文件名称:IndoorRendering
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.21mb
- 下载次数:
- 0次
- 提 供 者:
- pl***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
室内render游戏,画面非常好看,非常值得学习!-Interior render the game, the screen is very nice, well worth learning!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
IndoorRendering\IndoorRendering\Controls.txt
...............\...............\IndoorRendering\obj\IndoorRendering.vbproj.FileList.txt
...............\...............\...............\bin\Debug\Shader.txt
...............\...............\...............\...\.....\IndoorRendering.exe
...............\...............\...............\obj\Debug\IndoorRendering.exe
...............\...............\...............\bin\Debug\IndoorRendering.vshost.exe
...............\...............\...............\obj\Debug\TempPE\My Project.Resources.Designer.vb.dll
...............\...............\...............\bin\Debug\Tex\Thumbs.db
...............\...............\...............\...\.....\IndoorRendering.pdb
...............\...............\...............\...\.....\Map.t3d
...............\...............\...............\...\.....\IndoorRendering.xml
...............\...............\...............\...\.....\Tex\Brickfloor.PNG
...............\...............\...............\...\.....\...\Brickfloor_H.PNG
...............\...............\...............\...\.....\...\Brickfloor_N.PNG
...............\...............\...............\...\.....\...\Fieldstone.PNG
...............\...............\...............\...\.....\...\Fieldstone_H.PNG
...............\...............\...............\...\.....\...\Fieldstone_N.PNG
...............\...............\...............\...\.....\...\Wood.PNG
...............\...............\...............\...\.....\...\Wood_H.PNG
...............\...............\...............\...\.....\...\Wood_N.png
...............\...............\...............\...\.....\Tex
...............\...............\...............\...\Debug
...............\...............\...............\bin
...............\...............\...............\Classes\World\BSP
...............\...............\...............\obj\Debug
...............\...............\...............\Classes\Misc
...............\...............\...............\Modules
...............\...............\...............\My Project
...............\...............\...............\obj
...............\...............\...............\Classes\World\Octree
...............\...............\...............\obj\Debug\TempPE
...............\...............\...............\Classes\World
...............\...............\...............\obj\Debug\IndoorRendering.vbproj.GenerateResource.Cache
...............\...............\...............\...\.....\ResolveAssemblyReference.cache
...............\...............\...............\My Project\Application.myapp
...............\...............\...............\obj\Debug\IndoorRendering.pdb
...............\...............\...............\...\.....\IndoorRendering.frmInit.resources
...............\...............\...............\...\.....\IndoorRendering.frmMain.resources
...............\...............\...............\...\.....\IndoorRendering.Resources.resources
...............\...............\...............\frmInit.resx
...............\...............\...............\frmMain.resx
...............\...............\...............\My Project\Resources.resx
...............\...............\...............\..........\Settings.settings
...............\...............\IndoorRendering.sln
...............\...............\IndoorRendering.suo
...............\...............\...............\IndoorRendering.vbproj.user
...............\AgrDX.vb
...............\IndoorRendering\IndoorRendering\My Project\Application.Designer.vb
...............\...............\...............\..........\AssemblyInfo.vb
...............\...............\...............\Classes\World\BSP\clsBSP.vb
...............\...............\...............\.......\Misc\clsCamera.vb
...............\...............\...............\.......\clsDynamicVertexBuffer.vb
...............\...............\...............\.......\Misc\clsFrustum.vb
...............\...............\...............\.......\....\clsHFTimer.vb
...............\...............\...............\.......\World\clsMap.vb
...............\...............\...............\.......\.....\Octree\clsOctree.vb
...............\...............\...............\....
...............\...............\IndoorRendering\obj\IndoorRendering.vbproj.FileList.txt
...............\...............\...............\bin\Debug\Shader.txt
...............\...............\...............\...\.....\IndoorRendering.exe
...............\...............\...............\obj\Debug\IndoorRendering.exe
...............\...............\...............\bin\Debug\IndoorRendering.vshost.exe
...............\...............\...............\obj\Debug\TempPE\My Project.Resources.Designer.vb.dll
...............\...............\...............\bin\Debug\Tex\Thumbs.db
...............\...............\...............\...\.....\IndoorRendering.pdb
...............\...............\...............\...\.....\Map.t3d
...............\...............\...............\...\.....\IndoorRendering.xml
...............\...............\...............\...\.....\Tex\Brickfloor.PNG
...............\...............\...............\...\.....\...\Brickfloor_H.PNG
...............\...............\...............\...\.....\...\Brickfloor_N.PNG
...............\...............\...............\...\.....\...\Fieldstone.PNG
...............\...............\...............\...\.....\...\Fieldstone_H.PNG
...............\...............\...............\...\.....\...\Fieldstone_N.PNG
...............\...............\...............\...\.....\...\Wood.PNG
...............\...............\...............\...\.....\...\Wood_H.PNG
...............\...............\...............\...\.....\...\Wood_N.png
...............\...............\...............\...\.....\Tex
...............\...............\...............\...\Debug
...............\...............\...............\bin
...............\...............\...............\Classes\World\BSP
...............\...............\...............\obj\Debug
...............\...............\...............\Classes\Misc
...............\...............\...............\Modules
...............\...............\...............\My Project
...............\...............\...............\obj
...............\...............\...............\Classes\World\Octree
...............\...............\...............\obj\Debug\TempPE
...............\...............\...............\Classes\World
...............\...............\...............\obj\Debug\IndoorRendering.vbproj.GenerateResource.Cache
...............\...............\...............\...\.....\ResolveAssemblyReference.cache
...............\...............\...............\My Project\Application.myapp
...............\...............\...............\obj\Debug\IndoorRendering.pdb
...............\...............\...............\...\.....\IndoorRendering.frmInit.resources
...............\...............\...............\...\.....\IndoorRendering.frmMain.resources
...............\...............\...............\...\.....\IndoorRendering.Resources.resources
...............\...............\...............\frmInit.resx
...............\...............\...............\frmMain.resx
...............\...............\...............\My Project\Resources.resx
...............\...............\...............\..........\Settings.settings
...............\...............\IndoorRendering.sln
...............\...............\IndoorRendering.suo
...............\...............\...............\IndoorRendering.vbproj.user
...............\AgrDX.vb
...............\IndoorRendering\IndoorRendering\My Project\Application.Designer.vb
...............\...............\...............\..........\AssemblyInfo.vb
...............\...............\...............\Classes\World\BSP\clsBSP.vb
...............\...............\...............\.......\Misc\clsCamera.vb
...............\...............\...............\.......\clsDynamicVertexBuffer.vb
...............\...............\...............\.......\Misc\clsFrustum.vb
...............\...............\...............\.......\....\clsHFTimer.vb
...............\...............\...............\.......\World\clsMap.vb
...............\...............\...............\.......\.....\Octree\clsOctree.vb
...............\...............\...............\....