文件名称:tuixiangzi
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.6mb
- 下载次数:
- 0次
- 提 供 者:
- mr***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
MFC制作的推箱子,部分功能需要自己更改后才会变得更为完善。-you can play this game through move the box
which in the dialog.I hope you can like our object through play this game.Let s study each other.
which in the dialog.I hope you can like our object through play this game.Let s study each other.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
推箱子\skyblue_BoxMan\BoxMan.cpp
......\..............\BoxMan.h
......\..............\BoxManWnd.cpp
......\..............\BoxManWnd.h
......\..............\help.bmp
......\..............\help1.bmp
......\..............\HelpDlg.cpp
......\..............\HelpDlg.h
......\..............\MainFrm.cpp
......\..............\MainFrm.h
......\..............\map.info
......\..............\map.info.bak
......\..............\MissionLevelDlg.cpp
......\..............\MissionLevelDlg.h
......\..............\move.wav
......\..............\push.wav
......\..............\ReadMe.txt
......\..............\resource.h
......\..............\skyblue_BoxMan.clw
......\..............\skyblue_BoxMan.cpp
......\..............\skyblue_BoxMan.dsp
......\..............\skyblue_BoxMan.dsw
......\..............\skyblue_BoxMan.h
......\..............\skyblue_BoxMan.rc
......\..............\skyblue_BoxManDoc.cpp
......\..............\skyblue_BoxManDoc.h
......\..............\skyblue_BoxManView.cpp
......\..............\skyblue_BoxManView.h
......\..............\StdAfx.cpp
......\..............\StdAfx.h
......\..............\victory.wav
......\..............\res\skyblue_BoxMan.ico
......\..............\...\skyblue_BoxMan.rc2
......\..............\...\skyblue_BoxManDoc.ico
......\..............\...\Toolbar.bmp
......\..............\Release\skyblue_BoxMan.exe
......\..............\BoxMan_Editer\BoxMan_Edit.cpp
......\..............\.............\BoxMan_Edit.h
......\..............\.............\BoxMan_Editer.clw
......\..............\.............\BoxMan_Editer.cpp
......\..............\.............\BoxMan_Editer.dsp
......\..............\.............\BoxMan_Editer.dsw
......\..............\.............\BoxMan_Editer.h
......\..............\.............\BoxMan_Editer.rc
......\..............\.............\BoxMan_EditerDoc.cpp
......\..............\.............\BoxMan_EditerDoc.h
......\..............\.............\BoxMan_EditerView.cpp
......\..............\.............\BoxMan_EditerView.h
......\..............\.............\Boxman_EditerWnd.cpp
......\..............\.............\Boxman_EditerWnd.h
......\..............\.............\LoadMapDlg.cpp
......\..............\.............\LoadMapDlg.h
......\..............\.............\MainFrm.cpp
......\..............\.............\MainFrm.h
......\..............\.............\map.info
......\..............\.............\map.info.bak
......\..............\.............\ReadMe.txt
......\..............\.............\resource.h
......\..............\.............\StdAfx.cpp
......\..............\.............\StdAfx.h
......\..............\.............\res\BoxMan_Editer.ico
......\..............\.............\...\BoxMan_Editer.rc2
......\..............\.............\...\BoxMan_EditerDoc.ico
......\..............\.............\...\ico00001.ico
......\..............\.............\...\ico00002.ico
......\..............\.............\...\ico00003.ico
......\..............\.............\...\ico00004.ico
......\..............\.............\...\ico00005.ico
......\..............\.............\...\idr_icon.ico
......\..............\.............\Release\BoxMan_Editer.exe
......\..............\.............\Debug\map.info
......\..............\.............\.....\BoxMan_Editer.res
......\..............\.............\.....\vc60.idb
......\..............\.............\.....\BoxMan_Editer.pch
......\..............\.............\.....\vc60.pdb
......\..............\.............\.....\StdAfx.obj
......\..............\.............\.....\LoadMapDlg.obj
......\..............\.............\.....\Boxman_EditerWnd.obj
......\..............\.............\.....\BoxMan_Editer.obj
......\..............\.............\.....\BoxMan_Edit.obj
......\..............\.............\.....\BoxMan_Editer.pdb
......\..............\.............\BoxMan_Editer.plg
