文件名称:tuixiangzi
介绍说明--下载内容均来自于网络,请自行研究使用
这是个比较简单的推箱子休闲游戏,开发环境是VC++进行开发研究。-This is a relatively simple Sokoban casual games, development environment is VC++ to conduct research and development.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第4章 推箱子\skyblue_BoxMan\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\......_Editer\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
............\..............\.............\BoxMan_Editer.h
............\..............\.............\BoxMan_Editer.rc
............\..............\.............\BoxMan_Editer.vcproj
............\..............\.............\BoxMan_Editer.vcproj.YGY.yuan.user
............\..............\.............\BoxMan_EditerDoc.cpp
............\..............\.............\BoxMan_EditerDoc.h
............\..............\.............\BoxMan_EditerView.cpp
............\..............\.............\BoxMan_EditerView.h
............\..............\.............\Boxman_EditerWnd.cpp
............\..............\.............\Boxman_EditerWnd.h
............\..............\.............\Debug\BoxMan_Edit.obj
............\..............\.............\.....\BoxMan_Editer.exe
............\..............\.............\.....\BoxMan_Editer.exe.embed.manifest
............\..............\.............\.....\BoxMan_Editer.exe.embed.manifest.res
............\..............\.............\.....\BoxMan_Editer.exe.intermediate.manifest
............\..............\.............\.....\BoxMan_Editer.obj
............\..............\.............\.....\BoxMan_Editer.pch
............\..............\.............\.....\BoxMan_Editer.res
............\..............\.............\.....\Boxman_EditerWnd.obj
............\..............\.............\.....\BuildLog.htm
............\..............\.............\.....\LoadMapDlg.obj
............\..............\.............\.....\mt.dep
............\..............\.............\.....\StdAfx.obj
............\..............\.............\.....\vc80.idb
............\..............\.............\LoadMapDlg.cpp
............\..............\.............\LoadMapDlg.h
............\..............\.............\MainFrm.cpp
............\..............\.............\MainFrm.h
............\..............\.............\map.info
............\..............\.............\ReadMe.txt
............\..............\.............\res\BoxMan_Editer.ico
............\..............\.............\...\BoxMan_Editer.rc2
............\..............\.............\...\BoxMan_EditerDoc.ico
............\..............\.............\...\ico00001.ico
............\..............\.............\...\ico00002.ico
............\..............\.............\...\ico00003.ico
............\..............\.............\...\ico00004.ico
............\..............\.............\...\ico00005.ico
............\..............\.............\...\idr_icon.ico
............\..............\.............\resource.h
............\..............\.............\StdAfx.cpp
............\..............\.............\StdAfx.h
............\..............\clear.bat
............\..............\help.bmp
............\..............\help1.bmp
............\..............\HelpDlg.cpp
............\..............\HelpDlg.h
............\..............\MainFrm.cpp
............\..............\MainFrm.h
............\..............\map.info
............\..............\map.info.bak
............\..............\MissionLevelDlg.cpp
............\..............\MissionLevelDlg.h
............\..............\move.wav
............\..............\push.wav
............\..............\ReadMe.txt
............\..............\res\skyblue_BoxMan.ico
............\..............\...\skyblue_BoxMan.rc2
............\..............\...\skyblue_BoxManDoc.ico
............\..............\...\Toolbar.bmp
............\..............\resource.h
............\..............\skyblue_BoxMan.cpp
............\..............\skyblue_BoxMan.dsp
............\..............\skyblue_BoxMan.dsw
............\..............\skyblue_BoxMan.h
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\......_Editer\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
............\..............\.............\BoxMan_Editer.h
............\..............\.............\BoxMan_Editer.rc
............\..............\.............\BoxMan_Editer.vcproj
............\..............\.............\BoxMan_Editer.vcproj.YGY.yuan.user
............\..............\.............\BoxMan_EditerDoc.cpp
............\..............\.............\BoxMan_EditerDoc.h
............\..............\.............\BoxMan_EditerView.cpp
............\..............\.............\BoxMan_EditerView.h
............\..............\.............\Boxman_EditerWnd.cpp
............\..............\.............\Boxman_EditerWnd.h
............\..............\.............\Debug\BoxMan_Edit.obj
............\..............\.............\.....\BoxMan_Editer.exe
............\..............\.............\.....\BoxMan_Editer.exe.embed.manifest
............\..............\.............\.....\BoxMan_Editer.exe.embed.manifest.res
............\..............\.............\.....\BoxMan_Editer.exe.intermediate.manifest
............\..............\.............\.....\BoxMan_Editer.obj
............\..............\.............\.....\BoxMan_Editer.pch
............\..............\.............\.....\BoxMan_Editer.res
............\..............\.............\.....\Boxman_EditerWnd.obj
............\..............\.............\.....\BuildLog.htm
............\..............\.............\.....\LoadMapDlg.obj
............\..............\.............\.....\mt.dep
............\..............\.............\.....\StdAfx.obj
............\..............\.............\.....\vc80.idb
............\..............\.............\LoadMapDlg.cpp
............\..............\.............\LoadMapDlg.h
............\..............\.............\MainFrm.cpp
............\..............\.............\MainFrm.h
............\..............\.............\map.info
............\..............\.............\ReadMe.txt
............\..............\.............\res\BoxMan_Editer.ico
............\..............\.............\...\BoxMan_Editer.rc2
............\..............\.............\...\BoxMan_EditerDoc.ico
............\..............\.............\...\ico00001.ico
............\..............\.............\...\ico00002.ico
............\..............\.............\...\ico00003.ico
............\..............\.............\...\ico00004.ico
............\..............\.............\...\ico00005.ico
............\..............\.............\...\idr_icon.ico
............\..............\.............\resource.h
............\..............\.............\StdAfx.cpp
............\..............\.............\StdAfx.h
............\..............\clear.bat
............\..............\help.bmp
............\..............\help1.bmp
............\..............\HelpDlg.cpp
............\..............\HelpDlg.h
............\..............\MainFrm.cpp
............\..............\MainFrm.h
............\..............\map.info
............\..............\map.info.bak
............\..............\MissionLevelDlg.cpp
............\..............\MissionLevelDlg.h
............\..............\move.wav
............\..............\push.wav
............\..............\ReadMe.txt
............\..............\res\skyblue_BoxMan.ico
............\..............\...\skyblue_BoxMan.rc2
............\..............\...\skyblue_BoxManDoc.ico
............\..............\...\Toolbar.bmp
............\..............\resource.h
............\..............\skyblue_BoxMan.cpp
............\..............\skyblue_BoxMan.dsp
............\..............\skyblue_BoxMan.dsw
............\..............\skyblue_BoxMan.h