文件名称:Project3
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 17.99mb
- 下载次数:
- 0次
- 提 供 者:
- 韩**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
opengl绘制的一个可以转动,可以调节视角的程序-opengl draw of a rotating, you can adjust the angle of the program
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Project3
........\ipch
........\....\opengl-13a99f15
........\OpenGL
........\OpenGL.sln
........\OpenGL.suo
........\......\BezierCurveEvaluator.cpp
........\......\BezierCurveEvaluator.h
........\......\CatmullCurveEvaluator.cpp
........\......\CatmullCurveEvaluator.h
........\......\Curve.cpp
........\......\Curve.h
........\......\CurveCtrl.cpp
........\......\CurveCtrl.h
........\......\CurveEvaluator.cpp
........\......\CurveEvaluator.h
........\......\Data
........\......\....\2.bmp
........\......\....\black.bmp
........\......\....\blue.bmp
........\......\....\green.bmp
........\......\....\red.bmp
........\......\....\white.bmp
........\......\....\yellow.bmp
........\......\glaux
........\......\.....\glaux.h
........\......\.....\glaux.Lib
........\......\glut
........\......\....\glut.def
........\......\....\glut.h
........\......\....\glut32.dll
........\......\....\glut32.lib
........\......\....\README-win32.txt
........\......\LinearCurveEvaluator.cpp
........\......\LinearCurveEvaluator.h
........\......\Model.cpp
........\......\Model.h
........\......\MPoint.cpp
........\......\MPoint.h
........\......\OpenGL.aps
........\......\OpenGL.cpp
........\......\OpenGL.exe
........\......\OpenGL.h
........\......\OpenGL.rar
........\......\OpenGL.rc
........\......\OpenGL.txt
........\......\OpenGL.vcxproj
........\......\OpenGL.vcxproj.filters
........\......\OpenGL.vcxproj.user
........\......\OpenGLDlg.cpp
........\......\OpenGLDlg.h
........\......\ReadMe.txt
........\......\Release
........\......\.......\BezierCurveEvaluator.obj
........\......\.......\CatmullCurveEvaluator.obj
........\......\.......\CL.read.1.tlog
........\......\.......\CL.write.1.tlog
........\......\.......\Curve.obj
........\......\.......\CurveCtrl.obj
........\......\.......\CurveEvaluator.obj
........\......\.......\LinearCurveEvaluator.obj
........\......\.......\link-cvtres.read.1.tlog
........\......\.......\link-cvtres.write.1.tlog
........\......\.......\link.read.1.tlog
........\......\.......\link.write.1.tlog
........\......\.......\Model.obj
........\......\.......\MPoint.obj
........\......\.......\mt.read.1.tlog
........\......\.......\mt.write.1.tlog
........\......\.......\OpenGL.exe.intermediate.manifest
........\......\.......\OpenGL.lastbuildstate
........\......\.......\OpenGL.log
........\......\.......\OpenGL.obj
........\......\.......\OpenGL.pch
........\......\.......\OpenGL.res
........\......\.......\OpenGLDlg.obj
........\......\.......\rc.read.1.tlog
........\......\.......\rc.write.1.tlog
........\......\.......\RenderWnd.obj
........\......\.......\RobotModel.obj
........\......\.......\RulerCtrl.obj
........\......\.......\stdafx.obj
........\......\.......\vc100.pdb
........\......\RenderWnd.cpp
........\......\RenderWnd.h
........\......\res
........\......\resource.h
........\......\...\OpenGL.ico
........\......\...\OpenGL.rc2
........\......\RobotModel.cpp
........\......\RobotModel.h
........\......\RulerCtrl.cpp
........\......\RulerCtrl.h
........\......\stdafx.cpp
........\......\stdafx.h
........\......\targetver.h
........\Release
........\.......\OpenGL.exe
........\.......\OpenGL.pdb
........\ipch
........\....\opengl-13a99f15
........\OpenGL
........\OpenGL.sln
........\OpenGL.suo
........\......\BezierCurveEvaluator.cpp
........\......\BezierCurveEvaluator.h
........\......\CatmullCurveEvaluator.cpp
........\......\CatmullCurveEvaluator.h
........\......\Curve.cpp
........\......\Curve.h
........\......\CurveCtrl.cpp
........\......\CurveCtrl.h
........\......\CurveEvaluator.cpp
........\......\CurveEvaluator.h
........\......\Data
........\......\....\2.bmp
........\......\....\black.bmp
........\......\....\blue.bmp
........\......\....\green.bmp
........\......\....\red.bmp
........\......\....\white.bmp
........\......\....\yellow.bmp
........\......\glaux
........\......\.....\glaux.h
........\......\.....\glaux.Lib
........\......\glut
........\......\....\glut.def
........\......\....\glut.h
........\......\....\glut32.dll
........\......\....\glut32.lib
........\......\....\README-win32.txt
........\......\LinearCurveEvaluator.cpp
........\......\LinearCurveEvaluator.h
........\......\Model.cpp
........\......\Model.h
........\......\MPoint.cpp
........\......\MPoint.h
........\......\OpenGL.aps
........\......\OpenGL.cpp
........\......\OpenGL.exe
........\......\OpenGL.h
........\......\OpenGL.rar
........\......\OpenGL.rc
........\......\OpenGL.txt
........\......\OpenGL.vcxproj
........\......\OpenGL.vcxproj.filters
........\......\OpenGL.vcxproj.user
........\......\OpenGLDlg.cpp
........\......\OpenGLDlg.h
........\......\ReadMe.txt
........\......\Release
........\......\.......\BezierCurveEvaluator.obj
........\......\.......\CatmullCurveEvaluator.obj
........\......\.......\CL.read.1.tlog
........\......\.......\CL.write.1.tlog
........\......\.......\Curve.obj
........\......\.......\CurveCtrl.obj
........\......\.......\CurveEvaluator.obj
........\......\.......\LinearCurveEvaluator.obj
........\......\.......\link-cvtres.read.1.tlog
........\......\.......\link-cvtres.write.1.tlog
........\......\.......\link.read.1.tlog
........\......\.......\link.write.1.tlog
........\......\.......\Model.obj
........\......\.......\MPoint.obj
........\......\.......\mt.read.1.tlog
........\......\.......\mt.write.1.tlog
........\......\.......\OpenGL.exe.intermediate.manifest
........\......\.......\OpenGL.lastbuildstate
........\......\.......\OpenGL.log
........\......\.......\OpenGL.obj
........\......\.......\OpenGL.pch
........\......\.......\OpenGL.res
........\......\.......\OpenGLDlg.obj
........\......\.......\rc.read.1.tlog
........\......\.......\rc.write.1.tlog
........\......\.......\RenderWnd.obj
........\......\.......\RobotModel.obj
........\......\.......\RulerCtrl.obj
........\......\.......\stdafx.obj
........\......\.......\vc100.pdb
........\......\RenderWnd.cpp
........\......\RenderWnd.h
........\......\res
........\......\resource.h
........\......\...\OpenGL.ico
........\......\...\OpenGL.rc2
........\......\RobotModel.cpp
........\......\RobotModel.h
........\......\RulerCtrl.cpp
........\......\RulerCtrl.h
........\......\stdafx.cpp
........\......\stdafx.h
........\......\targetver.h
........\Release
........\.......\OpenGL.exe
........\.......\OpenGL.pdb