文件名称:2dpong
- 所属分类:
- GDI/图象编程
- 资源属性:
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.38mb
- 下载次数:
- 0次
- 提 供 者:
- jlche******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用重力引擎原理制作的经典小游戏,界面是两个铁板和一个球
按左右键控制球的移动-Produced using the classic principles of gravity engine games, the interface is a two iron and a ball left-right movement of the ball
按左右键控制球的移动-Produced using the classic principles of gravity engine games, the interface is a two iron and a ball left-right movement of the ball
相关搜索: 重力
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Pong
....\aif
....\...\context_pane_icon.bmp
....\...\context_pane_icon_mask.bmp
....\...\list_icon.bmp
....\...\list_icon_mask.bmp
....\...\Pongaif.rss
....\data
....\....\12bit
....\....\12bit.bat
....\....\.....\Ball.mbm
....\....\.....\BallLives.mbm
....\....\.....\Cursor.mbm
....\....\.....\editcontainer.mbm
....\....\.....\GameCompleted.mbm
....\....\.....\GameMenu2.mbm
....\....\.....\GameOver.mbm
....\....\.....\HallOfFame.mbm
....\....\.....\InGameFont-Inverse.mbm
....\....\.....\InGameFont.mbm
....\....\.....\IntroScreen.mbm
....\....\.....\LostALife.mbm
....\....\.....\MenuCursor.mbm
....\....\.....\NextLevel.mbm
....\....\.....\opponentpaddle.mbm
....\....\.....\playerpaddle.mbm
....\....\.....\PlayField.mbm
....\....\.....\ScoreFont.mbm
....\....\.....\Settings.mbm
....\....\.....\Slider.mbm
....\....\.....\SliderThumb.mbm
....\....\.....\SplashScreen.mbm
....\....\16bit
....\....\16bit.bat
....\....\.....\Ball.mbm
....\....\.....\BallLives.mbm
....\....\.....\Cursor.mbm
....\....\.....\editcontainer.mbm
....\....\.....\GameCompleted.mbm
....\....\.....\GameMenu2.mbm
....\....\.....\GameOver.mbm
....\....\.....\HallOfFame.mbm
....\....\.....\InGameFont-Inverse.mbm
....\....\.....\InGameFont.mbm
....\....\.....\IntroScreen.mbm
....\....\.....\LostALife.mbm
....\....\.....\MenuCursor.mbm
....\....\.....\NextLevel.mbm
....\....\.....\opponentpaddle.mbm
....\....\.....\playerpaddle.mbm
....\....\.....\PlayField.mbm
....\....\.....\ScoreFont.mbm
....\....\.....\Settings.mbm
....\....\.....\Slider.mbm
....\....\.....\SliderThumb.mbm
....\....\.....\SplashScreen.mbm
....\....\ball1.bmp
....\....\ball2.bmp
....\....\ball3.bmp
....\....\ball4.bmp
....\....\ball5.bmp
....\....\ball6.bmp
....\....\ball7.bmp
....\....\ball8.bmp
....\....\BallLives.bmp
....\....\bombdrp.wav
....\....\crowd3.wav
....\....\crowd5.wav
....\....\Cursor.bmp
....\....\editcontainer.bmp
....\....\fall.wav
....\....\GameCompleted.bmp
....\....\GameMenu.bmp
....\....\GameMenu0.bmp
....\....\GameMenu2.bmp
....\....\GameOver.bmp
....\....\HallOfFame.bmp
....\....\InGameFont-Inverse.bmp
....\....\InGameFont.bmp
....\....\IntroScreen.bmp
....\....\LostALife.bmp
....\....\MainMenu2.bmp
....\....\MenuCursor.bmp
....\....\mission_failed_22khz.wav
....\....\mutley.wav
....\....\NextLevel.bmp
....\....\opponentpaddle.bmp
