文件名称:AngelDocs_v2.2
介绍说明--下载内容均来自于网络,请自行研究使用
Introduction
This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it s a free country.
This file really only documents the engine itself -- for information on how to get started building, the history of Angel, support, etc., please visit the website.
Whether you re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.-Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you' re a beginner, don' t be off-put by the advanced stuff. If you' re experienced, don ' t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it' s a free country. This file really only documents the engine itself- for information on how to get started building , the history of Angel, support, etc., please visit the website. Whether you' re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.
This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it s a free country.
This file really only documents the engine itself -- for information on how to get started building, the history of Angel, support, etc., please visit the website.
Whether you re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.-Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you' re a beginner, don' t be off-put by the advanced stuff. If you' re experienced, don ' t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it' s a free country. This file really only documents the engine itself- for information on how to get started building , the history of Angel, support, etc., please visit the website. Whether you' re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
AngelDocs_v2.2
..............\AngelDocumentation.html
..............\AngelDocumentation.pdf
..............\html
..............\....\_actor_8cpp_source.html
..............\....\_actor_8h.html
..............\....\_actor_8h_source.html
..............\....\_angel_8h_source.html
..............\....\_bounding_shapes_8cpp_source.html
..............\....\_bounding_shapes_8h_source.html
..............\....\_brain_8cpp_source.html
..............\....\_brain_8h_source.html
..............\....\_callback_8h_source.html
..............\....\_camera_8cpp_source.html
..............\....\_camera_8h_source.html
..............\....\_color_8cpp_source.html
..............\....\_color_8h_source.html
..............\....\_common_8h.html
..............\....\_common_8h_source.html
..............\....\_console_8cpp_source.html
..............\....\_console_8h_source.html
..............\....\_controller_8cpp_source.html
..............\....\_controller_8h_source.html
..............\....\_debug_draw_8h_source.html
..............\....\_draw_util_8cpp_source.html
..............\....\_draw_util_8h.html
..............\....\_draw_util_8h_source.html
..............\....\_file_util_8cpp_source.html
..............\....\_file_util_8h.html
..............\....\_file_util_8h_source.html
..............\....\_full_screen_actor_8cpp_source.html
..............\....\_full_screen_actor_8h_source.html
..............\....\_game_manager_8cpp_source.html
..............\....\_game_manager_8h_source.html
..............\....\_goto_a_i_event_8cpp_source.html
..............\....\_goto_a_i_event_8h_source.html
..............\....\_goto_target_a_i_event_8cpp_source.html
..............\....\_goto_target_a_i_event_8h_source.html
..............\....\_grid_actor_8cpp_source.html
..............\....\_grid_actor_8h_source.html
..............\....\_h_u_d_actor_8cpp_source.html
..............\....\_h_u_d_actor_8h_source.html
..............\....\_input_8cpp_source.html
..............\....\_input_8h.html
..............\....\_input_8h_source.html
..............\....\_input_keys_8h_source.html
..............\....\_input_manager_8cpp_source.html
..............\....\_input_manager_8h_source.html
..............\....\_interval_8h_source.html
..............\....\_log_8cpp_source.html
..............\....\_log_8h_source.html
..............\....\_math_util_8cpp_source.html
..............\....\_math_util_8h_source.html
..............\....\_message_8cpp_source.html
..............\....\_message_8h_source.html
..............\....\_mouse_input_8cpp_source.html
..............\....\_mouse_input_8h_source.html
..............\....\_named_event_a_i_event_8cpp_source.html
..............\....\_named_event_a_i_event_8h_source.html
..............\....\_particle_actor_8cpp_source.html
..............\....\_particle_actor_8h.html
..............\....\_particle_actor_8h_source.html
..............\....\_path_finder_8cpp_source.html
..............\....\_path_finder_8h_source.html
..............\....\_physics_actor_8cpp_source.html
..............\....\_physics_actor_8h_source.html
..............\....\_physics_debug_draw_8cpp_source.html
..............\....\_physics_debug_draw_8h_source.html
..............\....\_python_module_8cpp_source.html
..............\....\_python_module_8h_source.html
..............\....\_ray2_8cpp_source.html
..............\....\_ray2_8h_source.html
..............\....\_renderable_8h_source.html
..............\....\_renderable_iterator_8cpp_source.html
..............\....\_renderable_iterator_8h_source.html
..............\....\_sentient_8cpp_source.html
..............\....\_sentient_8h_source.html
..............\....\_sound_device_8cpp_source.html
..............\....\_sound_device_8h_source.html
..............\....\_spatial_graph_8cpp_source.html
..............\....\_spatial_graph_8h_source.html
..............\....\_string_util_8cpp_source.html
..............\....\_string_util_8h.html
..............\....\_string_util_8h_source.html
..............\....\_switchboard_8cpp_source.html
..............\....\_switchboard_8h_source.html
..............\....\_tag_collection_8cpp_source.html
..............\...
