文件名称:Core
- 所属分类:
- 模拟服务器
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.49mb
- 下载次数:
- 0次
- 提 供 者:
- DNTm*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Core Full Of FS2. It s important for Run GameServer or Client.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Core\changelist.txt
....\core.prj
....\Core_lib.dsp
....\Core_lib.dsw
....\Core_lib.ncb
....\Core_lib.opt
....\Core_lib.plg
....\Core_lib.positions
....\gmcore.prj
....\Src\Abrade_Monitor.cpp
....\...\Abrade_Monitor.h
....\...\Abrade_Table.cpp
....\...\Abrade_Table.h
....\...\action_delayer.cpp
....\...\action_delayer.h
....\...\ai_controller.cpp
....\...\ai_controller.h
....\...\ai_player_controller.cpp
....\...\ai_player_controller.h
....\...\ai_threat.cpp
....\...\ai_threat.h
....\...\AntiEnthrall.cpp
....\...\AntiEnthrall.h
....\...\ArmorSet_Monitor.cpp
....\...\ArmorSet_Monitor.h
....\...\ArmorSet_Table.cpp
....\...\ArmorSet_Table.h
....\...\AStarPathFinder.cpp
....\...\AStarPathFinder.h
....\...\AutoDialogNpc.cpp
....\...\AutoDialogNpc.h
....\...\AutoPathFinder.cpp
....\...\AutoPathFinder.h
....\...\AutoRobotComDef.h
....\...\AutoRobotMgr.cpp
....\...\AutoRobotMgr.h
....\...\BannerMgr.cpp
....\...\BannerMgr.h
....\...\BaseMonitor.cpp
....\...\BaseMonitor.h
....\...\BaseValue.h
....\...\BasicProperty_Monitor.cpp
....\...\BasicProperty_Monitor.h
....\...\buff_action.cpp
....\...\buff_action.h
....\...\buff_alloc.h
....\...\buff_def.h
....\...\buff_item.cpp
....\...\buff_item.h
....\...\buff_list.cpp
....\...\buff_list.h
....\...\buff_man.cpp
....\...\buff_man.h
....\...\buff_tab.cpp
....\...\buff_tab.h
....\...\charm_monitor.cpp
....\...\charm_monitor.h
....\...\ChatCenter_C.cpp
....\...\ChatCenter_C.h
....\...\ChatCenter_S.cpp
....\...\ChatCenter_S.h
....\...\ChatCommon.cpp
....\...\ChatCommon.h
....\...\ChatDataDef.h
....\...\ChatObjectMgr_C.cpp
....\...\ChatObjectMgr_C.h
....\...\ChatObjectMgr_S.cpp
....\...\ChatObjectMgr_S.h
....\...\ChatRoomMgr_C.cpp
....\...\ChatRoomMgr_C.h
....\...\ChatRoomMgr_S.cpp
....\...\ChatRoomMgr_S.h
....\...\ClientAuctionMgr.cpp
....\...\ClientAuctionMgr.h
....\...\ClientSocialUnitMgr.cpp
....\...\ClientSocialUnitMgr.h
....\...\client_combat_info.cpp
....\...\client_combat_info.h
....\...\client_playerrealinfo_mgr.cpp
....\...\client_playerrealinfo_mgr.h
....\...\client_social_relation.cpp
....\...\client_social_relation.h
....\...\client_talisman_npc.cpp
....\...\client_talisman_npc.h
....\...\ConfigManager.cpp
....\...\ConfigManager.h
....\...\CoreDrawGameObj.cpp
....\...\CoreRelated.cpp
....\...\CoreRelated.h
....\...\CoreServerShell.cpp
....\...\CoreShell.cpp
....\...\CoreUtil.cpp
....\...\CoreUtil.h
....\...\CoverViewLayer.cpp
