文件名称:3D-Game
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 10.32mb
- 下载次数:
- 0次
- 提 供 者:
- gao****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个C#语言结合XNA技术开发的基于vs2010的太空射击类小游戏,游戏有完整的界面,音效,关卡和计分功能等。-This is a C# language combined with the XNA technology development based the vs2010 space shooter game, the game is a complete interface, sound, level and
Scoring function.
Scoring function.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D Game\3D Game\3D Game\3D Game.csproj
.......\.......\.......\3D Game.csproj.Debug.cachefile
.......\.......\.......\3D Game.csproj.user
.......\.......\.......\BasicModel.cs
.......\.......\.......\bin\x86\Debug\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Content\Audio\GameAudio.xgs
.......\.......\.......\...\...\.....\.......\.....\Sound Bank.xsb
.......\.......\.......\...\...\.....\.......\.....\Wave Bank.xwb
.......\.......\.......\...\...\.....\.......\Effects\Particle.xnb
.......\.......\.......\...\...\.....\.......\Fonts\PowerupFont.xnb
.......\.......\.......\...\...\.....\.......\.....\ScoreFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFontLarge.xnb
.......\.......\.......\...\...\.....\.......\Models\ammo.xnb
.......\.......\.......\...\...\.....\.......\......\spaceship.xnb
.......\.......\.......\...\...\.....\.......\......\Textures\Crosshair.xnb
.......\.......\.......\...\...\.....\.......\......\........\Particle.xnb
.......\.......\.......\...\...\.....\.......\......\........\ParticleColors.xnb
.......\.......\.......\...\...\.....\.......\......\........\Stars.xnb
.......\.......\.......\Camera.cs
.......\.......\.......\Game.ico
.......\.......\.......\Game1.cs
.......\.......\.......\GameThumbnail.png
.......\.......\.......\LevelInfo.cs
.......\.......\.......\ModelManager.cs
.......\.......\.......\obj\x86\Debug\3D Game.csproj.FileListAbsolute.txt
.......\.......\.......\...\...\.....\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Audio\GameAudio.xml
.......\.......\.......\...\...\.....\cachefile-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}-targetpath.txt
.......\.......\.......\...\...\.....\ContentPipeline-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}.xml
.......\.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\.......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.......\.......\.......\...\...\.....\.odels\ammo_0.xml
.......\.......\.......\...\...\.....\......\spaceship_0.xml
.......\.......\.......\...\...\.....\ResolveAssemblyReference.cache
.......\.......\.......\ParticleExplosion.cs
.......\.......\.......\ParticleSettings.cs
.......\.......\.......\ParticleStarSheet.cs
.......\.......\.......\Program.cs
.......\.......\.......\...perties\AssemblyInfo.cs
.......\.......\.......\SpinningEnemy.cs
.......\.......\.......\SplashScreen.cs
.......\.......\.......Content\3D GameContent.contentproj
.......\.......\..............\Audio\Explosion1.wav
.......\.......\..............\.....\Explosion2.wav
.......\.......\..............\.....\Explosion3.wav
.......\.......\..............\.....\GameAudio.xap
.......\.......\..............\.....\RapidFire.wav
.......\.......\..............\.....\Shot.wav
.......\.......\..............\.....\Track1.wav
.......\.......\..............\.....\Track2.wav
.......\.......\..............\Effects\Particle.fx
.......\.......\..............\Fonts\PowerupFont.spritefont
.......\.......\..............\.....\ScoreFont.spritefont
.......\.......\..............\.....\SplashScreenFont.spritefont
.......\.......\..............\.....\SplashScreenFontLarge.spritefont
.......\.......\..............\Models\ammo.x
.......\.......\..............\......\spaceship.x
.......\.......\..............\......\Textures\Crosshair.png
.......\.......\..............\......\........\Particle.png
.......\.......\..............\......\........\ParticleColors.png
.......\.......\..............\......\........\Stars.png
.......\.......\..............\obj\3D GameContent.contentproj.XactOutput.FileList.txt
.......\.......\..............\...\x86\Debug\3D GameContent.contentproj.FileListAbsolute.txt
.......\.......\..............\...\...\.....\ContentPipeline.xml
.......\.......\..............\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\..............\...\...\.....\Models\ammo_0.xml
.......\.......\..............\..
