文件名称:painter-algorithm
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.68mb
- 下载次数:
- 0次
- 提 供 者:
- haw***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
画家算法也叫作优先填充,它是三维计算机图形学中处理可见性问题的一种解决方法。-Painter algorithm also known as priority fill, it is a solution to deal with the visibility problem in 3D computer graphics.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
画家算法\canshu.h
........\CanShuDialg.cpp
........\CanShuDialg.h
........\Color.cpp
........\Color.h
........\Debug\CanShuDialg.obj
........\.....\CanShuDialg.sbr
........\.....\Color.obj
........\.....\Color.sbr
........\.....\DialgModify.obj
........\.....\DialgModify.sbr
........\.....\Light.bsc
........\.....\Light.ilk
........\.....\Light.obj
........\.....\Light.pch
........\.....\Light.pdb
........\.....\Light.res
........\.....\Light.sbr
........\.....\LightDoc.obj
........\.....\LightDoc.sbr
........\.....\LightObj.obj
........\.....\LightObj.sbr
........\.....\LightView.obj
........\.....\LightView.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\PlanePoint.obj
........\.....\PlanePoint.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\TriDraw.obj
........\.....\TriDraw.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\Vec.obj
........\.....\Vec.sbr
........\.....\Vertex3D.obj
........\.....\Vertex3D.sbr
........\.....\_desktop.ini
........\DialgModify.cpp
........\DialgModify.h
........\Light.aps
........\Light.clw
........\Light.cpp
........\Light.dsp
........\Light.dsw
........\Light.h
........\Light.ncb
........\Light.opt
........\Light.plg
........\Light.rc
........\LightDoc.cpp
........\LightDoc.h
........\LightObj.cpp
........\LightObj.h
........\LightView.cpp
........\LightView.h
........\MainFrm.cpp
........\MainFrm.h
........\PlanePoint.cpp
........\PlanePoint.h
........\ReadMe.txt
........\res\Light.ico
........\...\Light.rc2
........\...\LightDoc.ico
........\...\Toolbar.bmp
........\...\_desktop.ini
........\resource.h
........\StdAfx.cpp
........\StdAfx.h
........\TriDraw.cpp
........\TriDraw.h
........\Vec.cpp
........\Vec.h
........\VECTOR.cpp
........\VECTOR.h
........\Vector1.cpp
........\Vector1.h
........\Vertex3D.cpp
........\Vertex3D.h
........\_desktop.ini
........\Debug
........\res
画家算法
........\CanShuDialg.cpp
........\CanShuDialg.h
........\Color.cpp
........\Color.h
........\Debug\CanShuDialg.obj
........\.....\CanShuDialg.sbr
........\.....\Color.obj
........\.....\Color.sbr
........\.....\DialgModify.obj
........\.....\DialgModify.sbr
........\.....\Light.bsc
........\.....\Light.ilk
........\.....\Light.obj
........\.....\Light.pch
........\.....\Light.pdb
........\.....\Light.res
........\.....\Light.sbr
........\.....\LightDoc.obj
........\.....\LightDoc.sbr
........\.....\LightObj.obj
........\.....\LightObj.sbr
........\.....\LightView.obj
........\.....\LightView.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\PlanePoint.obj
........\.....\PlanePoint.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\TriDraw.obj
........\.....\TriDraw.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\.....\Vec.obj
........\.....\Vec.sbr
........\.....\Vertex3D.obj
........\.....\Vertex3D.sbr
........\.....\_desktop.ini
........\DialgModify.cpp
........\DialgModify.h
........\Light.aps
........\Light.clw
........\Light.cpp
........\Light.dsp
........\Light.dsw
........\Light.h
........\Light.ncb
........\Light.opt
........\Light.plg
........\Light.rc
........\LightDoc.cpp
........\LightDoc.h
........\LightObj.cpp
........\LightObj.h
........\LightView.cpp
........\LightView.h
........\MainFrm.cpp
........\MainFrm.h
........\PlanePoint.cpp
........\PlanePoint.h
........\ReadMe.txt
........\res\Light.ico
........\...\Light.rc2
........\...\LightDoc.ico
........\...\Toolbar.bmp
........\...\_desktop.ini
........\resource.h
........\StdAfx.cpp
........\StdAfx.h
........\TriDraw.cpp
........\TriDraw.h
........\Vec.cpp
........\Vec.h
........\VECTOR.cpp
........\VECTOR.h
........\Vector1.cpp
........\Vector1.h
........\Vertex3D.cpp
........\Vertex3D.h
........\_desktop.ini
........\Debug
........\res
画家算法