文件名称:xiangqi
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.47mb
- 下载次数:
- 0次
- 提 供 者:
- 封*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
设计一个支持基本计算统计功能和其他一些表格管理/处理功能的计算机软件,使用户可在该软件的支持下,用交互方式进行表格建立、数据输入、数据编辑及其他一些表格操作。二 功能要求 1.建立表格建立空白表格,同时在屏幕上显示,-To design a basic computing statistical functions and other forms management/processing computer software, so users can support the software, set up tables with interactive mode, data entry, data editing and other operations in some form. Second, the functional requirements 1. Create a form create a blank form displayed on the screen at the same time,
(系统自动生成,下载前可以参看下载内容)
下载文件列表
中国象棋(牛小彬.邱津)\ChinaChess.exe
.....................\..........源码\BeeMainFrame\BeeMainFrame.cpp
.....................\..............\............\BeeMainFrame.h
.....................\..............\Bitmap.cpp
.....................\..............\Bitmap.h
.....................\..............\Board.cpp
.....................\..............\Board.h
.....................\..............\ChessMan.bmp
.....................\..............\ChinaChess.aps
.....................\..............\ChinaChess.clw
.....................\..............\ChinaChess.cpp
.....................\..............\ChinaChess.dsp
.....................\..............\ChinaChess.dsw
.....................\..............\ChinaChess.h
.....................\..............\ChinaChess.ncb
.....................\..............\ChinaChess.opt
.....................\..............\ChinaChess.plg
.....................\..............\ChinaChess.rc
.....................\..............\ChinaChessDoc.cpp
.....................\..............\ChinaChessDoc.h
.....................\..............\ChinaChessView.cpp
.....................\..............\ChinaChessView.h
.....................\..............\ComPlayer.cpp
.....................\..............\ComPlayer.h
.....................\..............\error.txt
.....................\..............\Game.cpp
.....................\..............\Game.h
.....................\..............\MainFrm.cpp
.....................\..............\MainFrm.h
.....................\..............\ManPlayer.cpp
.....................\..............\ManPlayer.h
.....................\..............\NetPlayer.cpp
.....................\..............\NetPlayer.h
.....................\..............\Player.cpp
.....................\..............\Player.h
.....................\..............\RCa01336
.....................\..............\RDa01336
.....................\..............\ReadMe.txt
.....................\..............\..lease\BeeMainFrame.obj
.....................\..............\.......\Bitmap.obj
.....................\..............\.......\Board.obj
.....................\..............\.......\ChinaChess.exe
.....................\..............\.......\ChinaChess.obj
.....................\..............\.......\ChinaChess.res
.....................\..............\.......\ChinaChessDoc.obj
.....................\..............\.......\ChinaChessView.obj
.....................\..............\.......\ComPlayer.obj
.....................\..............\.......\error.txt
.....................\..............\.......\Game.obj
.....................\..............\.......\MainFrm.obj
.....................\..............\.......\ManPlayer.obj
.....................\..............\.......\NetPlayer.obj
.....................\..............\.......\Player.obj
.....................\..............\.......\SetDlg.obj
.....................\..............\.......\StdAfx.obj
.....................\..............\res\1.bmp
.....................\..............\...\2.bmp
.....................\..............\...\3.bmp
.....................\..............\...\4424.bmp
.....................\..............\...\Begin.wav
.....................\..............\...\Board.bmp
.....................\..............\...\Caption\close_dn.bmp
.....................\..............\...\.......\close_dn_in.bmp
.....................\..............\...\.......\close_up.bmp
.....................\..............\...\.......\close_up_in.bmp
.....................\..............\...\.......\hand.cur
.....................\..............\...\.......\max_dn.bmp
.....................\..............\...\.......\max_dn_gr.bmp
.....................\..............\...\.......\max_up.bmp
.....................\..............\...\.......\max_up_gr.bmp
.....................\..............\...\.......\min_dn.bmp
.....................\..............\...\.......\min_dn_gr.bmp
.....................\..............\...\.......\min_up.bmp
.....................\..............\...\.......\min_up_gr.bmp
.....................\..............\...\.......\open.bmp
.....................\..............\...\..
.....................\..........源码\BeeMainFrame\BeeMainFrame.cpp
.....................\..............\............\BeeMainFrame.h
.....................\..............\Bitmap.cpp
.....................\..............\Bitmap.h
.....................\..............\Board.cpp
.....................\..............\Board.h
.....................\..............\ChessMan.bmp
.....................\..............\ChinaChess.aps
.....................\..............\ChinaChess.clw
.....................\..............\ChinaChess.cpp
.....................\..............\ChinaChess.dsp
.....................\..............\ChinaChess.dsw
.....................\..............\ChinaChess.h
.....................\..............\ChinaChess.ncb
.....................\..............\ChinaChess.opt
.....................\..............\ChinaChess.plg
.....................\..............\ChinaChess.rc
.....................\..............\ChinaChessDoc.cpp
.....................\..............\ChinaChessDoc.h
.....................\..............\ChinaChessView.cpp
.....................\..............\ChinaChessView.h
.....................\..............\ComPlayer.cpp
.....................\..............\ComPlayer.h
.....................\..............\error.txt
.....................\..............\Game.cpp
.....................\..............\Game.h
.....................\..............\MainFrm.cpp
.....................\..............\MainFrm.h
.....................\..............\ManPlayer.cpp
.....................\..............\ManPlayer.h
.....................\..............\NetPlayer.cpp
.....................\..............\NetPlayer.h
.....................\..............\Player.cpp
.....................\..............\Player.h
.....................\..............\RCa01336
.....................\..............\RDa01336
.....................\..............\ReadMe.txt
.....................\..............\..lease\BeeMainFrame.obj
.....................\..............\.......\Bitmap.obj
.....................\..............\.......\Board.obj
.....................\..............\.......\ChinaChess.exe
.....................\..............\.......\ChinaChess.obj
.....................\..............\.......\ChinaChess.res
.....................\..............\.......\ChinaChessDoc.obj
.....................\..............\.......\ChinaChessView.obj
.....................\..............\.......\ComPlayer.obj
.....................\..............\.......\error.txt
.....................\..............\.......\Game.obj
.....................\..............\.......\MainFrm.obj
.....................\..............\.......\ManPlayer.obj
.....................\..............\.......\NetPlayer.obj
.....................\..............\.......\Player.obj
.....................\..............\.......\SetDlg.obj
.....................\..............\.......\StdAfx.obj
.....................\..............\res\1.bmp
.....................\..............\...\2.bmp
.....................\..............\...\3.bmp
.....................\..............\...\4424.bmp
.....................\..............\...\Begin.wav
.....................\..............\...\Board.bmp
.....................\..............\...\Caption\close_dn.bmp
.....................\..............\...\.......\close_dn_in.bmp
.....................\..............\...\.......\close_up.bmp
.....................\..............\...\.......\close_up_in.bmp
.....................\..............\...\.......\hand.cur
.....................\..............\...\.......\max_dn.bmp
.....................\..............\...\.......\max_dn_gr.bmp
.....................\..............\...\.......\max_up.bmp
.....................\..............\...\.......\max_up_gr.bmp
.....................\..............\...\.......\min_dn.bmp
.....................\..............\...\.......\min_dn_gr.bmp
.....................\..............\...\.......\min_up.bmp
.....................\..............\...\.......\min_up_gr.bmp
.....................\..............\...\.......\open.bmp
.....................\..............\...\..