文件名称:saolei
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
用C++实现的经典 扫雷
小游戏源代码
希望大家喜欢并能用得上哦~不足之处,多多包含。-Using C++ implementation of the classic game mine hope you like the source code, and that can use the inadequacies of oh, a lot included.
小游戏源代码
希望大家喜欢并能用得上哦~不足之处,多多包含。-Using C++ implementation of the classic game mine hope you like the source code, and that can use the inadequacies of oh, a lot included.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
saolei
......\Debug
......\.....\config.ini
......\.....\DlgCustom.obj
......\.....\DlgCustom.sbr
......\.....\DlgHero.obj
......\.....\DlgHero.sbr
......\.....\DlgNewRecord.obj
......\.....\DlgNewRecord.sbr
......\.....\Mine.exe
......\.....\Mine.ilk
......\.....\Mine.obj
......\.....\Mine.pch
......\.....\Mine.pdb
......\.....\Mine.res
......\.....\Mine.sbr
......\.....\MineWnd.obj
......\.....\MineWnd.sbr
......\.....\StdAfx.obj
......\.....\StdAfx.sbr
......\.....\vc60.idb
......\.....\vc60.pdb
......\DlgCustom.cpp
......\DlgCustom.h
......\DlgHero.cpp
......\DlgHero.h
......\DlgNewRecord.cpp
......\DlgNewRecord.h
......\Mine.aps
......\Mine.clw
......\Mine.cpp
......\Mine.dsp
......\Mine.dsw
......\Mine.h
......\Mine.ncb
......\Mine.opt
......\Mine.plg
......\Mine.rc
......\MineDefs.h
......\MineWnd.cpp
......\MineWnd.h
......\res
......\resource.h
......\...\BITMAP10.BMP
......\...\BITMAP11.BMP
......\...\bitmap2.bmp
......\...\BITMAP20.BMP
......\...\BITMAP21.BMP
......\...\BITMAP30.BMP
......\...\BITMAP31.BMP
......\...\Mine.ico
......\...\Mine.rc2
......\...\Thumbs.db
......\...\WAV1.WAV
......\...\WAV2.WAV
......\...\WAV3.WAV
......\StdAfx.cpp
......\StdAfx.h
......\Debug
......\.....\config.ini
......\.....\DlgCustom.obj
......\.....\DlgCustom.sbr
......\.....\DlgHero.obj
......\.....\DlgHero.sbr
......\.....\DlgNewRecord.obj
......\.....\DlgNewRecord.sbr
......\.....\Mine.exe
......\.....\Mine.ilk
......\.....\Mine.obj
......\.....\Mine.pch
......\.....\Mine.pdb
......\.....\Mine.res
......\.....\Mine.sbr
......\.....\MineWnd.obj
......\.....\MineWnd.sbr
......\.....\StdAfx.obj
......\.....\StdAfx.sbr
......\.....\vc60.idb
......\.....\vc60.pdb
......\DlgCustom.cpp
......\DlgCustom.h
......\DlgHero.cpp
......\DlgHero.h
......\DlgNewRecord.cpp
......\DlgNewRecord.h
......\Mine.aps
......\Mine.clw
......\Mine.cpp
......\Mine.dsp
......\Mine.dsw
......\Mine.h
......\Mine.ncb
......\Mine.opt
......\Mine.plg
......\Mine.rc
......\MineDefs.h
......\MineWnd.cpp
......\MineWnd.h
......\res
......\resource.h
......\...\BITMAP10.BMP
......\...\BITMAP11.BMP
......\...\bitmap2.bmp
......\...\BITMAP20.BMP
......\...\BITMAP21.BMP
......\...\BITMAP30.BMP
......\...\BITMAP31.BMP
......\...\Mine.ico
......\...\Mine.rc2
......\...\Thumbs.db
......\...\WAV1.WAV
......\...\WAV2.WAV
......\...\WAV3.WAV
......\StdAfx.cpp
......\StdAfx.h