文件名称:3d
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 11.05mb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于opengl的3d射击游戏,画面不错哦,只是射击目标简陋点。-The 3d shooting game based on opengl, screen good, oh, just simple point target shooting.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CameraRove_1
............\Camera.cpp
............\Camera.h
............\CameraRove.cpp
............\CameraRove.exe
............\CameraRove.h
............\CameraRove.ncb
............\CameraRove.sln
............\CameraRove.suo
............\CameraRove.vcproj
............\CBMPLoader.cpp
............\CBMPLoader.h
............\Debug
............\.....\BuildLog.htm
............\.....\Camera.obj
............\.....\CameraRove.exe
............\.....\CameraRove.ilk
............\.....\CameraRove.obj
............\.....\CameraRove.pdb
............\.....\CBMPLoader.obj
............\.....\Font.obj
............\.....\GLFrame.obj
............\.....\GLWindow.obj
............\.....\heiro_01.bmp
............\.....\image.bmp
............\.....\in.txt
............\.....\MD2Loader.obj
............\.....\oldbrk_01.bmp
............\.....\oldstone2.bmp
............\.....\p1.bmp
............\.....\stdafx.obj
............\.....\terrain.bmp
............\.....\terrain512.BMP
............\.....\vc70.idb
............\.....\vc70.pdb
............\.....\Vector.obj
............\.....\wall.bmp
............\explode.wav
............\Font.cpp
............\Font.h
............\GLFrame.cpp
............\GLFrame.h
............\GLWindow.cpp
............\GLWindow.h
............\heiro_01.bmp
............\hobgoblin.bmp
............\hobgoblin.MD2
............\image.bmp
............\in.txt
............\MD2Loader.cpp
............\MD2Loader.h
............\oldbrk_01.bmp
............\oldstone2.bmp
............\p1.bmp
............\Release
............\.......\BuildLog.htm
............\.......\Camera.obj
............\.......\CameraRove.exe
............\.......\CameraRove.obj
............\.......\CameraRove.pdb
............\.......\CBMPLoader.obj
............\.......\Font.obj
............\.......\GLFrame.obj
............\.......\GLWindow.obj
............\.......\image.bmp
............\.......\stdafx.obj
............\.......\vc70.idb
............\.......\vc70.pdb
............\.......\Vector.obj
............\shoot.wav
............\stdafx.cpp
............\stdafx.h
............\store.txt
............\terrain.bmp
............\terrain512.BMP
............\Tray.cpp
............\Tray.h
............\Vector.cpp
............\Vector.h
............\Vector_2.cpp
............\Vector_2.h
............\wall.bmp
............\weapon.bmp
............\weapon.MD2
............\Camera.cpp
............\Camera.h
............\CameraRove.cpp
............\CameraRove.exe
............\CameraRove.h
............\CameraRove.ncb
............\CameraRove.sln
............\CameraRove.suo
............\CameraRove.vcproj
............\CBMPLoader.cpp
............\CBMPLoader.h
............\Debug
............\.....\BuildLog.htm
............\.....\Camera.obj
............\.....\CameraRove.exe
............\.....\CameraRove.ilk
............\.....\CameraRove.obj
............\.....\CameraRove.pdb
............\.....\CBMPLoader.obj
............\.....\Font.obj
............\.....\GLFrame.obj
............\.....\GLWindow.obj
............\.....\heiro_01.bmp
............\.....\image.bmp
............\.....\in.txt
............\.....\MD2Loader.obj
............\.....\oldbrk_01.bmp
............\.....\oldstone2.bmp
............\.....\p1.bmp
............\.....\stdafx.obj
............\.....\terrain.bmp
............\.....\terrain512.BMP
............\.....\vc70.idb
............\.....\vc70.pdb
............\.....\Vector.obj
............\.....\wall.bmp
............\explode.wav
............\Font.cpp
............\Font.h
............\GLFrame.cpp
............\GLFrame.h
............\GLWindow.cpp
............\GLWindow.h
............\heiro_01.bmp
............\hobgoblin.bmp
............\hobgoblin.MD2
............\image.bmp
............\in.txt
............\MD2Loader.cpp
............\MD2Loader.h
............\oldbrk_01.bmp
............\oldstone2.bmp
............\p1.bmp
............\Release
............\.......\BuildLog.htm
............\.......\Camera.obj
............\.......\CameraRove.exe
............\.......\CameraRove.obj
............\.......\CameraRove.pdb
............\.......\CBMPLoader.obj
............\.......\Font.obj
............\.......\GLFrame.obj
............\.......\GLWindow.obj
............\.......\image.bmp
............\.......\stdafx.obj
............\.......\vc70.idb
............\.......\vc70.pdb
............\.......\Vector.obj
............\shoot.wav
............\stdafx.cpp
............\stdafx.h
............\store.txt
............\terrain.bmp
............\terrain512.BMP
............\Tray.cpp
............\Tray.h
............\Vector.cpp
............\Vector.h
............\Vector_2.cpp
............\Vector_2.h
............\wall.bmp
............\weapon.bmp
............\weapon.MD2