文件名称:Billboards
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.58mb
- 下载次数:
- 0次
- 提 供 者:
- ybbt****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
CSHARP 编写的XNA游戏程序,采用VS2010变成,需安装XNA4.0-CSHARP preparation of the XNA games, using VS2010 to become, to be installed XNA4.0
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Billboards\MyGame\MyGame\BillboardSystem.cs
..........\......\......\Camera\ArcBallCamera.cs
..........\......\......\......\Camera.cs
..........\......\......\......\ChaseCamera.cs
..........\......\......\......\FreeCamera.cs
..........\......\......\CModel.cs
..........\......\......\Game.ico
..........\......\......\Game1.cs
..........\......\......\GameThumbnail.png
..........\......\......\Materials\Material.cs
..........\......\......\.........\MultiLightingMaterial.cs
..........\......\......\.........\PointLightMaterial.cs
..........\......\......\.........\ProjectedTextureMaterial.cs
..........\......\......\.........\SpotLightMaterial.cs
..........\......\......\MyGame.csproj
..........\......\......\MyGame.csproj.Debug.cachefile
..........\......\......\MyGame.csproj.user
..........\......\......\PPPointLight.cs
..........\......\......\PrelightingRenderer.cs
..........\......\......\Program.cs
..........\......\......\...perties\AssemblyInfo.cs
..........\......\......\TargetCamera.cs
..........\......\......Content\BillboardEffect.fx
..........\......\.............\Checker.bmp
..........\......\.............\cloud2.png
..........\......\.............\fire.png
..........\......\.............\Font.spritefont
..........\......\.............\GaussianBlur.fx
..........\......\.............\grass.bmp
..........\......\.............\grass_ground.x
..........\......\.............\Ground.x
..........\......\.............\LightingEffect.fx
..........\......\.............\MultiLightingEffect.fx
..........\......\.............\MyGameContent.contentproj
..........\......\.............\MyGameContent.contentproj.user
..........\......\.............\PointLightEffect.fx
..........\......\.............\PPDepthNormal.fx
..........\......\.............\PPLight.fx
..........\......\.............\PPLightMesh.fbx
..........\......\.............\PPModel.fx
..........\......\.............\PPShared.vsi
..........\......\.............\projected texture.jpg
..........\......\.............\ProjectedTexture.fx
..........\......\.............\ShadowDepthEffect.fx
..........\......\.............\ShadowMapping.fx
..........\......\.............\ship.fbx
..........\......\.............\ship_tex.tga
..........\......\.............\SimpleEffect.fx
..........\......\.............\smile.png
..........\......\.............\smoke.png
..........\......\.............\SpotLightEffect.fx
..........\......\.............\teapot.fbx
..........\......\.............\tree_billboard.png
..........\......\.............\VSM.fx
..........\MyGame.sln
..........\MyGame.suo
..........\......\MyGame\Camera
..........\......\......\Materials
..........\......\......\Properties
..........\......\MyGame
..........\......\MyGameContent
..........\MyGame
Billboards
..........\......\......\Camera\ArcBallCamera.cs
..........\......\......\......\Camera.cs
..........\......\......\......\ChaseCamera.cs
..........\......\......\......\FreeCamera.cs
..........\......\......\CModel.cs
..........\......\......\Game.ico
..........\......\......\Game1.cs
..........\......\......\GameThumbnail.png
..........\......\......\Materials\Material.cs
..........\......\......\.........\MultiLightingMaterial.cs
..........\......\......\.........\PointLightMaterial.cs
..........\......\......\.........\ProjectedTextureMaterial.cs
..........\......\......\.........\SpotLightMaterial.cs
..........\......\......\MyGame.csproj
..........\......\......\MyGame.csproj.Debug.cachefile
..........\......\......\MyGame.csproj.user
..........\......\......\PPPointLight.cs
..........\......\......\PrelightingRenderer.cs
..........\......\......\Program.cs
..........\......\......\...perties\AssemblyInfo.cs
..........\......\......\TargetCamera.cs
..........\......\......Content\BillboardEffect.fx
..........\......\.............\Checker.bmp
..........\......\.............\cloud2.png
..........\......\.............\fire.png
..........\......\.............\Font.spritefont
..........\......\.............\GaussianBlur.fx
..........\......\.............\grass.bmp
..........\......\.............\grass_ground.x
..........\......\.............\Ground.x
..........\......\.............\LightingEffect.fx
..........\......\.............\MultiLightingEffect.fx
..........\......\.............\MyGameContent.contentproj
..........\......\.............\MyGameContent.contentproj.user
..........\......\.............\PointLightEffect.fx
..........\......\.............\PPDepthNormal.fx
..........\......\.............\PPLight.fx
..........\......\.............\PPLightMesh.fbx
..........\......\.............\PPModel.fx
..........\......\.............\PPShared.vsi
..........\......\.............\projected texture.jpg
..........\......\.............\ProjectedTexture.fx
..........\......\.............\ShadowDepthEffect.fx
..........\......\.............\ShadowMapping.fx
..........\......\.............\ship.fbx
..........\......\.............\ship_tex.tga
..........\......\.............\SimpleEffect.fx
..........\......\.............\smile.png
..........\......\.............\smoke.png
..........\......\.............\SpotLightEffect.fx
..........\......\.............\teapot.fbx
..........\......\.............\tree_billboard.png
..........\......\.............\VSM.fx
..........\MyGame.sln
..........\MyGame.suo
..........\......\MyGame\Camera
..........\......\......\Materials
..........\......\......\Properties
..........\......\MyGame
..........\......\MyGameContent
..........\MyGame
Billboards