文件名称:simple_hdri
- 所属分类:
- Internet/网络编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 9mb
- 下载次数:
- 0次
- 提 供 者:
- 里*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
HDRI,代码例子,请多下载看看,适合初学者-HDRI, code examples, do have to download to see, for beginners
(系统自动生成,下载前可以参看下载内容)
下载文件列表
simple HDRI with Tone-mapping
.............................\A LIRE!!!.txt
.............................\Application
.............................\...........\code_principal.cpp
.............................\...........\glut_callback.cpp
.............................\...........\glut_callback.h
.............................\...........\MainGLUT.cpp
.............................\...........\MainGLUT.h
.............................\AppOpenGL.dsp
.............................\AppOpenGL.dsw
.............................\AppOpenGL.sln
.............................\AppOpenGL.sln.old
.............................\AppOpenGL.suo
.............................\AppOpenGL.suo.old
.............................\AppOpenGL.vcproj
.............................\AppOpenGL.vcproj.7.10.old
.............................\AppOpenGL.vcproj.ORDINATEUR.Administrateur.user
.............................\GL
.............................\..\GL.h
.............................\..\GLAux.h
.............................\..\glew.h
.............................\..\glext.h
.............................\..\GLU.h
.............................\..\glut.h
.............................\..\glxext.h
.............................\..\mesa_wgl.h
.............................\..\wglew.h
.............................\..\wglext.h
.............................\glew32.dll
.............................\glu32.dll
.............................\glut.dll
.............................\glut32.dll
.............................\hall of material.bat
.............................\hall of mesh.bat
.............................\HDRI.exe
.............................\LIB
.............................\...\glew32.lib
.............................\...\glew32s.lib
.............................\...\GlU32.Lib
.............................\...\glut32.lib
.............................\...\OpenGL32.Lib
.............................\libGLUT
.............................\.......\GLUTInterface.cpp
.............................\.......\GLUTInterface.h
.............................\.......\GLUTTimeCounter.cpp
.............................\.......\GLUTTimeCounter.h
.............................\map1.bat
.............................\MathLib
.............................\.......\MathLib.cpp
.............................\.......\MathLib.h
.............................\.......\Matrix4.cpp
.............................\.......\Matrix4.h
.............................\.......\Plane.cpp
.............................\.......\Plane.h
.............................\.......\Quaternion.cpp
.............................\.......\Quaternion.h
.............................\.......\Sphere.cpp
.............................\.......\Sphere.h
.............................\.......\Vector2.cpp
.............................\.......\Vector2.h
.............................\.......\Vector3.cpp
.............................\.......\Vector3.h
.............................\.......\Vector4.cpp
.............................\.......\Vector4.h
.............................\MemoryManager
.............................\.............\DebugMemoryOff.h
.............................\.............\DebugMemoryOn.h
.............................\.............\MemoryManager.cpp
.............................\.............\MemoryManager.h
.............................\Renderer
.............................\........\console.cpp
.............................\........\console.h
.............................\........\ConsoleCommand.cpp
.............................\........\ConsoleCommand.h
.............................\........\FBO.cpp
.............................\........\FBO.h
.............................\........\Frustum.cpp
.............................\........\Frustum.h
.............................\........\glFont2D.cpp
.............................\........\glFont2D.h
.............................\........\GpuProgram.cpp
.............................\........\GpuProgram.h
.............................\........\Light.cpp
.............................\........\Light.h
.............................\........\Material.cpp
.............................
.............................\A LIRE!!!.txt
.............................\Application
.............................\...........\code_principal.cpp
.............................\...........\glut_callback.cpp
.............................\...........\glut_callback.h
.............................\...........\MainGLUT.cpp
.............................\...........\MainGLUT.h
.............................\AppOpenGL.dsp
.............................\AppOpenGL.dsw
.............................\AppOpenGL.sln
.............................\AppOpenGL.sln.old
.............................\AppOpenGL.suo
.............................\AppOpenGL.suo.old
.............................\AppOpenGL.vcproj
.............................\AppOpenGL.vcproj.7.10.old
.............................\AppOpenGL.vcproj.ORDINATEUR.Administrateur.user
.............................\GL
.............................\..\GL.h
.............................\..\GLAux.h
.............................\..\glew.h
.............................\..\glext.h
.............................\..\GLU.h
.............................\..\glut.h
.............................\..\glxext.h
.............................\..\mesa_wgl.h
.............................\..\wglew.h
.............................\..\wglext.h
.............................\glew32.dll
.............................\glu32.dll
.............................\glut.dll
.............................\glut32.dll
.............................\hall of material.bat
.............................\hall of mesh.bat
.............................\HDRI.exe
.............................\LIB
.............................\...\glew32.lib
.............................\...\glew32s.lib
.............................\...\GlU32.Lib
.............................\...\glut32.lib
.............................\...\OpenGL32.Lib
.............................\libGLUT
.............................\.......\GLUTInterface.cpp
.............................\.......\GLUTInterface.h
.............................\.......\GLUTTimeCounter.cpp
.............................\.......\GLUTTimeCounter.h
.............................\map1.bat
.............................\MathLib
.............................\.......\MathLib.cpp
.............................\.......\MathLib.h
.............................\.......\Matrix4.cpp
.............................\.......\Matrix4.h
.............................\.......\Plane.cpp
.............................\.......\Plane.h
.............................\.......\Quaternion.cpp
.............................\.......\Quaternion.h
.............................\.......\Sphere.cpp
.............................\.......\Sphere.h
.............................\.......\Vector2.cpp
.............................\.......\Vector2.h
.............................\.......\Vector3.cpp
.............................\.......\Vector3.h
.............................\.......\Vector4.cpp
.............................\.......\Vector4.h
.............................\MemoryManager
.............................\.............\DebugMemoryOff.h
.............................\.............\DebugMemoryOn.h
.............................\.............\MemoryManager.cpp
.............................\.............\MemoryManager.h
.............................\Renderer
.............................\........\console.cpp
.............................\........\console.h
.............................\........\ConsoleCommand.cpp
.............................\........\ConsoleCommand.h
.............................\........\FBO.cpp
.............................\........\FBO.h
.............................\........\Frustum.cpp
.............................\........\Frustum.h
.............................\........\glFont2D.cpp
.............................\........\glFont2D.h
.............................\........\GpuProgram.cpp
.............................\........\GpuProgram.h
.............................\........\Light.cpp
.............................\........\Light.h
.............................\........\Material.cpp
.............................