....\...\CoverViewLayer.h
....\...\DBAucDataCenter.cpp
....\...\DBAucDataCenter.h
....\...\DbLogDevice.cpp
....\...\DbLogDevice.h
....\...\DBProcedureUtil.cpp
....\core.prj
....\Core_lib.dsp
....\Core_lib.dsw
....\Core_lib.ncb
....\Core_lib.opt
....\Core_lib.plg
....\Core_lib.positions
....\gmcore.prj
....\Src\Abrade_Monitor.cpp
....\...\Abrade_Monitor.h
....\...\Abrade_Table.cpp
....\...\Abrade_Table.h
....\...\action_delayer.cpp
....\...\action_delayer.h
....\...\ai_controller.cpp
....\...\ai_controller.h
....\...\ai_player_controller.cpp
....\...\ai_player_controller.h
....\...\ai_threat.cpp
....\...\ai_threat.h
....\...\AntiEnthrall.cpp
....\...\AntiEnthrall.h
....\...\ArmorSet_Monitor.cpp
....\...\ArmorSet_Monitor.h
....\...\ArmorSet_Table.cpp
....\...\ArmorSet_Table.h
....\...\AStarPathFinder.cpp
....\...\AStarPathFinder.h
....\...\AutoDialogNpc.cpp
....\...\AutoDialogNpc.h
....\...\AutoPathFinder.cpp
....\...\AutoPathFinder.h
....\...\AutoRobotComDef.h
....\...\AutoRobotMgr.cpp
....\...\AutoRobotMgr.h
....\...\BannerMgr.cpp
....\...\BannerMgr.h
....\...\BaseMonitor.cpp
....\...\BaseMonitor.h
....\...\BaseValue.h
....\...\BasicProperty_Monitor.cpp
....\...\BasicProperty_Monitor.h
....\...\buff_action.cpp
....\...\buff_action.h
....\...\buff_alloc.h
....\...\buff_def.h
....\...\buff_item.cpp
....\...\buff_item.h
....\...\buff_list.cpp
....\...\buff_list.h
....\...\buff_man.cpp
....\...\buff_man.h
....\...\buff_tab.cpp
....\...\buff_tab.h
....\...\charm_monitor.cpp
....\...\charm_monitor.h
....\...\ChatCenter_C.cpp
....\...\ChatCenter_C.h
....\...\ChatCenter_S.cpp
....\...\ChatCenter_S.h
....\...\ChatCommon.cpp
....\...\ChatCommon.h
....\...\ChatDataDef.h
....\...\ChatObjectMgr_C.cpp
....\...\ChatObjectMgr_C.h
....\...\ChatObjectMgr_S.cpp
....\...\ChatObjectMgr_S.h
....\...\ChatRoomMgr_C.cpp
....\...\ChatRoomMgr_C.h
....\...\ChatRoomMgr_S.cpp
....\...\ChatRoomMgr_S.h
....\...\ClientAuctionMgr.cpp
....\...\ClientAuctionMgr.h
....\...\ClientSocialUnitMgr.cpp
....\...\ClientSocialUnitMgr.h
....\...\client_combat_info.cpp
....\...\client_combat_info.h
....\...\client_playerrealinfo_mgr.cpp
....\...\client_playerrealinfo_mgr.h
....\...\client_social_relation.cpp
....\...\client_social_relation.h
....\...\client_talisman_npc.cpp
....\...\client_talisman_npc.h
....\...\ConfigManager.cpp
....\...\ConfigManager.h
....\...\CoreDrawGameObj.cpp
....\...\CoreRelated.cpp
....\...\CoreRelated.h
....\...\CoreServerShell.cpp
....\...\CoreShell.cpp
....\...\CoreUtil.cpp
....\...\CoreUtil.h
....\...\CoverViewLayer.cpp
....\...\CoverViewLayer.h
....\...\DBAucDataCenter.cpp
....\...\DBAucDataCenter.h
....\...\DbLogDevice.cpp
....\...\DbLogDevice.h
....\...\DBProcedureUtil.cpp