......\..............\.............\BoxMan_Editer.ncb
......\..............\.............\BoxMan_Editer.opt
......\..............\skyblue_BoxMan.ncb
......\..............\skyblue_BoxMan.opt
......\..............\BoxMan_Editer\res
......\..............\.............\Release
......\
......\..............\BoxMan.h
......\..............\BoxManWnd.cpp
......\..............\BoxManWnd.h
......\..............\help.bmp
......\..............\help1.bmp
......\..............\HelpDlg.cpp
......\..............\HelpDlg.h
......\..............\MainFrm.cpp
......\..............\MainFrm.h
......\..............\map.info
......\..............\map.info.bak
......\..............\MissionLevelDlg.cpp
......\..............\MissionLevelDlg.h
......\..............\move.wav
......\..............\push.wav
......\..............\ReadMe.txt
......\..............\resource.h
......\..............\skyblue_BoxMan.clw
......\..............\skyblue_BoxMan.cpp
......\..............\skyblue_BoxMan.dsp
......\..............\skyblue_BoxMan.dsw
......\..............\skyblue_BoxMan.h
......\..............\skyblue_BoxMan.rc
......\..............\skyblue_BoxManDoc.cpp
......\..............\skyblue_BoxManDoc.h
......\..............\skyblue_BoxManView.cpp
......\..............\skyblue_BoxManView.h
......\..............\StdAfx.cpp
......\..............\StdAfx.h
......\..............\victory.wav
......\..............\res\skyblue_BoxMan.ico
......\..............\...\skyblue_BoxMan.rc2
......\..............\...\skyblue_BoxManDoc.ico
......\..............\...\Toolbar.bmp
......\..............\Release\skyblue_BoxMan.exe
......\..............\BoxMan_Editer\BoxMan_Edit.cpp
......\..............\.............\BoxMan_Edit.h
......\..............\.............\BoxMan_Editer.clw
......\..............\.............\BoxMan_Editer.cpp
......\..............\.............\BoxMan_Editer.dsp
......\..............\.............\BoxMan_Editer.dsw
......\..............\.............\BoxMan_Editer.h
......\..............\.............\BoxMan_Editer.rc
......\..............\.............\BoxMan_EditerDoc.cpp
......\..............\.............\BoxMan_EditerDoc.h
......\..............\.............\BoxMan_EditerView.cpp
......\..............\.............\BoxMan_EditerView.h
......\..............\.............\Boxman_EditerWnd.cpp
......\..............\.............\Boxman_EditerWnd.h
......\..............\.............\LoadMapDlg.cpp
......\..............\.............\LoadMapDlg.h
......\..............\.............\MainFrm.cpp
......\..............\.............\MainFrm.h
......\..............\.............\map.info
......\..............\.............\map.info.bak
......\..............\.............\ReadMe.txt
......\..............\.............\resource.h
......\..............\.............\StdAfx.cpp
......\..............\.............\StdAfx.h
......\..............\.............\res\BoxMan_Editer.ico
......\..............\.............\...\BoxMan_Editer.rc2
......\..............\.............\...\BoxMan_EditerDoc.ico
......\..............\.............\...\ico00001.ico
......\..............\.............\...\ico00002.ico
......\..............\.............\...\ico00003.ico
......\..............\.............\...\ico00004.ico
......\..............\.............\...\ico00005.ico
......\..............\.............\...\idr_icon.ico
......\..............\.............\Release\BoxMan_Editer.exe
......\..............\.............\Debug\map.info
......\..............\.............\.....\BoxMan_Editer.res
......\..............\.............\.....\vc60.idb
......\..............\.............\.....\BoxMan_Editer.pch
......\..............\.............\.....\vc60.pdb
......\..............\.............\.....\StdAfx.obj
......\..............\.............\.....\LoadMapDlg.obj
......\..............\.............\.....\Boxman_EditerWnd.obj
......\..............\.............\.....\BoxMan_Editer.obj
......\..............\.............\.....\BoxMan_Edit.obj
......\..............\.............\.....\BoxMan_Editer.pdb
......\..............\.............\BoxMan_Editer.plg
......\..............\.............\BoxMan_Editer.ncb
......\..............\.............\BoxMan_Editer.opt
......\..............\skyblue_BoxMan.ncb
......\..............\skyblue_BoxMan.opt
......\..............\BoxMan_Editer\res
......\..............\.............\Release
......\