....\....\paddlehit.wav
....\....\playerpaddle.bmp
....\....\PlayField.bmp
....\....\pong.ini
....\....\Pong.rss
....\....\Pong_caption.rss
....\....\ScoreFont.bmp
....\....\Settings.bmp
....\....\Slider.bmp
....\....\SliderThumb.bmp
....\....\SplashScreen.bmp
....\....\woow.wav
....\distr
....\aif
....\...\context_pane_icon.bmp
....\...\context_pane_icon_mask.bmp
....\...\list_icon.bmp
....\...\list_icon_mask.bmp
....\...\Pongaif.rss
....\data
....\....\12bit
....\....\12bit.bat
....\....\.....\Ball.mbm
....\....\.....\BallLives.mbm
....\....\.....\Cursor.mbm
....\....\.....\editcontainer.mbm
....\....\.....\GameCompleted.mbm
....\....\.....\GameMenu2.mbm
....\....\.....\GameOver.mbm
....\....\.....\HallOfFame.mbm
....\....\.....\InGameFont-Inverse.mbm
....\....\.....\InGameFont.mbm
....\....\.....\IntroScreen.mbm
....\....\.....\LostALife.mbm
....\....\.....\MenuCursor.mbm
....\....\.....\NextLevel.mbm
....\....\.....\opponentpaddle.mbm
....\....\.....\playerpaddle.mbm
....\....\.....\PlayField.mbm
....\....\.....\ScoreFont.mbm
....\....\.....\Settings.mbm
....\....\.....\Slider.mbm
....\....\.....\SliderThumb.mbm
....\....\.....\SplashScreen.mbm
....\....\16bit
....\....\16bit.bat
....\....\.....\Ball.mbm
....\....\.....\BallLives.mbm
....\....\.....\Cursor.mbm
....\....\.....\editcontainer.mbm
....\....\.....\GameCompleted.mbm
....\....\.....\GameMenu2.mbm
....\....\.....\GameOver.mbm
....\....\.....\HallOfFame.mbm
....\....\.....\InGameFont-Inverse.mbm
....\....\.....\InGameFont.mbm
....\....\.....\IntroScreen.mbm
....\....\.....\LostALife.mbm
....\....\.....\MenuCursor.mbm
....\....\.....\NextLevel.mbm
....\....\.....\opponentpaddle.mbm
....\....\.....\playerpaddle.mbm
....\....\.....\PlayField.mbm
....\....\.....\ScoreFont.mbm
....\....\.....\Settings.mbm
....\....\.....\Slider.mbm
....\....\.....\SliderThumb.mbm
....\....\.....\SplashScreen.mbm
....\....\ball1.bmp
....\....\ball2.bmp
....\....\ball3.bmp
....\....\ball4.bmp
....\....\ball5.bmp
....\....\ball6.bmp
....\....\ball7.bmp
....\....\ball8.bmp
....\....\BallLives.bmp
....\....\bombdrp.wav
....\....\crowd3.wav
....\....\crowd5.wav
....\....\Cursor.bmp
....\....\editcontainer.bmp
....\....\fall.wav
....\....\GameCompleted.bmp
....\....\GameMenu.bmp
....\....\GameMenu0.bmp
....\....\GameMenu2.bmp
....\....\GameOver.bmp
....\....\HallOfFame.bmp
....\....\InGameFont-Inverse.bmp
....\....\InGameFont.bmp
....\....\IntroScreen.bmp
....\....\LostALife.bmp
....\....\MainMenu2.bmp
....\....\MenuCursor.bmp
....\....\mission_failed_22khz.wav
....\....\mutley.wav
....\....\NextLevel.bmp
....\....\opponentpaddle.bmp
....\....\paddlehit.wav
....\....\playerpaddle.bmp
....\....\PlayField.bmp
....\....\pong.ini
....\....\Pong.rss
....\....\Pong_caption.rss
....\....\ScoreFont.bmp
....\....\Settings.bmp
....\....\Slider.bmp
....\....\SliderThumb.bmp
....\....\SplashScreen.bmp
....\....\woow.wav
....\distr