文件名称:Skyblue_Mine
介绍说明--下载内容均来自于网络,请自行研究使用
用c++实现扫雷,模仿了系统自带的扫雷游戏-Using c++ implementation of mine clearance, mine own imitation game system
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Skyblue_Mine\Debug\config.ini
............\.....\DlgCustom.obj
............\.....\DlgCustom.sbr
............\.....\DlgHero.obj
............\.....\DlgHero.sbr
............\.....\DlgNewRecord.obj
............\.....\DlgNewRecord.sbr
............\.....\Mine.bsc
............\.....\Mine.exe
............\.....\Mine.ilk
............\.....\Mine.obj
............\.....\Mine.pch
............\.....\Mine.pdb
............\.....\Mine.res
............\.....\Mine.sbr
............\.....\MineWnd.obj
............\.....\MineWnd.sbr
............\.....\StdAfx.obj
............\.....\StdAfx.sbr
............\.....\vc60.idb
............\.....\vc60.pdb
............\DlgCustom.cpp
............\DlgCustom.h
............\DlgHero.cpp
............\DlgHero.h
............\DlgNewRecord.cpp
............\DlgNewRecord.h
............\Mine.aps
............\Mine.clw
............\Mine.cpp
............\Mine.dsp
............\Mine.h
............\Mine.ncb
............\Mine.opt
............\Mine.plg
............\Mine.rc
............\Mine1.dsw
............\Mine1.ncb
............\Mine1.opt
............\MineDefs.h
............\Mines.cpp
............\MineWnd.cpp
............\MineWnd.h
............\MineWnds.cpp
............\MineWnds.dsp
............\MineWnds.dsw
............\MineWnds.ncb
............\MineWnds.opt
............\MineWnds.plg
............\res\BITMAP10.BMP
............\...\BITMAP11.BMP
............\...\bitmap2.bmp
............\...\BITMAP20.BMP
............\...\BITMAP21.BMP
............\...\BITMAP30.BMP
............\...\BITMAP31.BMP
............\...\Mine.ico
............\...\Mine.rc2
............\...\Thumbs.db
............\...\WAV1.WAV
............\...\WAV2.WAV
............\...\WAV3.WAV
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
............\Debug
............\res
Skyblue_Mine
............\.....\DlgCustom.obj
............\.....\DlgCustom.sbr
............\.....\DlgHero.obj
............\.....\DlgHero.sbr
............\.....\DlgNewRecord.obj
............\.....\DlgNewRecord.sbr
............\.....\Mine.bsc
............\.....\Mine.exe
............\.....\Mine.ilk
............\.....\Mine.obj
............\.....\Mine.pch
............\.....\Mine.pdb
............\.....\Mine.res
............\.....\Mine.sbr
............\.....\MineWnd.obj
............\.....\MineWnd.sbr
............\.....\StdAfx.obj
............\.....\StdAfx.sbr
............\.....\vc60.idb
............\.....\vc60.pdb
............\DlgCustom.cpp
............\DlgCustom.h
............\DlgHero.cpp
............\DlgHero.h
............\DlgNewRecord.cpp
............\DlgNewRecord.h
............\Mine.aps
............\Mine.clw
............\Mine.cpp
............\Mine.dsp
............\Mine.h
............\Mine.ncb
............\Mine.opt
............\Mine.plg
............\Mine.rc
............\Mine1.dsw
............\Mine1.ncb
............\Mine1.opt
............\MineDefs.h
............\Mines.cpp
............\MineWnd.cpp
............\MineWnd.h
............\MineWnds.cpp
............\MineWnds.dsp
............\MineWnds.dsw
............\MineWnds.ncb
............\MineWnds.opt
............\MineWnds.plg
............\res\BITMAP10.BMP
............\...\BITMAP11.BMP
............\...\bitmap2.bmp
............\...\BITMAP20.BMP
............\...\BITMAP21.BMP
............\...\BITMAP30.BMP
............\...\BITMAP31.BMP
............\...\Mine.ico
............\...\Mine.rc2
............\...\Thumbs.db
............\...\WAV1.WAV
............\...\WAV2.WAV
............\...\WAV3.WAV
............\resource.h
............\StdAfx.cpp
............\StdAfx.h
............\Debug
............\res
Skyblue_Mine