.......\.......\.......\3D Game.csproj.Debug.cachefile
.......\.......\.......\3D Game.csproj.user
.......\.......\.......\BasicModel.cs
.......\.......\.......\bin\x86\Debug\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Content\Audio\GameAudio.xgs
.......\.......\.......\...\...\.....\.......\.....\Sound Bank.xsb
.......\.......\.......\...\...\.....\.......\.....\Wave Bank.xwb
.......\.......\.......\...\...\.....\.......\Effects\Particle.xnb
.......\.......\.......\...\...\.....\.......\Fonts\PowerupFont.xnb
.......\.......\.......\...\...\.....\.......\.....\ScoreFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFontLarge.xnb
.......\.......\.......\...\...\.....\.......\Models\ammo.xnb
.......\.......\.......\...\...\.....\.......\......\spaceship.xnb
.......\.......\.......\...\...\.....\.......\......\Textures\Crosshair.xnb
.......\.......\.......\...\...\.....\.......\......\........\Particle.xnb
.......\.......\.......\...\...\.....\.......\......\........\ParticleColors.xnb
.......\.......\.......\...\...\.....\.......\......\........\Stars.xnb
.......\.......\.......\Camera.cs
.......\.......\.......\Game.ico
.......\.......\.......\Game1.cs
.......\.......\.......\GameThumbnail.png
.......\.......\.......\LevelInfo.cs
.......\.......\.......\ModelManager.cs
.......\.......\.......\obj\x86\Debug\3D Game.csproj.FileListAbsolute.txt
.......\.......\.......\...\...\.....\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Audio\GameAudio.xml
.......\.......\.......\...\...\.....\cachefile-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}-targetpath.txt
.......\.......\.......\...\...\.....\ContentPipeline-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}.xml
.......\.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\.......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.......\.......\.......\...\...\.....\.odels\ammo_0.xml
.......\.......\.......\...\...\.....\......\spaceship_0.xml
.......\.......\.......\...\...\.....\ResolveAssemblyReference.cache
.......\.......\.......\ParticleExplosion.cs
.......\.......\.......\ParticleSettings.cs
.......\.......\.......\ParticleStarSheet.cs
.......\.......\.......\Program.cs
.......\.......\.......\...perties\AssemblyInfo.cs
.......\.......\.......\SpinningEnemy.cs
.......\.......\.......\SplashScreen.cs
.......\.......\.......Content\3D GameContent.contentproj
.......\.......\..............\Audio\Explosion1.wav
.......\.......\..............\.....\Explosion2.wav
.......\.......\..............\.....\Explosion3.wav
.......\.......\..............\.....\GameAudio.xap
.......\.......\..............\.....\RapidFire.wav
.......\.......\..............\.....\Shot.wav
.......\.......\..............\.....\Track1.wav
.......\.......\..............\.....\Track2.wav
.......\.......\..............\Effects\Particle.fx
.......\.......\..............\Fonts\PowerupFont.spritefont
.......\.......\..............\.....\ScoreFont.spritefont
.......\.......\..............\.....\SplashScreenFont.spritefont
.......\.......\..............\.....\SplashScreenFontLarge.spritefont
.......\.......\..............\Models\ammo.x
.......\.......\..............\......\spaceship.x
.......\.......\..............\......\Textures\Crosshair.png
.......\.......\..............\......\........\Particle.png
.......\.......\..............\......\........\ParticleColors.png
.......\.......\..............\......\........\Stars.png
.......\.......\..............\obj\3D GameContent.contentproj.XactOutput.FileList.txt
.......\.......\..............\...\x86\Debug\3D GameContent.contentproj.FileListAbsolute.txt
.......\.......\..............\...\...\.....\ContentPipeline.xml
.......\.......\..............\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\..............\...\...\.....\Models\ammo_0.xml
.......\.......\..............\..