
..........\..........\D3DContent.vcxproj
..........\..........\D3DContent.vcxproj.filters
..........\..........\D3DContent.vcxproj.user
..........\..........\.ebug\CL.read.1.tlog
..........\..........\.....\CL.write.1.tlog
..........\..........\.....\D3DContent.dll.embed.manifest
..........\..........\.....\D3DContent.dll.embed.manifest.res
..........\..........\.....\D3DContent.dll.intermediate.manifest
..........\..........\.....\D3DContent.lastbuildstate
..........\..........\.....\D3DContent.log
..........\..........\.....\D3DContent.obj
..........\..........\.....\D3DContent.pch
..........\..........\.....\D3DContent.write.1.tlog
..........\..........\.....\D3DContent_manifest.rc
..........\..........\.....\dllmain.obj
..........\..........\.....\link-cvtres.read.1.tlog
..........\..........\.....\link-cvtres.write.1.tlog
..........\..........\.....\link.6112-cvtres.read.1.tlog
..........\..........\.....\link.6112-cvtres.write.1.tlog
..........\..........\.....\link.6112.read.1.tlog
..........\..........\.....\link.6112.write.1.tlog
..........\..........\.....\link.read.1.tlog
..........\..........\.....\link.write.1.tlog
..........\..........\.....\mt.read.1.tlog
..........\..........\.....\mt.write.1.tlog
..........\..........\.....\rc.read.1.tlog
..........\..........\.....\rc.write.1.tlog
..........\..........\.....\Renderer.obj
..........\..........\.....\RendererManager.obj
..........\..........\.....\stdafx.obj
..........\..........\.....\TriangleRenderer.obj
..........\..........\.....\vc100.idb
..........\..........\.....\vc100.pdb
..........\..........\dllmain.cpp
..........\..........\ReadMe.txt
..........\..........\Renderer.cpp
..........\..........\Renderer.h
..........\..........\RendererManager.cpp
..........\..........\RendererManager.h
..........\..........\stdafx.cpp
..........\..........\stdafx.h
..........\..........\targetver.h
..........\..........\TriangleRenderer.cpp
..........\..........\TriangleRenderer.h
..........\D3DContent.sdf
..........\D3DContent.sln
..........\D3DContent.suo
..........\.ebug\D3DContent.dll
..........\.....\D3DContent.exp
..........\.....\D3DContent.ilk
..........\.....\D3DContent.lib
..........\.....\D3DContent.pdb
..........\ipch\d3dcontent-9708f534\d3dcontent-490515a2.ipch
...Host\D3DHost\App.xaml
.......\.......\App.xaml.cs
.......\.......\bin\Debug\D3DContent.dll
.......\.......\...\.....\D3DHost.exe
.......\.......\...\.....\D3DHost.pdb
.......\.......\...\.....\D3DHost.vshost.exe
.......\.......\...\.....\D3DHost.vshost.exe.manifest
.......\.......\D3DHost.csproj
.......\.......\MainWindow.xaml
.......\.......\MainWindow.xaml.cs
.......\.......\obj\x86\Debug\App.g.cs
.......\.......\...\...\.....\App.g.i.cs
.......\.......\...\...\.....\D3DHost.csproj.FileListAbsolute.txt
.......\.......\...\...\.....\D3DHost.exe
.......\.......\...\...\.....\D3DHost.g.resources
.......\.......\...\...\.....\D3DHost.pdb
.......\.......\...\...\.....\D3DHost.Properties.Resources.resources
.......\.......\...\...\.....\D3DHost_MarkupCompile.cache
.......\.......\...\...\.....\D3DHost_MarkupCompile.i.cache
.......\.......\...\...\.....\DesignTimeResolveAssemblyReferences.cache
.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\...\...\.....\GenerateResource.read.1.tlog
.......\.......\...\...\.....\GenerateResource.write.1.tlog
.......\.......\...\...\.....\MainWindow.baml
.......\.......\...\...\.....\MainWindow.g.cs
.......\.......\...\...\.....\MainWindow.g.i.cs
.......\.......\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\.......\Properties\AssemblyInfo.cs
.......\.......\..........\Resources.Designer.cs
.......\.......\..........\Resources.resx
.......\.......\..........\Settings.Designer.cs
.......\.......\..........\Settings.settings
.......\D3DHost.sln
.......\D3DHost.suo
.......\.......\obj\x86\Debug\TempPE
.......\.......\...\...\Debug
.......\.......\bin\Debug
.......\.......\obj\x86
...Content\D3DContent\Debug
..........\ipch\d3dcont
..........\..........\D3DContent.def
