文件名称:myDemoLatestVersion
介绍说明--下载内容均来自于网络,请自行研究使用
自己尝试做的小型游戏引擎,用到了图形学里面的基本知识,有兴趣的可以下载自己研究一下。-Trying to do their own small game engine, which uses a basic knowledge of graphics, are interested can download their study.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
myDemoLatestVersion\3ds.cpp
...................\3ds.h
...................\ActiveObj.cpp
...................\ActiveObj.h
...................\ActModelMgr.cpp
...................\ActModelMgr.h
...................\BillBoard.cpp
...................\BillBoard.h
...................\Camera.cpp
...................\Camera.h
...................\Cloud.cpp
...................\Cloud.h
...................\data\images\0FRONT.BMP
...................\....\......\0LEFT.BMP
...................\....\......\0RBACK.BMP
...................\....\......\0RIGHT.BMP
...................\....\......\0TOP.BMP
...................\....\......\1FRONT.BMP
...................\....\......\1LEFT.BMP
...................\....\......\1RBACK.BMP
...................\....\......\1RIGHT.BMP
...................\....\......\1Top.BMP
...................\....\......\2FRONT.BMP
...................\....\......\2LEFT.BMP
...................\....\......\2RBACK.BMP
...................\....\......\2RIGHT.BMP
...................\....\......\2TOP.BMP
...................\....\......\3FRONT.BMP
...................\....\......\3LEFT.BMP
...................\....\......\3RBACK.BMP
...................\....\......\3RIGHT.BMP
...................\....\......\3TOP.BMP
...................\....\......\4FRONT.BMP
...................\....\......\4LEFT.BMP
...................\....\......\4RBACK.BMP
...................\....\......\4RIGHT.BMP
...................\....\......\4TOP.BMP
...................\....\......\aheightmap.bmp
...................\....\......\CACTUS0.BMP
...................\....\......\CACTUS1.BMP
...................\....\......\CACTUS2.BMP
...................\....\......\CACTUS3.BMP
...................\....\......\CACTUS5.BMP
...................\....\......\explode.wav
...................\....\......\explode1.wav
...................\....\......\explode2.wav
...................\....\......\explosion.bmp
...................\....\......\grass1.bmp
...................\....\......\ground.bmp
...................\....\......\HardGlow2.bmp
...................\....\......\kin00.data
...................\....\......\kin01.data
...................\....\......\sand0.BMP
...................\....\......\SAND1.BMP
...................\....\......\SAND2.BMP
...................\....\......\SAND3.BMP
...................\....\......\SAND4.BMP
...................\....\......\SAND5.BMP
...................\....\......\Terrain0.bmp
...................\....\......\Terrain1.bmp
...................\....\......\Terrain2.bmp
...................\....\......\Terrain3.bmp
...................\....\......\Terrain4.bmp
...................\....\......\Terrain5.bmp
...................\....\......\Thumbs.db
...................\Doc\DEMO简单说明.doc
...................\EarthClearSky2.bmp
...................\Frustum.cpp
...................\Frustum.h
...................\gameEngine.cpp
...................\gameEngine.h
...................\general.h
...................\glew32.dll
...................\GLext.h
...................\glut32.dll
...................\Handle.cpp
...................\Handle.h
...................\Image.cpp
...................\Image.h
...................\Info.cpp
...................\Info.h
...................\.NI\AVI.ini
...................\...\bag.ini
...................\...\bottom.ini
...................\...\cursor.ini
...................\...\help.ini
...................\...\init.ini
...................\...\landing.ini
...................\...\life.ini
...................\...\MainMenu.ini
...................\...\maker.ini
...................\...\MapView.ini
...................\...\monsters.ini
...................\...\OpenAir.ini
...................\...\property.ini
...................\...\role.ini
...................\...\RolesTable.ini
...................\...\sound.ini
...................\...\StaticObj.ini
...................\...\topmenu.ini
...................\3ds.h
...................\ActiveObj.cpp
...................\ActiveObj.h
...................\ActModelMgr.cpp
...................\ActModelMgr.h
...................\BillBoard.cpp
...................\BillBoard.h
...................\Camera.cpp
...................\Camera.h
...................\Cloud.cpp
...................\Cloud.h
...................\data\images\0FRONT.BMP
...................\....\......\0LEFT.BMP
...................\....\......\0RBACK.BMP
...................\....\......\0RIGHT.BMP
...................\....\......\0TOP.BMP
...................\....\......\1FRONT.BMP
...................\....\......\1LEFT.BMP
...................\....\......\1RBACK.BMP
...................\....\......\1RIGHT.BMP
...................\....\......\1Top.BMP
...................\....\......\2FRONT.BMP
...................\....\......\2LEFT.BMP
...................\....\......\2RBACK.BMP
...................\....\......\2RIGHT.BMP
...................\....\......\2TOP.BMP
...................\....\......\3FRONT.BMP
...................\....\......\3LEFT.BMP
...................\....\......\3RBACK.BMP
...................\....\......\3RIGHT.BMP
...................\....\......\3TOP.BMP
...................\....\......\4FRONT.BMP
...................\....\......\4LEFT.BMP
...................\....\......\4RBACK.BMP
...................\....\......\4RIGHT.BMP
...................\....\......\4TOP.BMP
...................\....\......\aheightmap.bmp
...................\....\......\CACTUS0.BMP
...................\....\......\CACTUS1.BMP
...................\....\......\CACTUS2.BMP
...................\....\......\CACTUS3.BMP
...................\....\......\CACTUS5.BMP
...................\....\......\explode.wav
...................\....\......\explode1.wav
...................\....\......\explode2.wav
...................\....\......\explosion.bmp
...................\....\......\grass1.bmp
...................\....\......\ground.bmp
...................\....\......\HardGlow2.bmp
...................\....\......\kin00.data
...................\....\......\kin01.data
...................\....\......\sand0.BMP
...................\....\......\SAND1.BMP
...................\....\......\SAND2.BMP
...................\....\......\SAND3.BMP
...................\....\......\SAND4.BMP
...................\....\......\SAND5.BMP
...................\....\......\Terrain0.bmp
...................\....\......\Terrain1.bmp
...................\....\......\Terrain2.bmp
...................\....\......\Terrain3.bmp
...................\....\......\Terrain4.bmp
...................\....\......\Terrain5.bmp
...................\....\......\Thumbs.db
...................\Doc\DEMO简单说明.doc
...................\EarthClearSky2.bmp
...................\Frustum.cpp
...................\Frustum.h
...................\gameEngine.cpp
...................\gameEngine.h
...................\general.h
...................\glew32.dll
...................\GLext.h
...................\glut32.dll
...................\Handle.cpp
...................\Handle.h
...................\Image.cpp
...................\Image.h
...................\Info.cpp
...................\Info.h
...................\.NI\AVI.ini
...................\...\bag.ini
...................\...\bottom.ini
...................\...\cursor.ini
...................\...\help.ini
...................\...\init.ini
...................\...\landing.ini
...................\...\life.ini
...................\...\MainMenu.ini
...................\...\maker.ini
...................\...\MapView.ini
...................\...\monsters.ini
...................\...\OpenAir.ini
...................\...\property.ini
...................\...\role.ini
...................\...\RolesTable.ini
...................\...\sound.ini
...................\...\StaticObj.ini
...................\...\topmenu.ini