文件名称:RayTracing
介绍说明--下载内容均来自于网络,请自行研究使用
Computer Graphics: Ray Tracing-implement shadow and reflection using ray tracing
(系统自动生成,下载前可以参看下载内容)
下载文件列表
setpath.sh
simplecamera.cpp
simplecamera.h
simplescene.dat
sphere.cpp
sphere.h
UpgradeLog.XML
UpgradeLog2.XML
UpgradeLog3.XML
UpgradeLog4.XML
UpgradeLog5.XML
UpgradeLog6.XML
vector.cpp
vector.h
_UpgradeReport_Files
....................\UpgradeReport.css
....................\UpgradeReport.xslt
....................\UpgradeReport_Minus.gif
....................\UpgradeReport_Plus.gif
Debug
.....\BuildLog.htm
.....\CL.read.1.tlog
.....\CL.write.1.tlog
.....\colour.obj
.....\glut32.dll
.....\glut32.lib
.....\light.obj
.....\link-cvtres.read.1.tlog
.....\link-cvtres.write.1.tlog
.....\link.2040-cvtres.read.1.tlog
.....\link.2040-cvtres.write.1.tlog
.....\link.2040.read.1.tlog
.....\link.2040.write.1.tlog
.....\link.4620-cvtres.read.1.tlog
.....\link.4620-cvtres.write.1.tlog
.....\link.4620.read.1.tlog
.....\link.4620.write.1.tlog
.....\link.read.1.tlog
.....\link.write.1.tlog
.....\litscene.obj
.....\main.obj
.....\mainray.obj
.....\material.obj
.....\mt.dep
.....\mt.read.1.tlog
.....\mt.write.1.tlog
.....\point.obj
.....\polygon.obj
.....\ray.obj
.....\RayTracing.exe
.....\RayTracing.exe.embed.manifest
.....\RayTracing.exe.embed.manifest.res
.....\RayTracing.exe.intermediate.manifest
.....\RayTracing.ilk
.....\RayTracing.lastbuildstate
.....\RayTracing.pdb
.....\RayTracing_manifest.rc
.....\rc.read.1.tlog
.....\rc.write.1.tlog
.....\scene.obj
.....\simplecamera.obj
.....\sphere.obj
.....\vc100.idb
.....\vc100.pdb
.....\vc90.idb
.....\vc90.pdb
.....\vector.obj
ipch
....\raytracing-a8122782
....\...................\raytracing-4d272bc0.ipch
._2spheres.dat
._2spheres_poly.dat
._colour.cpp
._colour.h
._complexscene.dat
._gobject.h
._light.cpp
._light.h
._litscene.cpp
._litscene.h
._litspheres.dat
._main.cpp
._mainray.cpp
._Makefile
._material.cpp
._material.h
._point.cpp
._point.h
._polygon.cpp
._polygon.h
._ray.cpp
._ray.h
._RayTracing.vcproj
._scene.cpp
._scene.h
._setpath.sh
._simplecamera.cpp
._simplecamera.h
._simplescene.dat
._sphere.cpp
simplecamera.cpp
simplecamera.h
simplescene.dat
sphere.cpp
sphere.h
UpgradeLog.XML
UpgradeLog2.XML
UpgradeLog3.XML
UpgradeLog4.XML
UpgradeLog5.XML
UpgradeLog6.XML
vector.cpp
vector.h
_UpgradeReport_Files
....................\UpgradeReport.css
....................\UpgradeReport.xslt
....................\UpgradeReport_Minus.gif
....................\UpgradeReport_Plus.gif
Debug
.....\BuildLog.htm
.....\CL.read.1.tlog
.....\CL.write.1.tlog
.....\colour.obj
.....\glut32.dll
.....\glut32.lib
.....\light.obj
.....\link-cvtres.read.1.tlog
.....\link-cvtres.write.1.tlog
.....\link.2040-cvtres.read.1.tlog
.....\link.2040-cvtres.write.1.tlog
.....\link.2040.read.1.tlog
.....\link.2040.write.1.tlog
.....\link.4620-cvtres.read.1.tlog
.....\link.4620-cvtres.write.1.tlog
.....\link.4620.read.1.tlog
.....\link.4620.write.1.tlog
.....\link.read.1.tlog
.....\link.write.1.tlog
.....\litscene.obj
.....\main.obj
.....\mainray.obj
.....\material.obj
.....\mt.dep
.....\mt.read.1.tlog
.....\mt.write.1.tlog
.....\point.obj
.....\polygon.obj
.....\ray.obj
.....\RayTracing.exe
.....\RayTracing.exe.embed.manifest
.....\RayTracing.exe.embed.manifest.res
.....\RayTracing.exe.intermediate.manifest
.....\RayTracing.ilk
.....\RayTracing.lastbuildstate
.....\RayTracing.pdb
.....\RayTracing_manifest.rc
.....\rc.read.1.tlog
.....\rc.write.1.tlog
.....\scene.obj
.....\simplecamera.obj
.....\sphere.obj
.....\vc100.idb
.....\vc100.pdb
.....\vc90.idb
.....\vc90.pdb
.....\vector.obj
ipch
....\raytracing-a8122782
....\...................\raytracing-4d272bc0.ipch
._2spheres.dat
._2spheres_poly.dat
._colour.cpp
._colour.h
._complexscene.dat
._gobject.h
._light.cpp
._light.h
._litscene.cpp
._litscene.h
._litspheres.dat
._main.cpp
._mainray.cpp
._Makefile
._material.cpp
._material.h
._point.cpp
._point.h
._polygon.cpp
._polygon.h
._ray.cpp
._ray.h
._RayTracing.vcproj
._scene.cpp
._scene.h
._setpath.sh
._simplecamera.cpp
._simplecamera.h
._simplescene.dat
._sphere.cpp