文件名称:PuKeGame
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.22mb
- 下载次数:
- 1次
- 提 供 者:
- Jack****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用GDI开发的简单纸牌游戏,支持局域网络-GDI developed using the simple card game, support the local area network
(系统自动生成,下载前可以参看下载内容)
下载文件列表
project
.......\demo
.......\....\source
.......\jlord
.......\.....\source
.......\.....\......\Resource
library
.......\atlwnd
.......\......\include
.......\common
.......\......\document
.......\......\include
.......\......\source
.......\jdisplay
.......\........\include
.......\........\source
.......\jimage
.......\......\include
.......\......\source
.......\libs
components
..........\demo
..........\jlord
..........\.....\buttons
..........\.....\cards
..........\.....\faces
project\demo\source\App.cpp
.......\....\......\App.h
.......\....\......\Demo.vcproj
.......\....\......\Global.h
.......\jlord\jlord.sln
.......\.....\source\Application.cpp
.......\.....\......\Application.h
.......\.....\......\Config.cpp
.......\.....\......\Config.h
.......\.....\......\GameType_lord3.cpp
.......\.....\......\GameType_lord3.h
.......\.....\......\GDefine.h
.......\.....\......\JLord.vcproj
.......\.....\......\NetWork.cpp
.......\.....\......\NetWork.h
.......\.....\......\Players.cpp
.......\.....\......\Players.h
.......\.....\......\RenderScene.cpp
.......\.....\......\RenderScene.h
.......\.....\......\..source\face0.bmp
.......\.....\......\........\face1.bmp
.......\.....\......\........\face2.bmp
.......\.....\......\........\face3.bmp
.......\.....\......\resource.h
.......\.....\......\resource.rc
.......\.....\......\Sprite.cpp
.......\.....\......\Sprite.h
.......\.....\......\States.cpp
.......\.....\......\States.h
.......\.....\......\Wnd.cpp
.......\.....\......\Wnd.h
library\atlwnd\include\AtlwndApp.h
.......\......\.......\AtlwndBase.h
.......\......\.......\AtlwndCtrls.h
.......\......\.......\AtlwndGdi.h
.......\......\.......\AtlwndImpl.h
.......\common\document\FastDelegate.pdf
.......\......\include\Common.h
.......\......\.......\Common.inl
.......\......\.......\FastDelegate.h
.......\......\.......\HookMgr.h
.......\......\.......\HookMgr.inl
.......\......\.......\IniFile.h
.......\......\.......\Link.h
.......\......\.......\SubclassWnd.h
.......\......\.......\Utils.h
.......\......\.......\xmlNode.h
.......\......\source\Link.cpp
.......\......\......\SubclassWnd.cpp
.......\......\......\Utils.cpp
.......\......\......\Utils_MSG.cpp
.......\......\......\xmlNode.cpp
.......\jdisplay\include\Display.h
.......\........\.......\Sprite.h
.......\........\source\Display.cpp
.......\........\......\DisplayImpl.cpp
.......\........\......\DisplayImpl.h
.......\........\......\JDisplay.vcproj
.......\........\......\Sprite.cpp
.......\.image\include\Jimage.h
.......\......\source\jconfig.h
.......\......\......\jerror.h
.......\......\......\JImage.vcproj
.......\......\......\jmorecfg.h
.......\......\......\jpeglib.h
.......\......\......\xfile.cpp
.......\......\......\xfile.h
.......\......\......\ximabmp.cpp
.......\......\......\ximabmp.h
.......\......\......\ximaexif.cpp
.......\......\......\ximage.cpp
.......\......\......\ximaiter.h
.......\......\......\ximajpg.cpp
.......\......\......\ximajpg.h
.......\demo
.......\....\source
.......\jlord
.......\.....\source
.......\.....\......\Resource
library
.......\atlwnd
.......\......\include
.......\common
.......\......\document
.......\......\include
.......\......\source
.......\jdisplay
.......\........\include
.......\........\source
.......\jimage
.......\......\include
.......\......\source
.......\libs
components
..........\demo
..........\jlord
..........\.....\buttons
..........\.....\cards
..........\.....\faces
project\demo\source\App.cpp
.......\....\......\App.h
.......\....\......\Demo.vcproj
.......\....\......\Global.h
.......\jlord\jlord.sln
.......\.....\source\Application.cpp
.......\.....\......\Application.h
.......\.....\......\Config.cpp
.......\.....\......\Config.h
.......\.....\......\GameType_lord3.cpp
.......\.....\......\GameType_lord3.h
.......\.....\......\GDefine.h
.......\.....\......\JLord.vcproj
.......\.....\......\NetWork.cpp
.......\.....\......\NetWork.h
.......\.....\......\Players.cpp
.......\.....\......\Players.h
.......\.....\......\RenderScene.cpp
.......\.....\......\RenderScene.h
.......\.....\......\..source\face0.bmp
.......\.....\......\........\face1.bmp
.......\.....\......\........\face2.bmp
.......\.....\......\........\face3.bmp
.......\.....\......\resource.h
.......\.....\......\resource.rc
.......\.....\......\Sprite.cpp
.......\.....\......\Sprite.h
.......\.....\......\States.cpp
.......\.....\......\States.h
.......\.....\......\Wnd.cpp
.......\.....\......\Wnd.h
library\atlwnd\include\AtlwndApp.h
.......\......\.......\AtlwndBase.h
.......\......\.......\AtlwndCtrls.h
.......\......\.......\AtlwndGdi.h
.......\......\.......\AtlwndImpl.h
.......\common\document\FastDelegate.pdf
.......\......\include\Common.h
.......\......\.......\Common.inl
.......\......\.......\FastDelegate.h
.......\......\.......\HookMgr.h
.......\......\.......\HookMgr.inl
.......\......\.......\IniFile.h
.......\......\.......\Link.h
.......\......\.......\SubclassWnd.h
.......\......\.......\Utils.h
.......\......\.......\xmlNode.h
.......\......\source\Link.cpp
.......\......\......\SubclassWnd.cpp
.......\......\......\Utils.cpp
.......\......\......\Utils_MSG.cpp
.......\......\......\xmlNode.cpp
.......\jdisplay\include\Display.h
.......\........\.......\Sprite.h
.......\........\source\Display.cpp
.......\........\......\DisplayImpl.cpp
.......\........\......\DisplayImpl.h
.......\........\......\JDisplay.vcproj
.......\........\......\Sprite.cpp
.......\.image\include\Jimage.h
.......\......\source\jconfig.h
.......\......\......\jerror.h
.......\......\......\JImage.vcproj
.......\......\......\jmorecfg.h
.......\......\......\jpeglib.h
.......\......\......\xfile.cpp
.......\......\......\xfile.h
.......\......\......\ximabmp.cpp
.......\......\......\ximabmp.h
.......\......\......\ximaexif.cpp
.......\......\......\ximage.cpp
.......\......\......\ximaiter.h
.......\......\......\ximajpg.cpp
.......\......\......\ximajpg.h