文件名称:OpenGL1
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL模拟的一个3维空间模型,VC++源码实现,一个模拟的3维视图,随着鼠标移动会改变视图,VC++6下可直接编译代码,仅此参考。
-OpenGL simulation model of a 3-dimensional space, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 can be directly compiled under the code, only the reference.
-OpenGL simulation model of a 3-dimensional space, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 can be directly compiled under the code, only the reference.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGL1\DlgAbout.cpp
.......\DlgAbout.h
.......\filestructure.txt
.......\FormCommandView.cpp
.......\FormCommandView.h
.......\GALLERY.LK
.......\HOUSE.LK
.......\IMAGES\128x128_1.bmp
.......\......\128x128_2.bmp
.......\......\128x128_3.bmp
.......\......\128x128_4.bmp
.......\......\KB.BMP
.......\......\LACK2.BMP
.......\......\MB04.BMP
.......\......\PINE.BMP
.......\......\ROSEWD.BMP
.......\......\SUNSET.BMP
.......\MAIN.CPP
.......\MainFrm.cpp
.......\MainFrm.h
.......\MYROOM1.LK
.......\MYROOM4.LK
.......\newrender.c
.......\newrender.cpp
.......\RADIO.H
.......\Readme.txt
.......\Readme2.txt
.......\RenderView.cpp
.......\RenderView.h
.......\.ES\A.DAT
.......\...\Tex000.bmp
.......\...\Tex001.bmp
.......\...\Tex002.bmp
.......\...\Tex003.bmp
.......\...\Tex004.bmp
.......\...\Tex005.bmp
.......\...\TEXTURE.BMP
.......\...\TOOL.ICO
.......\...\TOOL.RC2
.......\...\TOOLBAR.BMP
.......\...\TOOLDOC.ICO
.......\RESOURCE.H
.......\ROOM.ED
.......\ROOM.LK
.......\Room.ncb
.......\Room.opt
.......\Room.plg
.......\ROOM1.LK
.......\ROOM2.LK
.......\rwrgb.txt
.......\SIMPLE.LK
.......\STDAFX.CPP
.......\STDAFX.H
.......\TEXTURE.CPP
.......\Tool.aps
.......\TOOL.CLW
.......\TOOL.CPP
.......\Tool.dsp
.......\TOOL.DSW
.......\TOOL.H
.......\TOOL.MAK
.......\Tool.rc
.......\TOOLDOC.CPP
.......\TOOLDOC.H
.......\IMAGES
.......\RES
OpenGL1
.......\DlgAbout.h
.......\filestructure.txt
.......\FormCommandView.cpp
.......\FormCommandView.h
.......\GALLERY.LK
.......\HOUSE.LK
.......\IMAGES\128x128_1.bmp
.......\......\128x128_2.bmp
.......\......\128x128_3.bmp
.......\......\128x128_4.bmp
.......\......\KB.BMP
.......\......\LACK2.BMP
.......\......\MB04.BMP
.......\......\PINE.BMP
.......\......\ROSEWD.BMP
.......\......\SUNSET.BMP
.......\MAIN.CPP
.......\MainFrm.cpp
.......\MainFrm.h
.......\MYROOM1.LK
.......\MYROOM4.LK
.......\newrender.c
.......\newrender.cpp
.......\RADIO.H
.......\Readme.txt
.......\Readme2.txt
.......\RenderView.cpp
.......\RenderView.h
.......\.ES\A.DAT
.......\...\Tex000.bmp
.......\...\Tex001.bmp
.......\...\Tex002.bmp
.......\...\Tex003.bmp
.......\...\Tex004.bmp
.......\...\Tex005.bmp
.......\...\TEXTURE.BMP
.......\...\TOOL.ICO
.......\...\TOOL.RC2
.......\...\TOOLBAR.BMP
.......\...\TOOLDOC.ICO
.......\RESOURCE.H
.......\ROOM.ED
.......\ROOM.LK
.......\Room.ncb
.......\Room.opt
.......\Room.plg
.......\ROOM1.LK
.......\ROOM2.LK
.......\rwrgb.txt
.......\SIMPLE.LK
.......\STDAFX.CPP
.......\STDAFX.H
.......\TEXTURE.CPP
.......\Tool.aps
.......\TOOL.CLW
.......\TOOL.CPP
.......\Tool.dsp
.......\TOOL.DSW
.......\TOOL.H
.......\TOOL.MAK
.......\Tool.rc
.......\TOOLDOC.CPP
.......\TOOLDOC.H
.......\IMAGES
.......\RES
OpenGL1