文件名称:Real-time-damage-deformation-methods
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 389kb
- 下载次数:
- 0次
- 提 供 者:
- j***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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3D实时渲染可破坏变形的算法(可以破换和变形的算法)-Real-time damage deformation methods
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下载文件列表
6.1 Real-time damage deformation methods by Vlad Stamate\asm.cpp
........................................................\cg.cpp
........................................................\colision.cpp
........................................................\common.h
........................................................\draw.cpp
........................................................\frag.asm
........................................................\glext.cpp
........................................................\glext.h
........................................................\glut.h
........................................................\glut32.dll
........................................................\glut32.lib
........................................................\impact_cpu.cpp
........................................................\impact_gpu.cpp
........................................................\main.cpp
........................................................\metal1.bmp
........................................................\pass1_frag.cg
........................................................\pass1_vert.cg
........................................................\ReadMe.txt
........................................................\Shaderx4 Demo.exe
........................................................\shaderx4demo.sln
........................................................\shaderx4demo.suo
........................................................\shaderx4demo.vcproj
........................................................\testing.cpp
........................................................\vert.asm
........................................................\vert_damage.asm
6.1 Real-time damage deformation methods by Vlad Stamate
........................................................\cg.cpp
........................................................\colision.cpp
........................................................\common.h
........................................................\draw.cpp
........................................................\frag.asm
........................................................\glext.cpp
........................................................\glext.h
........................................................\glut.h
........................................................\glut32.dll
........................................................\glut32.lib
........................................................\impact_cpu.cpp
........................................................\impact_gpu.cpp
........................................................\main.cpp
........................................................\metal1.bmp
........................................................\pass1_frag.cg
........................................................\pass1_vert.cg
........................................................\ReadMe.txt
........................................................\Shaderx4 Demo.exe
........................................................\shaderx4demo.sln
........................................................\shaderx4demo.suo
........................................................\shaderx4demo.vcproj
........................................................\testing.cpp
........................................................\vert.asm
........................................................\vert_damage.asm
6.1 Real-time damage deformation methods by Vlad Stamate