文件名称:20091100172818
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 96kb
- 下载次数:
- 0次
- 提 供 者:
- 王**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
簡易的球體碰撞,有助於打磚塊的寫法,主要是用XNAC#語言來寫的。-Simple ball collision help BrickBreaker written, is mainly used to write XNAC# language.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
WindowsGame1\Ball.cs
............\bin\x86\Debug\Content\ball.xnb
............\...\...\.....\.......\Paddle.xnb
............\...\...\.....\.......\SpriteFont1.xnb
............\...\...\.....\.......\磚.xnb
............\...\...\.....\WindowsGame1.ccgame
............\...\...\.....\WindowsGame1.exe
............\...\...\.....\WindowsGame1.pdb
............\Brick.cs
............\Content\ball.png
............\.......\Content.contentproj
............\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
............\.......\...\...\.....\ContentPipeline.xml
............\.......\...\...\.....\ResolveAssemblyReference.cache
............\.......\Paddle.png
............\.......\SpriteFont1.spritefont
............\.......\磚.png
............\Game.ico
............\Game1.cs
............\GameObject.cs
............\GameThumbnail.png
............\ICollidable.cs
............\IMoveable.cs
............\IRealObject.cs
............\MoveObject.cs
............\obj\x86\Debug\cachefile-87cdaeb6-1888-45ea-ad51-35393187eda7-targetpath.txt
............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
............\...\...\.....\ResolveAssemblyReference.cache
............\...\...\.....\WindowsGame1.csproj.FileListAbsolute.txt
............\...\...\.....\WindowsGame1.exe
............\...\...\.....\WindowsGame1.pdb
............\Paddle.cs
............\PhysicsProperty.cs
............\PhysucsManager.cs
............\PixelCollideObject.cs
............\Program.cs
............\...perties\AssemblyInfo.cs
............\RectangleCollideObject.cs
............\VisualObject.cs
............\WindowsGame1.csproj
............\WindowsGame1.csproj.Debug.cachefile
............\WindowsGame1.csproj.user
WindowsGame1.sln
............\Content\obj\x86\Debug\Refactor
............\.......\...\...\.....\TempPE
............\.......\...\...\Release\TempPE
............\bin\x86\Debug\Content
............\Content\bin\x86\Debug
............\.......\...\...\Release
............\.......\obj\x86\Debug
............\.......\...\...\Release
............\obj\x86\Debug\Refactor
............\...\...\.....\TempPE
............\...\...\Release\TempPE
............\bin\x86\Debug
............\...\...\Release
............\Content\bin\x86
............\.......\obj\x86
............\obj\x86\Debug
............\...\...\Release
............\bin\x86
............\Content\bin
............\.......\obj
............\obj\x86
............\bin
............\Content
............\obj
............\Properties
WindowsGame1
............\bin\x86\Debug\Content\ball.xnb
............\...\...\.....\.......\Paddle.xnb
............\...\...\.....\.......\SpriteFont1.xnb
............\...\...\.....\.......\磚.xnb
............\...\...\.....\WindowsGame1.ccgame
............\...\...\.....\WindowsGame1.exe
............\...\...\.....\WindowsGame1.pdb
............\Brick.cs
............\Content\ball.png
............\.......\Content.contentproj
............\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
............\.......\...\...\.....\ContentPipeline.xml
............\.......\...\...\.....\ResolveAssemblyReference.cache
............\.......\Paddle.png
............\.......\SpriteFont1.spritefont
............\.......\磚.png
............\Game.ico
............\Game1.cs
............\GameObject.cs
............\GameThumbnail.png
............\ICollidable.cs
............\IMoveable.cs
............\IRealObject.cs
............\MoveObject.cs
............\obj\x86\Debug\cachefile-87cdaeb6-1888-45ea-ad51-35393187eda7-targetpath.txt
............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
............\...\...\.....\ResolveAssemblyReference.cache
............\...\...\.....\WindowsGame1.csproj.FileListAbsolute.txt
............\...\...\.....\WindowsGame1.exe
............\...\...\.....\WindowsGame1.pdb
............\Paddle.cs
............\PhysicsProperty.cs
............\PhysucsManager.cs
............\PixelCollideObject.cs
............\Program.cs
............\...perties\AssemblyInfo.cs
............\RectangleCollideObject.cs
............\VisualObject.cs
............\WindowsGame1.csproj
............\WindowsGame1.csproj.Debug.cachefile
............\WindowsGame1.csproj.user
WindowsGame1.sln
............\Content\obj\x86\Debug\Refactor
............\.......\...\...\.....\TempPE
............\.......\...\...\Release\TempPE
............\bin\x86\Debug\Content
............\Content\bin\x86\Debug
............\.......\...\...\Release
............\.......\obj\x86\Debug
............\.......\...\...\Release
............\obj\x86\Debug\Refactor
............\...\...\.....\TempPE
............\...\...\Release\TempPE
............\bin\x86\Debug
............\...\...\Release
............\Content\bin\x86
............\.......\obj\x86
............\obj\x86\Debug
............\...\...\Release
............\bin\x86
............\Content\bin
............\.......\obj
............\obj\x86
............\bin
............\Content
............\obj
............\Properties
WindowsGame1