文件名称:SM712_WINCE_BSP
- 所属分类:
- Windows CE
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.04mb
- 下载次数:
- 0次
- 提 供 者:
- 周**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
显卡SM712 wince下的驱动,包括其中的源代码。-SM712 wince under the graphics card driver
(系统自动生成,下载前可以参看下载内容)
下载文件列表
hook\defs.h
....\Display\BLT.CPP
....\.......\Build.dat
....\.......\Build.log
....\.......\Build.wrn
....\.......\CONFIG.CPP
....\.......\CURSOR.CPP
....\.......\d3d.cpp
....\.......\d3ddx6.cpp
....\.......\d3ddx8.cpp
....\.......\d3dhw.cpp
....\.......\d3dline.cpp
....\.......\d3dpatch.cpp
....\.......\d3dpoint.cpp
....\.......\d3dprim.cpp
....\.......\d3dstate.cpp
....\.......\d3dtex.cpp
....\.......\d3dtri.cpp
....\.......\d3dtxman.cpp
....\.......\ddgpeusr.h
....\.......\DDHALSRV.CPP
....\.......\DDI_SMI.DEF
....\.......\DDI_SMI.dll
....\.......\ddrawint.h
....\.......\DEBUG.H
....\.......\defs.h
....\.......\dispperf.h
....\.......\dxva.cpp
....\.......\dxva.h
....\.......\Emul.cpp
....\.......\Escape.h
....\.......\GPEVGA.CPP
....\.......\GPEVGA.H
....\.......\halcaps.cpp
....\.......\haldd.cpp
....\.......\halpalette.cpp
....\.......\halsurf.cpp
....\.......\halvpe.cpp
....\.......\i2cbus.cpp
....\.......\IOPORT.CPP
....\.......\IOPORT.H
....\.......\LINE.CPP
....\.......\MAKEFILE
....\.......\MISC.CPP
....\.......\obj\x86\debug\BLT.obj
....\.......\...\...\.....\CONFIG.obj
....\.......\...\...\.....\CURSOR.obj
....\.......\...\...\.....\d3d.obj
....\.......\...\...\.....\d3ddx6.obj
....\.......\...\...\.....\d3ddx8.obj
....\.......\...\...\.....\d3dhw.obj
....\.......\...\...\.....\d3dline.obj
....\.......\...\...\.....\d3dpatch.obj
....\.......\...\...\.....\d3dpoint.obj
....\.......\...\...\.....\d3dprim.obj
....\.......\...\...\.....\d3dstate.obj
....\.......\...\...\.....\d3dtex.obj
....\.......\...\...\.....\d3dtri.obj
....\.......\...\...\.....\d3dtxman.obj
....\.......\...\...\.....\DDHALSRV.obj
....\.......\...\...\.....\dxva.obj
....\.......\...\...\.....\Emul.obj
....\.......\...\...\.....\GPEVGA.obj
....\.......\...\...\.....\halcaps.obj
....\.......\...\...\.....\haldd.obj
....\.......\...\...\.....\halpalette.obj
....\.......\...\...\.....\halsurf.obj
....\.......\...\...\.....\halvpe.obj
....\.......\...\...\.....\i2cbus.obj
....\.......\...\...\.....\IOPORT.obj
....\.......\...\...\.....\LINE.obj
....\.......\...\...\.....\MISC.obj
....\.......\...\...\.....\picDecode.obj
....\.......\...\...\.....\PMI.obj
....\.......\...\...\.....\ROTATE.obj
....\.......\...\...\.....\sendIdctAsm.obj
....\.......\...\...\.....\sendMicroblock.obj
....\.......\...\...\.....\sendMicroblock1.obj
....\.......\...\...\.....\sendMicroblock2.obj
....\.......\...\...\.....\sendMicroblock3.obj
....\.......\...\...\.....\sendMicroblock4.obj
....\.......\...\...\.....\state720.obj
....\.......\...\...\.....\SURF.obj
....\.......\...\...\.....\tri720.obj
....\.......\...\...\.....\_objects.mac
....\.......\...\...\retail\BLT.obj
....\.......\...\...\......\CONFIG.obj
....\.......\...\...\......\CURSOR.obj
....\.......\...\...\......\d3d.obj
....\.......\...\...\......\d3ddx6.obj
....\.......\...\...\......\d3ddx8.obj
....\.......\...\...\......\d3dhw.obj
....\.......\...\...\......\d3dline.obj
....\.......\...\...\......\d3dpatch.obj
....\.......\...\...\......\d3dpoint.obj
....\.......\...\...\......\d3dprim.obj