..........\..........\D3DContent.vcxproj
..........\..........\D3DContent.vcxproj.filters
..........\..........\D3DContent.vcxproj.user
..........\..........\.ebug\CL.read.1.tlog
..........\..........\.....\CL.write.1.tlog
..........\..........\.....\D3DContent.dll.embed.manifest
..........\..........\.....\D3DContent.dll.embed.manifest.res
..........\..........\.....\D3DContent.dll.intermediate.manifest
..........\..........\.....\D3DContent.lastbuildstate
..........\..........\.....\D3DContent.log
..........\..........\.....\D3DContent.obj
..........\..........\.....\D3DContent.pch
..........\..........\.....\D3DContent.write.1.tlog
..........\..........\.....\D3DContent_manifest.rc
..........\..........\.....\dllmain.obj
..........\..........\.....\link-cvtres.read.1.tlog
..........\..........\.....\link-cvtres.write.1.tlog
..........\..........\.....\link.6112-cvtres.read.1.tlog
..........\..........\.....\link.6112-cvtres.write.1.tlog
..........\..........\.....\link.6112.read.1.tlog
..........\..........\.....\link.6112.write.1.tlog
..........\..........\.....\link.read.1.tlog
..........\..........\.....\link.write.1.tlog
..........\..........\.....\mt.read.1.tlog
..........\..........\.....\mt.write.1.tlog
..........\..........\.....\rc.read.1.tlog
..........\..........\.....\rc.write.1.tlog
..........\..........\.....\Renderer.obj
..........\..........\.....\RendererManager.obj
..........\..........\.....\stdafx.obj
..........\..........\.....\TriangleRenderer.obj
..........\..........\.....\vc100.idb
..........\..........\.....\vc100.pdb
..........\..........\dllmain.cpp
..........\..........\ReadMe.txt
..........\..........\Renderer.cpp
..........\..........\Renderer.h
..........\..........\RendererManager.cpp
..........\..........\RendererManager.h
..........\..........\stdafx.cpp
..........\..........\stdafx.h
..........\..........\targetver.h
..........\..........\TriangleRenderer.cpp
..........\..........\TriangleRenderer.h
..........\D3DContent.sdf
..........\D3DContent.sln
..........\D3DContent.suo
..........\.ebug\D3DContent.dll
..........\.....\D3DContent.exp
..........\.....\D3DContent.ilk
..........\.....\D3DContent.lib
..........\.....\D3DContent.pdb
..........\ipch\d3dcontent-9708f534\d3dcontent-490515a2.ipch
...Host\D3DHost\App.xaml
.......\.......\App.xaml.cs
.......\.......\bin\Debug\D3DContent.dll
.......\.......\...\.....\D3DHost.exe
.......\.......\...\.....\D3DHost.pdb
.......\.......\...\.....\D3DHost.vshost.exe
.......\.......\...\.....\D3DHost.vshost.exe.manifest
.......\.......\D3DHost.csproj
.......\.......\MainWindow.xaml
.......\.......\MainWindow.xaml.cs
.......\.......\obj\x86\Debug\App.g.cs
.......\.......\...\...\.....\App.g.i.cs
.......\.......\...\...\.....\D3DHost.csproj.FileListAbsolute.txt
.......\.......\...\...\.....\D3DHost.exe
.......\.......\...\...\.....\D3DHost.g.resources
.......\.......\...\...\.....\D3DHost.pdb
.......\.......\...\...\.....\D3DHost.Properties.Resources.resources
.......\.......\...\...\.....\D3DHost_MarkupCompile.cache
.......\.......\...\...\.....\D3DHost_MarkupCompile.i.cache
.......\.......\...\...\.....\DesignTimeResolveAssemblyReferences.cache
.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\...\...\.....\GenerateResource.read.1.tlog
.......\.......\...\...\.....\GenerateResource.write.1.tlog
.......\.......\...\...\.....\MainWindow.baml
.......\.......\...\...\.....\MainWindow.g.cs
.......\.......\...\...\.....\MainWindow.g.i.cs
.......\.......\...\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\.......\Properties\AssemblyInfo.cs
.......\.......\..........\Resources.Designer.cs
.......\.......\..........\Resources.resx
.......\.......\..........\Settings.Designer.cs
.......\.......\..........\Settings.settings
.......\D3DHost.sln
.......\D3DHost.suo
.......\.......\obj\x86\Debug\TempPE
.......\.......\...\...\Debug
.......\.......\bin\Debug
.......\.......\obj\x86
...Content\D3DContent\Debug
..........\ipch\d3dcont