..............\AngelDocumentation.html
..............\AngelDocumentation.pdf
..............\html
..............\....\_actor_8cpp_source.html
..............\....\_actor_8h.html
..............\....\_actor_8h_source.html
..............\....\_angel_8h_source.html
..............\....\_bounding_shapes_8cpp_source.html
..............\....\_bounding_shapes_8h_source.html
..............\....\_brain_8cpp_source.html
..............\....\_brain_8h_source.html
..............\....\_callback_8h_source.html
..............\....\_camera_8cpp_source.html
..............\....\_camera_8h_source.html
..............\....\_color_8cpp_source.html
..............\....\_color_8h_source.html
..............\....\_common_8h.html
..............\....\_common_8h_source.html
..............\....\_console_8cpp_source.html
..............\....\_console_8h_source.html
..............\....\_controller_8cpp_source.html
..............\....\_controller_8h_source.html
..............\....\_debug_draw_8h_source.html
..............\....\_draw_util_8cpp_source.html
..............\....\_draw_util_8h.html
..............\....\_draw_util_8h_source.html
..............\....\_file_util_8cpp_source.html
..............\....\_file_util_8h.html
..............\....\_file_util_8h_source.html
..............\....\_full_screen_actor_8cpp_source.html
..............\....\_full_screen_actor_8h_source.html
..............\....\_game_manager_8cpp_source.html
..............\....\_game_manager_8h_source.html
..............\....\_goto_a_i_event_8cpp_source.html
..............\....\_goto_a_i_event_8h_source.html
..............\....\_goto_target_a_i_event_8cpp_source.html
..............\....\_goto_target_a_i_event_8h_source.html
..............\....\_grid_actor_8cpp_source.html
..............\....\_grid_actor_8h_source.html
..............\....\_h_u_d_actor_8cpp_source.html
..............\....\_h_u_d_actor_8h_source.html
..............\....\_input_8cpp_source.html
..............\....\_input_8h.html
..............\....\_input_8h_source.html
..............\....\_input_keys_8h_source.html
..............\....\_input_manager_8cpp_source.html
..............\....\_input_manager_8h_source.html
..............\....\_interval_8h_source.html
..............\....\_log_8cpp_source.html
..............\....\_log_8h_source.html
..............\....\_math_util_8cpp_source.html
..............\....\_math_util_8h_source.html
..............\....\_message_8cpp_source.html
..............\....\_message_8h_source.html
..............\....\_mouse_input_8cpp_source.html
..............\....\_mouse_input_8h_source.html
..............\....\_named_event_a_i_event_8cpp_source.html
..............\....\_named_event_a_i_event_8h_source.html
..............\....\_particle_actor_8cpp_source.html
..............\....\_particle_actor_8h.html
..............\....\_particle_actor_8h_source.html
..............\....\_path_finder_8cpp_source.html
..............\....\_path_finder_8h_source.html
..............\....\_physics_actor_8cpp_source.html
..............\....\_physics_actor_8h_source.html
..............\....\_physics_debug_draw_8cpp_source.html
..............\....\_physics_debug_draw_8h_source.html
..............\....\_python_module_8cpp_source.html
..............\....\_python_module_8h_source.html
..............\....\_ray2_8cpp_source.html
..............\....\_ray2_8h_source.html
..............\....\_renderable_8h_source.html
..............\....\_renderable_iterator_8cpp_source.html
..............\....\_renderable_iterator_8h_source.html
..............\....\_sentient_8cpp_source.html
..............\....\_sentient_8h_source.html
..............\....\_sound_device_8cpp_source.html
..............\....\_sound_device_8h_source.html
..............\....\_spatial_graph_8cpp_source.html
..............\....\_spatial_graph_8h_source.html
..............\....\_string_util_8cpp_source.html
..............\....\_string_util_8h.html
..............\....\_string_util_8h_source.html
..............\....\_switchboard_8cpp_source.html
..............\....\_switchboard_8h_source.html
..............\....\_tag_collection_8cpp_source.html
..............\...