文件名称:Mine
下载
别用迅雷、360浏览器下载。
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
使用VC++6.0开发的仿制Windows自带的扫雷程序,除了我认为没有什么太大意义的声音与颜色没有实现外,在外观及功能上基本上是一模一样的。 -Developed using VC++6.0 generic Windows comes with the demining process, in addition to what I think is not much sense of sound and color did not materialize, the appearance and function are basically identical.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Mine\Mine\GetNameDlg.cpp
....\....\GetNameDlg.h
....\....\MainFrm.cpp
....\....\MainFrm.h
....\....\Mine.clw
....\....\Mine.dsp
....\....\Mine.dsw
....\....\Mine.h
....\....\Mine.ini
....\....\Mine.ncb
....\....\Mine.plg
....\....\MineDoc.cpp
....\....\MineDoc.h
....\....\MyDlg.cpp
....\....\MyDlg.h
....\....\ReadMe.txt
....\....\StdAfx.cpp
....\....\StdAfx.h
....\....\res\Mine.rc2
....\....\...\MineDoc.ico
....\....\...\bitmap1.bmp
....\....\...\bitmap2.bmp
....\....\...\bitmap3.bmp
....\....\...\bitmap4.bmp
....\....\...\bitmap5.bmp
....\....\...\bitmap6.bmp
....\....\...\bitmap7.bmp
....\....\...\bitmap8.bmp
....\....\...\bitmap9.bmp
....\....\...\bitmap10.bmp
....\....\...\bitmap11.bmp
....\....\...\bitmap12.bmp
....\....\...\bitmap13.bmp
....\....\...\bmp00001.bmp
....\....\...\bmp00002.bmp
....\....\...\bmp00003.bmp
....\....\...\bmp00004.bmp
....\....\...\bmp00005.bmp
....\....\...\bmp00006.bmp
....\....\...\bmp00007.bmp
....\....\...\bmp00008.bmp
....\....\...\bmp00009.bmp
....\....\...\bmp00010.bmp
....\....\...\bmp00011.bmp
....\....\...\bmp00012.bmp
....\....\...\bmp00013.bmp
....\....\...\bitmap15.bmp
....\....\...\bmp00015.bmp
....\....\...\bmp00014.bmp
....\....\...\bitmap14.bmp
....\....\...\Mine.ico
....\....\...\bmp00017.bmp
....\....\...\bmp00018.bmp
....\....\...\bmp00019.bmp
....\....\...\bmp00020.bmp
....\....\...\bmp00021.bmp
....\....\...\bmp00016.bmp
....\....\HeroRecord.h
....\....\HeroRecord.cpp
....\....\MineView.h
....\....\MineView.cpp
....\....\Mine.cpp
....\....\Resource.h
....\....\Mine.aps
....\....\Mine.rc
....\....\Mine.opt
....\Mine.exe
....\....\res
....\Mine
Mine
....\....\GetNameDlg.h
....\....\MainFrm.cpp
....\....\MainFrm.h
....\....\Mine.clw
....\....\Mine.dsp
....\....\Mine.dsw
....\....\Mine.h
....\....\Mine.ini
....\....\Mine.ncb
....\....\Mine.plg
....\....\MineDoc.cpp
....\....\MineDoc.h
....\....\MyDlg.cpp
....\....\MyDlg.h
....\....\ReadMe.txt
....\....\StdAfx.cpp
....\....\StdAfx.h
....\....\res\Mine.rc2
....\....\...\MineDoc.ico
....\....\...\bitmap1.bmp
....\....\...\bitmap2.bmp
....\....\...\bitmap3.bmp
....\....\...\bitmap4.bmp
....\....\...\bitmap5.bmp
....\....\...\bitmap6.bmp
....\....\...\bitmap7.bmp
....\....\...\bitmap8.bmp
....\....\...\bitmap9.bmp
....\....\...\bitmap10.bmp
....\....\...\bitmap11.bmp
....\....\...\bitmap12.bmp
....\....\...\bitmap13.bmp
....\....\...\bmp00001.bmp
....\....\...\bmp00002.bmp
....\....\...\bmp00003.bmp
....\....\...\bmp00004.bmp
....\....\...\bmp00005.bmp
....\....\...\bmp00006.bmp
....\....\...\bmp00007.bmp
....\....\...\bmp00008.bmp
....\....\...\bmp00009.bmp
....\....\...\bmp00010.bmp
....\....\...\bmp00011.bmp
....\....\...\bmp00012.bmp
....\....\...\bmp00013.bmp
....\....\...\bitmap15.bmp
....\....\...\bmp00015.bmp
....\....\...\bmp00014.bmp
....\....\...\bitmap14.bmp
....\....\...\Mine.ico
....\....\...\bmp00017.bmp
....\....\...\bmp00018.bmp
....\....\...\bmp00019.bmp
....\....\...\bmp00020.bmp
....\....\...\bmp00021.bmp
....\....\...\bmp00016.bmp
....\....\HeroRecord.h
....\....\HeroRecord.cpp
....\....\MineView.h
....\....\MineView.cpp
....\....\Mine.cpp
....\....\Resource.h
....\....\Mine.aps
....\....\Mine.rc
....\....\Mine.opt
....\Mine.exe
....\....\res
....\Mine
Mine