文件名称:Pepsi_Design2
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 22.83mb
- 下载次数:
- 0次
- 提 供 者:
- r**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
this the code for pepsi display -this is the code for pepsi display
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Pepsi_HMI_Modifying_Design2\3.ico
...........................\bitmap.h
...........................\CarModel.aps
...........................\CarModel.cpp
...........................\CarModel.dsp
...........................\CarModel.dsw
...........................\CarModel.ncb
...........................\CarModel.opt
...........................\CarModel.plg
...........................\CarModel.rc
...........................\CarModel.sln
...........................\CarModel.suo
...........................\CarModel.vcproj
...........................\CarModel.vcproj.SATYAM.MK37371.user
...........................\CarModelAnimate.cpp
...........................\CarModelAnimate.h
...........................\CarModelCtrl.cpp
...........................\CarModelCtrl.h
...........................\CarModelDoc.cpp
...........................\CarModelDoc.h
...........................\CarModelIntf.cpp
...........................\CarModelIntf.h
...........................\CarModelLoad.cpp
...........................\CarModelLoad.h
...........................\CarModelScene.cpp
...........................\CarModelScene.h
...........................\CarModelView.cpp
...........................\CarModelView.h
...........................\Debug
...........................\.....\BuildLog.htm
...........................\.....\CarModel.bsc
...........................\.....\CarModel.exe
...........................\.....\CarModel.exe.embed.manifest
...........................\.....\CarModel.ilk
...........................\.....\CarModel.obj
...........................\.....\CarModel.pch
...........................\.....\CarModel.pdb
...........................\.....\CarModel.res
...........................\.....\CarModel.sbr
...........................\.....\CarModelAnimate.obj
...........................\.....\CarModelAnimate.sbr
...........................\.....\CarModelCtrl.obj
...........................\.....\CarModelCtrl.sbr
...........................\.....\CarModelDoc.obj
...........................\.....\CarModelDoc.sbr
...........................\.....\CarModelIntf.obj
...........................\.....\CarModelIntf.sbr
...........................\.....\CarModelLoad.obj
...........................\.....\CarModelLoad.sbr
...........................\.....\CarModelScene.obj
...........................\.....\CarModelScene.sbr
...........................\.....\CarModelView.obj
...........................\.....\CarModelView.sbr
...........................\.....\DirectSound.obj
...........................\.....\DirectSound.sbr
...........................\.....\InitOpengl.obj
...........................\.....\InitOpengl.sbr
...........................\.....\PlaySound.obj
...........................\.....\PlaySound.sbr
...........................\.....\StdAfx.obj
...........................\.....\StdAfx.sbr
...........................\.....\vc60.idb
...........................\.....\vc60.pdb
...........................\.....\vc70.idb
...........................\.....\vc70.pdb
...........................\.....\vc80.idb
...........................\DirectSound.cpp
...........................\DirectSound.h
...........................\GLTypeDef.h
...........................\glut.def
...........................\glut.h
...........................\glut32.dll
...........................\glut32.lib
...........................\InitOpengl.cpp
...........................\InitOpengl.h
...........................\map
...........................\...\12.bmp
...........................\...\3dgarro.cur
...........................\...\4FRONT.BMP
...........................\...\4LEFT.BMP
...........................\...\4RBACK.BMP
...........................\...\4RIGHT.BMP
...........................\...\6a00c2252d9b358e1d011015fe2075860b-500pi.jpg
...........................\...\begin.bmp
...........................\...\CACTUS0.bmp
...........................\...\CACTUS1.bmp
...........................\...\CACTUS2.bmp
...........................\...\CACTUS3.BMP
...........................\...\CACTUS4.bmp
...........................\...\CARMODEL.bmp
..................
...........................\bitmap.h
...........................\CarModel.aps
...........................\CarModel.cpp
...........................\CarModel.dsp
...........................\CarModel.dsw
...........................\CarModel.ncb
...........................\CarModel.opt
...........................\CarModel.plg
...........................\CarModel.rc
...........................\CarModel.sln
...........................\CarModel.suo
...........................\CarModel.vcproj
...........................\CarModel.vcproj.SATYAM.MK37371.user
...........................\CarModelAnimate.cpp
...........................\CarModelAnimate.h
...........................\CarModelCtrl.cpp
...........................\CarModelCtrl.h
...........................\CarModelDoc.cpp
...........................\CarModelDoc.h
...........................\CarModelIntf.cpp
...........................\CarModelIntf.h
...........................\CarModelLoad.cpp
...........................\CarModelLoad.h
...........................\CarModelScene.cpp
...........................\CarModelScene.h
...........................\CarModelView.cpp
...........................\CarModelView.h
...........................\Debug
...........................\.....\BuildLog.htm
...........................\.....\CarModel.bsc
...........................\.....\CarModel.exe
...........................\.....\CarModel.exe.embed.manifest
...........................\.....\CarModel.ilk
...........................\.....\CarModel.obj
...........................\.....\CarModel.pch
...........................\.....\CarModel.pdb
...........................\.....\CarModel.res
...........................\.....\CarModel.sbr
...........................\.....\CarModelAnimate.obj
...........................\.....\CarModelAnimate.sbr
...........................\.....\CarModelCtrl.obj
...........................\.....\CarModelCtrl.sbr
...........................\.....\CarModelDoc.obj
...........................\.....\CarModelDoc.sbr
...........................\.....\CarModelIntf.obj
...........................\.....\CarModelIntf.sbr
...........................\.....\CarModelLoad.obj
...........................\.....\CarModelLoad.sbr
...........................\.....\CarModelScene.obj
...........................\.....\CarModelScene.sbr
...........................\.....\CarModelView.obj
...........................\.....\CarModelView.sbr
...........................\.....\DirectSound.obj
...........................\.....\DirectSound.sbr
...........................\.....\InitOpengl.obj
...........................\.....\InitOpengl.sbr
...........................\.....\PlaySound.obj
...........................\.....\PlaySound.sbr
...........................\.....\StdAfx.obj
...........................\.....\StdAfx.sbr
...........................\.....\vc60.idb
...........................\.....\vc60.pdb
...........................\.....\vc70.idb
...........................\.....\vc70.pdb
...........................\.....\vc80.idb
...........................\DirectSound.cpp
...........................\DirectSound.h
...........................\GLTypeDef.h
...........................\glut.def
...........................\glut.h
...........................\glut32.dll
...........................\glut32.lib
...........................\InitOpengl.cpp
...........................\InitOpengl.h
...........................\map
...........................\...\12.bmp
...........................\...\3dgarro.cur
...........................\...\4FRONT.BMP
...........................\...\4LEFT.BMP
...........................\...\4RBACK.BMP
...........................\...\4RIGHT.BMP
...........................\...\6a00c2252d9b358e1d011015fe2075860b-500pi.jpg
...........................\...\begin.bmp
...........................\...\CACTUS0.bmp
...........................\...\CACTUS1.bmp
...........................\...\CACTUS2.bmp
...........................\...\CACTUS3.BMP
...........................\...\CACTUS4.bmp
...........................\...\CARMODEL.bmp
..................