文件名称:MzLH03_KeilC51_MCS51
- 所属分类:
- JSP源码/Java
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 169kb
- 下载次数:
- 0次
- 提 供 者:
- 黄*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
51 单片机12864 C语言驱动程序,可以显示图形,数字 汉字擦但显示等 希望丢有些人有用-51 MCU 12864 C language driver, you can display graphics, digital characters rub, but displays some people want to throw useful
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MzLH03_KeilC51_MCS51\Project\MzLH03_DirectNumber\LCD_Dis.lst
....................\.......\...................\main.lst
....................\.......\...................\MzLH03_DirectNumber.m51
....................\.......\...................\MzLH03_DirectNumber.Opt
....................\.......\...................\MzLH03_DirectNumber.plg
....................\.......\...................\MzLH03_DirectNumber.Uv2
....................\.......\...................\STARTUP.A51
....................\.......\...................\STARTUP.LST
....................\.......\...................\UserCode\main.c
....................\.......\...................\Output\LCD_Dis.obj
....................\.......\...................\......\main.obj
....................\.......\...................\......\main.__i
....................\.......\...................\......\MzLH03_DirectNumber
....................\.......\...................\......\MzLH03_DirectNumber.hex
....................\.......\...................\......\MzLH03_DirectNumber.lnp
....................\.......\...................\......\MzLH03_DirectNumber.plg
....................\.......\...................\......\STARTUP.obj
....................\.......\.......CharShow\LCD_Dis.lst
....................\.......\...............\main.lst
....................\.......\...............\MzLH03_CharShow.m51
....................\.......\...............\MzLH03_CharShow.Opt
....................\.......\...............\MzLH03_CharShow.plg
....................\.......\...............\MzLH03_CharShow.Uv2
....................\.......\...............\STARTUP.A51
....................\.......\...............\STARTUP.LST
....................\.......\...............\UserCode\main.c
....................\.......\...............\Output\LCD_Dis.obj
....................\.......\...............\......\LCD_Dis.__i
....................\.......\...............\......\main.obj
....................\.......\...............\......\main.__i
....................\.......\...............\......\MzLH03_CharShow
....................\.......\...............\......\MzLH03_CharShow.hex
....................\.......\...............\......\MzLH03_CharShow.lnp
....................\.......\...............\......\MzLH03_CharShow.plg
....................\.......\...............\......\STARTUP.obj
....................\.......\.......Bitmap\Bitmap.lst
....................\.......\.............\LCD_Dis.lst
....................\.......\.............\main.lst
....................\.......\.............\MzLH03_Bitmap.m51
....................\.......\.............\MzLH03_Bitmap.Opt
....................\.......\.............\MzLH03_Bitmap.plg
....................\.......\.............\MzLH03_Bitmap.Uv2
....................\.......\.............\STARTUP.A51
....................\.......\.............\STARTUP.LST
....................\.......\.............\UserCode\Bitmap.c
....................\.......\.............\........\Bitmap.h
....................\.......\.............\........\main.c
....................\.......\.............\Output\Bitmap.obj
....................\.......\.............\......\LCD_Dis.obj
....................\.......\.............\......\LCD_Dis.__i
....................\.......\.............\......\main.obj
....................\.......\.............\......\main.__i
....................\.......\.............\......\MzLH03_Bitmap
....................\.......\.............\......\MzLH03_Bitmap.hex
....................\.......\.............\......\MzLH03_Bitmap.lnp
....................\.......\.............\......\MzLH03_Bitmap.plg
....................\.......\.............\......\STARTUP.obj
....................\.......\........aseDraw\LCD_Dis.lst
....................\.......\...............\main.lst
....................\.......\...............\MzLH03_BaseDraw.m51
....................\.......\...............\MzLH03_BaseDraw.Opt
....................\.......\...............\MzLH03_BaseDraw.plg
....................\.......\...............\MzLH03_BaseDraw.Uv2
....................\.......\...............\STARTUP.A51
...............
....................\.......\...................\main.lst
....................\.......\...................\MzLH03_DirectNumber.m51
....................\.......\...................\MzLH03_DirectNumber.Opt
....................\.......\...................\MzLH03_DirectNumber.plg
....................\.......\...................\MzLH03_DirectNumber.Uv2
....................\.......\...................\STARTUP.A51
....................\.......\...................\STARTUP.LST
....................\.......\...................\UserCode\main.c
....................\.......\...................\Output\LCD_Dis.obj
....................\.......\...................\......\main.obj
....................\.......\...................\......\main.__i
....................\.......\...................\......\MzLH03_DirectNumber
....................\.......\...................\......\MzLH03_DirectNumber.hex
....................\.......\...................\......\MzLH03_DirectNumber.lnp
....................\.......\...................\......\MzLH03_DirectNumber.plg
....................\.......\...................\......\STARTUP.obj
....................\.......\.......CharShow\LCD_Dis.lst
....................\.......\...............\main.lst
....................\.......\...............\MzLH03_CharShow.m51
....................\.......\...............\MzLH03_CharShow.Opt
....................\.......\...............\MzLH03_CharShow.plg
....................\.......\...............\MzLH03_CharShow.Uv2
....................\.......\...............\STARTUP.A51
....................\.......\...............\STARTUP.LST
....................\.......\...............\UserCode\main.c
....................\.......\...............\Output\LCD_Dis.obj
....................\.......\...............\......\LCD_Dis.__i
....................\.......\...............\......\main.obj
....................\.......\...............\......\main.__i
....................\.......\...............\......\MzLH03_CharShow
....................\.......\...............\......\MzLH03_CharShow.hex
....................\.......\...............\......\MzLH03_CharShow.lnp
....................\.......\...............\......\MzLH03_CharShow.plg
....................\.......\...............\......\STARTUP.obj
....................\.......\.......Bitmap\Bitmap.lst
....................\.......\.............\LCD_Dis.lst
....................\.......\.............\main.lst
....................\.......\.............\MzLH03_Bitmap.m51
....................\.......\.............\MzLH03_Bitmap.Opt
....................\.......\.............\MzLH03_Bitmap.plg
....................\.......\.............\MzLH03_Bitmap.Uv2
....................\.......\.............\STARTUP.A51
....................\.......\.............\STARTUP.LST
....................\.......\.............\UserCode\Bitmap.c
....................\.......\.............\........\Bitmap.h
....................\.......\.............\........\main.c
....................\.......\.............\Output\Bitmap.obj
....................\.......\.............\......\LCD_Dis.obj
....................\.......\.............\......\LCD_Dis.__i
....................\.......\.............\......\main.obj
....................\.......\.............\......\main.__i
....................\.......\.............\......\MzLH03_Bitmap
....................\.......\.............\......\MzLH03_Bitmap.hex
....................\.......\.............\......\MzLH03_Bitmap.lnp
....................\.......\.............\......\MzLH03_Bitmap.plg
....................\.......\.............\......\STARTUP.obj
....................\.......\........aseDraw\LCD_Dis.lst
....................\.......\...............\main.lst
....................\.......\...............\MzLH03_BaseDraw.m51
....................\.......\...............\MzLH03_BaseDraw.Opt
....................\.......\...............\MzLH03_BaseDraw.plg
....................\.......\...............\MzLH03_BaseDraw.Uv2
....................\.......\...............\STARTUP.A51
...............