文件名称:34Height_Mapping
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使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现高度映射的效果。
-Using VisualC++ Win32 an OpenGL application development process to achieve a high degree of mapping in OpenGL effects.
-Using VisualC++ Win32 an OpenGL application development process to achieve a high degree of mapping in OpenGL effects.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
34Height_Mapping\34Height_Mapping.dsw
................\34Height_Mapping.ncb
................\Debug\vc60.idb
................\.....\vc60.pdb
................\.....\34Height_Mapping.exe
................\.....\34Height_Mapping.pdb
................\.....\34Height_Mapping.pch
................\.....\34Height_Mapping.ilk
................\.....\34Height_Mapping.obj
................\34Height_Mapping.plg
................\34Height_Mapping.dsp
................\Data\Terrain.raw
................\34Height_Mapping.cpp
................\34Height_Mapping.opt
................\Debug
................\Data
34Height_Mapping
................\34Height_Mapping.ncb
................\Debug\vc60.idb
................\.....\vc60.pdb
................\.....\34Height_Mapping.exe
................\.....\34Height_Mapping.pdb
................\.....\34Height_Mapping.pch
................\.....\34Height_Mapping.ilk
................\.....\34Height_Mapping.obj
................\34Height_Mapping.plg
................\34Height_Mapping.dsp
................\Data\Terrain.raw
................\34Height_Mapping.cpp
................\34Height_Mapping.opt
................\Debug
................\Data
34Height_Mapping