文件名称:2Dancer
- 所属分类:
- 多媒体编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.52mb
- 下载次数:
- 0次
- 提 供 者:
- yan****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
主要是基于AR 公司自己开发的一个项目,有许多改进,效果很稳定。-it is developed by artoolkit techology, you can take it as your project reference. good projects!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
复件 (2) Dancer
...............\ARTK_MMD
...............\ARTK_MMD.exe
...............\ARTK_MMD.sln
...............\ARTK_MMD.suo
...............\........\ARTK_MMD.vcproj
...............\........\ARTK_MMD.vcproj.PC2011051407OUK.Administrator.user
...............\........\ARTK_MMD.vcproj.TIGER.Administrator.user
...............\........\ARTK_MMD.vcproj.YANDONG.Administrator.user
...............\........\Debug
...............\........\.....\ARTK.obj
...............\........\.....\ARTK_MMD.exe.embed.manifest
...............\........\.....\ARTK_MMD.exe.embed.manifest.res
...............\........\.....\ARTK_MMD.exe.intermediate.manifest
...............\........\.....\BuildLog.htm
...............\........\.....\BulletPhysics.obj
...............\........\.....\ErrorMes.obj
...............\........\.....\main.obj
...............\........\.....\MotionPlayer.obj
...............\........\.....\mt.dep
...............\........\.....\PMDBone.obj
...............\........\.....\PMDConstraint.obj
...............\........\.....\PMDFace.obj
...............\........\.....\PMDIK.obj
...............\........\.....\PMDModel.obj
...............\........\.....\PMDRigidBody.obj
...............\........\.....\TextureList.obj
...............\........\.....\vc90.idb
...............\........\.....\vc90.pdb
...............\........\.....\VecMatQuat.obj
...............\........\.....\VMDBezier.obj
...............\........\.....\VMDMotion.obj
...............\........\eye3.bmp
...............\........\parasetting.txt
...............\........\yand
...............\........\yandong
...............\BulletLicense.txt
...............\COPYING.txt
...............\Data
...............\....\camera_para.dat
...............\....\patt.hiro
...............\....\patt.monkey
...............\....\WDM_camera_flipV.xml
...............\....\复件 patt.monkey
...............\MMD
...............\...\Dance.vmd
...............\...\eye2.bmp
...............\...\eye3.bmp
...............\...\eye3Ne.bmp
...............\...\eye4.bmp
...............\...\eyeKT.bmp
...............\...\eyeM2.bmp
...............\...\eyeMe2.bmp
...............\...\eyeR2.bmp
...............\...\Model.pmd
...............\...\sakine1.bmp
...............\...\复件 (2) Model.pmd
...............\...\复件 (3) Model.pmd
...............\...\复件 Model.pmd
...............\pattHiro.pdf
...............\readme.txt
...............\Src
...............\...\ARTK
...............\...\....\ARTK.cpp
...............\...\....\ARTK.h
...............\...\ErrorMes.cpp
...............\...\ErrorMes.h
...............\...\main.cpp
...............\...\MMD
...............\...\...\MotionPlayer.cpp
...............\...\...\MotionPlayer.h
...............\...\...\PMDBone.cpp
...............\...\...\PMDBone.h
...............\...\...\PMDConstraint.cpp
...............\...\...\PMDConstraint.h
...............\...\...\PMDFace.cpp
...............\...\...\PMDFace.h
...............\...\...\PMDIK.cpp
...............\...\...\PMDIK.h
...............\...\...\PMDModel.cpp
...............\...\...\PMDModel.h
...............\...\...\PMDRigidBody.cpp
...............\...\...\PMDRigidBody.h
...............\...\...\PMDTypes.h
...............\...\...\TextureList.cpp
...............\...\...\TextureList.h
...............\...\...\VecMatQuat.cpp
...............\...\...\VecMatQuat.h