....\.......\...\...\......\d3dstate.obj
....\.......\...\...\......\d3dtex.obj
....\.......\...\...\......\d3dtri.obj
....\.......\...\...\......\d3dtxman.obj
....\Display\BLT.CPP
....\.......\Build.dat
....\.......\Build.log
....\.......\Build.wrn
....\.......\CONFIG.CPP
....\.......\CURSOR.CPP
....\.......\d3d.cpp
....\.......\d3ddx6.cpp
....\.......\d3ddx8.cpp
....\.......\d3dhw.cpp
....\.......\d3dline.cpp
....\.......\d3dpatch.cpp
....\.......\d3dpoint.cpp
....\.......\d3dprim.cpp
....\.......\d3dstate.cpp
....\.......\d3dtex.cpp
....\.......\d3dtri.cpp
....\.......\d3dtxman.cpp
....\.......\ddgpeusr.h
....\.......\DDHALSRV.CPP
....\.......\DDI_SMI.DEF
....\.......\DDI_SMI.dll
....\.......\ddrawint.h
....\.......\DEBUG.H
....\.......\defs.h
....\.......\dispperf.h
....\.......\dxva.cpp
....\.......\dxva.h
....\.......\Emul.cpp
....\.......\Escape.h
....\.......\GPEVGA.CPP
....\.......\GPEVGA.H
....\.......\halcaps.cpp
....\.......\haldd.cpp
....\.......\halpalette.cpp
....\.......\halsurf.cpp
....\.......\halvpe.cpp
....\.......\i2cbus.cpp
....\.......\IOPORT.CPP
....\.......\IOPORT.H
....\.......\LINE.CPP
....\.......\MAKEFILE
....\.......\MISC.CPP
....\.......\obj\x86\debug\BLT.obj
....\.......\...\...\.....\CONFIG.obj
....\.......\...\...\.....\CURSOR.obj
....\.......\...\...\.....\d3d.obj
....\.......\...\...\.....\d3ddx6.obj
....\.......\...\...\.....\d3ddx8.obj
....\.......\...\...\.....\d3dhw.obj
....\.......\...\...\.....\d3dline.obj
....\.......\...\...\.....\d3dpatch.obj
....\.......\...\...\.....\d3dpoint.obj
....\.......\...\...\.....\d3dprim.obj
....\.......\...\...\.....\d3dstate.obj
....\.......\...\...\.....\d3dtex.obj
....\.......\...\...\.....\d3dtri.obj
....\.......\...\...\.....\d3dtxman.obj
....\.......\...\...\.....\DDHALSRV.obj
....\.......\...\...\.....\dxva.obj
....\.......\...\...\.....\Emul.obj
....\.......\...\...\.....\GPEVGA.obj
....\.......\...\...\.....\halcaps.obj
....\.......\...\...\.....\haldd.obj
....\.......\...\...\.....\halpalette.obj
....\.......\...\...\.....\halsurf.obj
....\.......\...\...\.....\halvpe.obj
....\.......\...\...\.....\i2cbus.obj
....\.......\...\...\.....\IOPORT.obj
....\.......\...\...\.....\LINE.obj
....\.......\...\...\.....\MISC.obj
....\.......\...\...\.....\picDecode.obj
....\.......\...\...\.....\PMI.obj
....\.......\...\...\.....\ROTATE.obj
....\.......\...\...\.....\sendIdctAsm.obj
....\.......\...\...\.....\sendMicroblock.obj
....\.......\...\...\.....\sendMicroblock1.obj
....\.......\...\...\.....\sendMicroblock2.obj
....\.......\...\...\.....\sendMicroblock3.obj
....\.......\...\...\.....\sendMicroblock4.obj
....\.......\...\...\.....\state720.obj
....\.......\...\...\.....\SURF.obj
....\.......\...\...\.....\tri720.obj
....\.......\...\...\.....\_objects.mac
....\.......\...\...\retail\BLT.obj
....\.......\...\...\......\CONFIG.obj
....\.......\...\...\......\CURSOR.obj
....\.......\...\...\......\d3d.obj
....\.......\...\...\......\d3ddx6.obj
....\.......\...\...\......\d3ddx8.obj
....\.......\...\...\......\d3dhw.obj
....\.......\...\...\......\d3dline.obj
....\.......\...\...\......\d3dpatch.obj
....\.......\...\...\......\d3dpoint.obj
....\.......\...\...\......\d3dprim.obj
....\.......\...\...\......\d3dstate.obj
....\.......\...\...\......\d3dtex.obj
....\.......\...\...\......\d3dtri.obj
....\.......\...\...\......\d3dtxman.obj