文件名称:Chap16
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 777kb
- 下载次数:
- 0次
- 提 供 者:
- 斯*
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- 无
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用DirectX编写RPG游戏
第16课代码-Preparation of RPG games with DirectX 16 class code
第16课代码-Preparation of RPG games with DirectX 16 class code
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Chap16
......\Chars
......\.....\CharICS.cpp
......\.....\CharICS.h
......\.....\Chars.cpp
......\.....\Chars.dsp
......\.....\Chars.dsw
......\.....\Chars.exe
......\.....\Chars.h
......\.....\Frustum.cpp
......\.....\Frustum.h
......\.....\MCL.h
......\.....\MIL.h
......\.....\MSL.h
......\.....\Script.cpp
......\.....\Script.h
......\.....\Spell.cpp
......\.....\Spell.h
......\.....\Window.cpp
......\.....\Window.h
......\.....\WinMain.cpp
......\.....\WinMain.h
......\Data
......\....\axe.bmp
......\....\axe.x
......\....\Bomb.x
......\....\brick.bmp
......\....\c1.mls
......\....\c2.mls
......\....\c3.mls
......\....\c4.mls
......\....\Chars.mla
......\....\Default.MCL
......\....\Default.mil
......\....\Default.MSL
......\....\dirt.bmp
......\....\Explosion.x
......\....\Fireball.bmp
......\....\Fireball.x
......\....\grass.bmp
......\....\Groundball.x
......\....\ice.bmp
......\....\ice.x
......\....\Rock.bmp
......\....\shingle.bmp
......\....\Startup.mls
......\....\stone.bmp
......\....\Sword.bmp
......\....\Sword.x
......\....\Warrior.bmp
......\....\Warrior.x
......\....\World.x
......\....\Yodan.bmp
......\....\Yodan.x
......\MCLEdit
......\.......\MCL.h
......\.......\MCLEdit.dsp
......\.......\MCLEdit.dsw
......\.......\MCLEdit.exe
......\.......\MCLEdit.rc
......\.......\resource.h
......\.......\WinMain.cpp
......\MSLEdit
......\.......\MSL.h
......\.......\MSLEdit.dsp
......\.......\MSLEdit.dsw
......\.......\MSLEdit.exe
......\.......\MSLEdit.rc
......\.......\resource.h
......\.......\WinMain.cpp
......\Chars
......\.....\CharICS.cpp
......\.....\CharICS.h
......\.....\Chars.cpp
......\.....\Chars.dsp
......\.....\Chars.dsw
......\.....\Chars.exe
......\.....\Chars.h
......\.....\Frustum.cpp
......\.....\Frustum.h
......\.....\MCL.h
......\.....\MIL.h
......\.....\MSL.h
......\.....\Script.cpp
......\.....\Script.h
......\.....\Spell.cpp
......\.....\Spell.h
......\.....\Window.cpp
......\.....\Window.h
......\.....\WinMain.cpp
......\.....\WinMain.h
......\Data
......\....\axe.bmp
......\....\axe.x
......\....\Bomb.x
......\....\brick.bmp
......\....\c1.mls
......\....\c2.mls
......\....\c3.mls
......\....\c4.mls
......\....\Chars.mla
......\....\Default.MCL
......\....\Default.mil
......\....\Default.MSL
......\....\dirt.bmp
......\....\Explosion.x
......\....\Fireball.bmp
......\....\Fireball.x
......\....\grass.bmp
......\....\Groundball.x
......\....\ice.bmp
......\....\ice.x
......\....\Rock.bmp
......\....\shingle.bmp
......\....\Startup.mls
......\....\stone.bmp
......\....\Sword.bmp
......\....\Sword.x
......\....\Warrior.bmp
......\....\Warrior.x
......\....\World.x
......\....\Yodan.bmp
......\....\Yodan.x
......\MCLEdit
......\.......\MCL.h
......\.......\MCLEdit.dsp
......\.......\MCLEdit.dsw
......\.......\MCLEdit.exe
......\.......\MCLEdit.rc
......\.......\resource.h
......\.......\WinMain.cpp
......\MSLEdit
......\.......\MSL.h
......\.......\MSLEdit.dsp
......\.......\MSLEdit.dsw
......\.......\MSLEdit.exe
......\.......\MSLEdit.rc
......\.......\resource.h
......\.......\WinMain.cpp