...............\...\...\VMDBezier.cpp
...............\...\...\VMDBezier.h
...............\...\...\VMDMotion.cpp
...............\...\...\VMDMotion.h
...............\...\...\VMDTypes.h
...............\ARTK_MMD
...............\ARTK_MMD.exe
...............\ARTK_MMD.sln
...............\ARTK_MMD.suo
...............\........\ARTK_MMD.vcproj
...............\........\ARTK_MMD.vcproj.PC2011051407OUK.Administrator.user
...............\........\ARTK_MMD.vcproj.TIGER.Administrator.user
...............\........\ARTK_MMD.vcproj.YANDONG.Administrator.user
...............\........\Debug
...............\........\.....\ARTK.obj
...............\........\.....\ARTK_MMD.exe.embed.manifest
...............\........\.....\ARTK_MMD.exe.embed.manifest.res
...............\........\.....\ARTK_MMD.exe.intermediate.manifest
...............\........\.....\BuildLog.htm
...............\........\.....\BulletPhysics.obj
...............\........\.....\ErrorMes.obj
...............\........\.....\main.obj
...............\........\.....\MotionPlayer.obj
...............\........\.....\mt.dep
...............\........\.....\PMDBone.obj
...............\........\.....\PMDConstraint.obj
...............\........\.....\PMDFace.obj
...............\........\.....\PMDIK.obj
...............\........\.....\PMDModel.obj
...............\........\.....\PMDRigidBody.obj
...............\........\.....\TextureList.obj
...............\........\.....\vc90.idb
...............\........\.....\vc90.pdb
...............\........\.....\VecMatQuat.obj
...............\........\.....\VMDBezier.obj
...............\........\.....\VMDMotion.obj
...............\........\eye3.bmp
...............\........\parasetting.txt
...............\........\yand
...............\........\yandong
...............\BulletLicense.txt
...............\COPYING.txt
...............\Data
...............\....\camera_para.dat
...............\....\patt.hiro
...............\....\patt.monkey
...............\....\WDM_camera_flipV.xml
...............\....\复件 patt.monkey
...............\MMD
...............\...\Dance.vmd
...............\...\eye2.bmp
...............\...\eye3.bmp
...............\...\eye3Ne.bmp
...............\...\eye4.bmp
...............\...\eyeKT.bmp
...............\...\eyeM2.bmp
...............\...\eyeMe2.bmp
...............\...\eyeR2.bmp
...............\...\Model.pmd
...............\...\sakine1.bmp
...............\...\复件 (2) Model.pmd
...............\...\复件 (3) Model.pmd
...............\...\复件 Model.pmd
...............\pattHiro.pdf
...............\readme.txt
...............\Src
...............\...\ARTK
...............\...\....\ARTK.cpp
...............\...\....\ARTK.h
...............\...\ErrorMes.cpp
...............\...\ErrorMes.h
...............\...\main.cpp
...............\...\MMD
...............\...\...\MotionPlayer.cpp
...............\...\...\MotionPlayer.h
...............\...\...\PMDBone.cpp
...............\...\...\PMDBone.h
...............\...\...\PMDConstraint.cpp
...............\...\...\PMDConstraint.h
...............\...\...\PMDFace.cpp
...............\...\...\PMDFace.h
...............\...\...\PMDIK.cpp
...............\...\...\PMDIK.h
...............\...\...\PMDModel.cpp
...............\...\...\PMDModel.h
...............\...\...\PMDRigidBody.cpp
...............\...\...\PMDRigidBody.h
...............\...\...\PMDTypes.h
...............\...\...\TextureList.cpp
...............\...\...\TextureList.h
...............\...\...\VecMatQuat.cpp
...............\...\...\VecMatQuat.h
...............\...\...\VMDBezier.cpp
...............\...\...\VMDBezier.h
...............\...\...\VMDMotion.cpp
...............\...\...\VMDMotion.h
...............\...\...\VMDTypes.h