文件名称:SimNature
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.03mb
- 下载次数:
- 0次
- 提 供 者:
- 陈**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
一个出色的3D图像显示程序,可以直观的显示LOD的应用-An excellent 3D image display program, you can visually display the application of LOD
相关搜索: simnature
(系统自动生成,下载前可以参看下载内容)
下载文件列表
SimNature\BillBoard.cpp
.........\BillBoard.h
.........\BillBoardMgr.cpp
.........\BillBoardMgr.h
.........\BITMAP1.BMP
.........\Camera.h
.........\CommGLHeader.h
.........\Configure.cpp
.........\Configure.h
.........\Console.cpp
.........\Console.h
.........\Console.log.html
.........\DATA\FLARE\CROSS.JPG
.........\....\.....\MAIN1.JPG
.........\....\.....\MAIN2.JPG
.........\....\.....\RING.JPG
.........\....\.....\SECOND1.JPG
.........\....\.....\SECOND2.JPG
.........\....\.....\Thumbs.db
.........\....\MAP\DETAIL1.JPG
.........\....\...\DETAIL2.JPG
.........\....\...\Detail3.jpg
.........\....\...\Detail4.jpg
.........\....\...\GLTexture.dll
.........\....\...\map1024-1.ini
.........\....\...\Map1024.ini
.........\....\...\map1024.map
.........\....\...\Map2048-1.ini
.........\....\...\map2048-4.ini
.........\....\...\Map2048.ini
.........\....\...\Map20482.ini
.........\....\...\Map4096.ini
.........\....\...\Map512.ini
.........\....\...\Map8192.ini
.........\....\...\SPEMAP.INI
.........\....\...\SPETEX.JPG
.........\....\...\Terrain.raw
.........\....\...\tex.JPG
.........\....\...\textrue2048.jpg
.........\....\...\Thumbs.db
.........\....\Skybox\Back.JPG
.........\....\......\Bottom.JPG
.........\....\......\Front.JPG
.........\....\......\Left.JPG
.........\....\......\Right.JPG
.........\....\......\Thumbs.db
.........\....\......\Top.JPG
.........\....\TEXTURE\Rain.bmp
.........\....\.......\Snipe2r.jpg
.........\....\.......\Sniper.jpg
.........\....\.......\snow.bmp
.........\....\.......\Thumbs.db
.........\....\.......\Tree1.jpg
.........\....\.......\Tree2.jpg
.........\....\.......\Tree3.jpg
.........\....\.......\Tree4.jpg
.........\Data.cpp
.........\Data.h
.........\Effect.cpp
.........\Effect.h
.........\FreeCamera.cpp
.........\FreeCamera.h
.........\frustum.cpp
.........\frustum.h
.........\GamaControl.cpp
.........\GamaControl.h
.........\GamApp.cpp
.........\GamApp.h
.........\GameRes Readme.txt
.........\glext.h
.........\GLMain.cpp
.........\glparam.h
.........\GLTexture.dll
.........\gltexture.h
.........\GLTexture.lib
.........\GLTextured.lib
.........\icon1.ico
.........\Image.def
.........\Image.dll
.........\Image.h
.........\Image.lib
.........\Imaged.lib
.........\InitGLext.cpp
.........\InitSence.cpp
.........\InitSence.h
.........\Input.cpp
.........\Input.h
.........\LensFare.h
.........\LensFlare.cpp
.........\Lod.cpp
.........\Lod.h
.........\Map.dll
.........\Map.h
.........\Map.lib
.........\Mapd.lib
.........\MMath.cpp
.........\MMath.h
.........\MotionBlur.cpp
.........\MotionBlur.h
.........\MotionCtrl.cpp
.........\BillBoard.h
.........\BillBoardMgr.cpp
.........\BillBoardMgr.h
.........\BITMAP1.BMP
.........\Camera.h
.........\CommGLHeader.h
.........\Configure.cpp
.........\Configure.h
.........\Console.cpp
.........\Console.h
.........\Console.log.html
.........\DATA\FLARE\CROSS.JPG
.........\....\.....\MAIN1.JPG
.........\....\.....\MAIN2.JPG
.........\....\.....\RING.JPG
.........\....\.....\SECOND1.JPG
.........\....\.....\SECOND2.JPG
.........\....\.....\Thumbs.db
.........\....\MAP\DETAIL1.JPG
.........\....\...\DETAIL2.JPG
.........\....\...\Detail3.jpg
.........\....\...\Detail4.jpg
.........\....\...\GLTexture.dll
.........\....\...\map1024-1.ini
.........\....\...\Map1024.ini
.........\....\...\map1024.map
.........\....\...\Map2048-1.ini
.........\....\...\map2048-4.ini
.........\....\...\Map2048.ini
.........\....\...\Map20482.ini
.........\....\...\Map4096.ini
.........\....\...\Map512.ini
.........\....\...\Map8192.ini
.........\....\...\SPEMAP.INI
.........\....\...\SPETEX.JPG
.........\....\...\Terrain.raw
.........\....\...\tex.JPG
.........\....\...\textrue2048.jpg
.........\....\...\Thumbs.db
.........\....\Skybox\Back.JPG
.........\....\......\Bottom.JPG
.........\....\......\Front.JPG
.........\....\......\Left.JPG
.........\....\......\Right.JPG
.........\....\......\Thumbs.db
.........\....\......\Top.JPG
.........\....\TEXTURE\Rain.bmp
.........\....\.......\Snipe2r.jpg
.........\....\.......\Sniper.jpg
.........\....\.......\snow.bmp
.........\....\.......\Thumbs.db
.........\....\.......\Tree1.jpg
.........\....\.......\Tree2.jpg
.........\....\.......\Tree3.jpg
.........\....\.......\Tree4.jpg
.........\Data.cpp
.........\Data.h
.........\Effect.cpp
.........\Effect.h
.........\FreeCamera.cpp
.........\FreeCamera.h
.........\frustum.cpp
.........\frustum.h
.........\GamaControl.cpp
.........\GamaControl.h
.........\GamApp.cpp
.........\GamApp.h
.........\GameRes Readme.txt
.........\glext.h
.........\GLMain.cpp
.........\glparam.h
.........\GLTexture.dll
.........\gltexture.h
.........\GLTexture.lib
.........\GLTextured.lib
.........\icon1.ico
.........\Image.def
.........\Image.dll
.........\Image.h
.........\Image.lib
.........\Imaged.lib
.........\InitGLext.cpp
.........\InitSence.cpp
.........\InitSence.h
.........\Input.cpp
.........\Input.h
.........\LensFare.h
.........\LensFlare.cpp
.........\Lod.cpp
.........\Lod.h
.........\Map.dll
.........\Map.h
.........\Map.lib
.........\Mapd.lib
.........\MMath.cpp
.........\MMath.h
.........\MotionBlur.cpp
.........\MotionBlur.h
.........\MotionCtrl.cpp