文件名称:myHelloOpenGL2
介绍说明--下载内容均来自于网络,请自行研究使用
一个opengl的demo 作为入门的素材,非常好。-A demo of using opengl
相关搜索: CC3GLMatrix
(系统自动生成,下载前可以参看下载内容)
下载文件列表
myHelloOpenGL2
..............\.DS_Store
__MACOSX
........\myHelloOpenGL2
........\..............\._.DS_Store
myHelloOpenGL2\Classes
..............\.......\myHelloOpenGL1AppDelegate.h
__MACOSX\myHelloOpenGL2\Classes
........\..............\.......\._myHelloOpenGL1AppDelegate.h
myHelloOpenGL2\Classes\myHelloOpenGL1AppDelegate.m
__MACOSX\myHelloOpenGL2\Classes\._myHelloOpenGL1AppDelegate.m
myHelloOpenGL2\Cocos3DMathLib
..............\..............\CC3Foundation.h
..............\..............\CC3Foundation.m
..............\..............\CC3GLMatrix.h
..............\..............\CC3GLMatrix.m
..............\..............\CC3Kazmath.c
..............\..............\CC3Kazmath.h
..............\..............\CC3Logging.h
..............\..............\CC3Math.h
..............\..............\CC3Math.m
..............\..............\ccTypes.h
..............\item_powerup_fish.png
__MACOSX\myHelloOpenGL2\._item_powerup_fish.png
myHelloOpenGL2\main.m
..............\MainWindow.xib
..............\MappyGlPlayLib.h
..............\MappyGlPlayLib.m
__MACOSX\myHelloOpenGL2\._MappyGlPlayLib.m
myHelloOpenGL2\myHelloOpenGL1-Info.plist
..............\myHelloOpenGL1.xcodeproj
..............\........................\project.pbxproj
..............\........................\water.mode1v3
..............\........................\water.pbxuser
..............\myHelloOpenGL1_Prefix.pch
..............\OpenGLView.h
__MACOSX\myHelloOpenGL2\._OpenGLView.h
myHelloOpenGL2\OpenGLView.m
__MACOSX\myHelloOpenGL2\._OpenGLView.m
myHelloOpenGL2\PROJA.FMP
..............\SimpleFragment.glsl
__MACOSX\myHelloOpenGL2\._SimpleFragment.glsl
myHelloOpenGL2\SimpleVertex.glsl
__MACOSX\myHelloOpenGL2\._SimpleVertex.glsl
myHelloOpenGL2\tile_floor.png
..............\tile_floor1.png
__MACOSX\myHelloOpenGL2\._tile_floor1.png
..............\.DS_Store
__MACOSX
........\myHelloOpenGL2
........\..............\._.DS_Store
myHelloOpenGL2\Classes
..............\.......\myHelloOpenGL1AppDelegate.h
__MACOSX\myHelloOpenGL2\Classes
........\..............\.......\._myHelloOpenGL1AppDelegate.h
myHelloOpenGL2\Classes\myHelloOpenGL1AppDelegate.m
__MACOSX\myHelloOpenGL2\Classes\._myHelloOpenGL1AppDelegate.m
myHelloOpenGL2\Cocos3DMathLib
..............\..............\CC3Foundation.h
..............\..............\CC3Foundation.m
..............\..............\CC3GLMatrix.h
..............\..............\CC3GLMatrix.m
..............\..............\CC3Kazmath.c
..............\..............\CC3Kazmath.h
..............\..............\CC3Logging.h
..............\..............\CC3Math.h
..............\..............\CC3Math.m
..............\..............\ccTypes.h
..............\item_powerup_fish.png
__MACOSX\myHelloOpenGL2\._item_powerup_fish.png
myHelloOpenGL2\main.m
..............\MainWindow.xib
..............\MappyGlPlayLib.h
..............\MappyGlPlayLib.m
__MACOSX\myHelloOpenGL2\._MappyGlPlayLib.m
myHelloOpenGL2\myHelloOpenGL1-Info.plist
..............\myHelloOpenGL1.xcodeproj
..............\........................\project.pbxproj
..............\........................\water.mode1v3
..............\........................\water.pbxuser
..............\myHelloOpenGL1_Prefix.pch
..............\OpenGLView.h
__MACOSX\myHelloOpenGL2\._OpenGLView.h
myHelloOpenGL2\OpenGLView.m
__MACOSX\myHelloOpenGL2\._OpenGLView.m
myHelloOpenGL2\PROJA.FMP
..............\SimpleFragment.glsl
__MACOSX\myHelloOpenGL2\._SimpleFragment.glsl
myHelloOpenGL2\SimpleVertex.glsl
__MACOSX\myHelloOpenGL2\._SimpleVertex.glsl
myHelloOpenGL2\tile_floor.png
..............\tile_floor1.png
__MACOSX\myHelloOpenGL2\._tile_floor1.png