文件名称:frustum_culling_with_fps
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用frustum實現performance improving
用"N"(no culling)或"C"(culling)鍵切換有無culling,可看fps於console window-implement frustum culling
用"N"(no culling)或"C"(culling)鍵切換有無culling,可看fps於console window-implement frustum culling
(系统自动生成,下载前可以参看下载内容)
下载文件列表
frustum_culling_with_fps\5-1-c.cpp
........................\BasicMath.h
........................\create.cpp
........................\create.h
........................\glm.cpp
........................\glm.h
........................\..ut\glut.dll
........................\....\glut.h
........................\....\glut.lib
........................\....\glut32.dll
........................\....\glut32.lib
........................\gr.obj
........................\group.cpp
........................\group.h
........................\leaf.cpp
........................\leaf.h
........................\Matrix4.cpp
........................\Matrix4.h
........................\node.cpp
........................\node.h
........................\Object.cpp
........................\Object.h
........................\objreader.cpp
........................\objreader.h
........................\readobj.cpp
........................\shape3D.cpp
........................\shape3D.h
........................\transformgroup.cpp
........................\transformgroup.h
........................\Vector3.h
........................\Vector4.h
........................\glut
frustum_culling_with_fps
........................\BasicMath.h
........................\create.cpp
........................\create.h
........................\glm.cpp
........................\glm.h
........................\..ut\glut.dll
........................\....\glut.h
........................\....\glut.lib
........................\....\glut32.dll
........................\....\glut32.lib
........................\gr.obj
........................\group.cpp
........................\group.h
........................\leaf.cpp
........................\leaf.h
........................\Matrix4.cpp
........................\Matrix4.h
........................\node.cpp
........................\node.h
........................\Object.cpp
........................\Object.h
........................\objreader.cpp
........................\objreader.h
........................\readobj.cpp
........................\shape3D.cpp
........................\shape3D.h
........................\transformgroup.cpp
........................\transformgroup.h
........................\Vector3.h
........................\Vector4.h
........................\glut
frustum_culling_with_fps