文件名称:skyblue_BoxMan
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.63mb
- 下载次数:
- 0次
- 提 供 者:
- w***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
推箱子 及地图编辑器 源程序 最初学者很不错-Sokoban map editor and source code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
skyblue_BoxMan\BoxMan.cpp
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\......_Editer\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_Editer.sln
..............\.............\BoxMan_Editer.suo
..............\.............\BoxMan_Editer.vcproj
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\Debug\BoxMan_Edit.obj
..............\.............\.....\BoxMan_Editer.exe
..............\.............\.....\BoxMan_Editer.obj
..............\.............\.....\BoxMan_Editer.pch
..............\.............\.....\BoxMan_Editer.pdb
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\Boxman_EditerWnd.obj
..............\.............\.....\BuildLog.htm
..............\.............\.....\LoadMapDlg.obj
..............\.............\.....\map.info
..............\.............\.....\StdAfx.obj
..............\.............\.....\vc70.idb
..............\.............\.....\vc70.pdb
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\map.info.bak
..............\.............\Media\BG.bmp
..............\.............\.....\BigPopo.bmp
..............\.............\.....\Draw.bmp
..............\.............\.....\Explosion.bmp
..............\.............\.....\FastTurtle.bmp
..............\.............\.....\FastUFO.bmp
..............\.............\.....\Gift1.bmp
..............\.............\.....\Gift2.bmp
..............\.............\.....\Gift3.bmp
..............\.............\.....\Gift4.bmp
..............\.............\.....\Gift5.bmp
..............\.............\.....\Gift6.bmp
..............\.............\.....\GiftOwl.bmp
..............\.............\.....\GiftTurtle.bmp
..............\.............\.....\GiftUFO.bmp
..............\.............\.....\GrundMap
..............\.............\.....\image1230.png
..............\.............\.....\image1233.png
..............\.............\.....\image1235.png
..............\.............\.....\image1239.png
..............\.............\.....\image1241.png
..............\.............\.....\image1246.png
..............\.............\.....\image1248.png
..............\.............\.....\image32.png
..............\.............\.....\image34.png
..............\.............\.....\image36.png
..............\.............\.....\image985.png
..............\.............\.....\Map
..............\.............\.....\MapType1.bmp
..............\.............\.....\MapType2.bmp
..............\.............\.....\MapType3.bmp
..............\.............\.....\MapTypeRoot.bmp
..............\.............\.....\Number.bmp
..............\.............\.....\Owl.bmp
..............\.............\.....\Player.bmp
..............\.............\.....\Popo.bmp
..............\.............\.....\Role1.bmp
..............\.............\.....\Role1Ani.bmp
..............\.............\.....\Role1Die.bmp
..............\.............\.....\Role1Ride.bmp
..............\.............\.....\Role1Start.bmp
..............\.............\.....\Role2.bmp
..............\.............\.....\Role2Ani.bmp
..............\.............\.....\Role2Die.bmp
..............\.............\.....\Role2Ride.bmp
..............\.............\.....\Role2Start.bmp
..............\.............\....
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\......_Editer\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_Editer.sln
..............\.............\BoxMan_Editer.suo
..............\.............\BoxMan_Editer.vcproj
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\Debug\BoxMan_Edit.obj
..............\.............\.....\BoxMan_Editer.exe
..............\.............\.....\BoxMan_Editer.obj
..............\.............\.....\BoxMan_Editer.pch
..............\.............\.....\BoxMan_Editer.pdb
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\Boxman_EditerWnd.obj
..............\.............\.....\BuildLog.htm
..............\.............\.....\LoadMapDlg.obj
..............\.............\.....\map.info
..............\.............\.....\StdAfx.obj
..............\.............\.....\vc70.idb
..............\.............\.....\vc70.pdb
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\map.info.bak
..............\.............\Media\BG.bmp
..............\.............\.....\BigPopo.bmp
..............\.............\.....\Draw.bmp
..............\.............\.....\Explosion.bmp
..............\.............\.....\FastTurtle.bmp
..............\.............\.....\FastUFO.bmp
..............\.............\.....\Gift1.bmp
..............\.............\.....\Gift2.bmp
..............\.............\.....\Gift3.bmp
..............\.............\.....\Gift4.bmp
..............\.............\.....\Gift5.bmp
..............\.............\.....\Gift6.bmp
..............\.............\.....\GiftOwl.bmp
..............\.............\.....\GiftTurtle.bmp
..............\.............\.....\GiftUFO.bmp
..............\.............\.....\GrundMap
..............\.............\.....\image1230.png
..............\.............\.....\image1233.png
..............\.............\.....\image1235.png
..............\.............\.....\image1239.png
..............\.............\.....\image1241.png
..............\.............\.....\image1246.png
..............\.............\.....\image1248.png
..............\.............\.....\image32.png
..............\.............\.....\image34.png
..............\.............\.....\image36.png
..............\.............\.....\image985.png
..............\.............\.....\Map
..............\.............\.....\MapType1.bmp
..............\.............\.....\MapType2.bmp
..............\.............\.....\MapType3.bmp
..............\.............\.....\MapTypeRoot.bmp
..............\.............\.....\Number.bmp
..............\.............\.....\Owl.bmp
..............\.............\.....\Player.bmp
..............\.............\.....\Popo.bmp
..............\.............\.....\Role1.bmp
..............\.............\.....\Role1Ani.bmp
..............\.............\.....\Role1Die.bmp
..............\.............\.....\Role1Ride.bmp
..............\.............\.....\Role1Start.bmp
..............\.............\.....\Role2.bmp
..............\.............\.....\Role2Ani.bmp
..............\.............\.....\Role2Die.bmp
..............\.............\.....\Role2Ride.bmp
..............\.............\.....\Role2Start.bmp
..............\.............\....