文件名称:3DTerrainGame
- 所属分类:
- GDI/图象编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.07mb
- 下载次数:
- 0次
- 提 供 者:
- che****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个OpenGL的应用例子,关于Terrain的,个人总结-An OpenGL
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DTerrainGame\3DTerrainGame.exe
.............\3DTerrainGame.ncb
.............\3DTerrainGame.sln
.............\3DTerrainGame.suo
.............\3DTerrainGame.vcproj
.............\BmpLoader.cpp
.............\BmpLoader.h
.............\Car.cpp
.............\Car.h
.............\car.mtl
.............\car.obj
.............\Define.h
.............\Event.cpp
.............\Event.h
.............\Exit460x297.bmp
.............\ExitSelected460x297.bmp
.............\Game.cpp
.............\game.dat
.............\Game.h
.............\gameball.dat
.............\gamecar.dat
.............\gametree.dat
.............\GLTools.h
.............\grass.bmp
.............\GrassCropped2.bmp
.............\MatrixMath.c
.............\MenuBackground.bmp
.............\MObjfile.cpp
.............\MObjfile.h
.............\NewGame387x638.bmp
.............\NewGameSelected387x638.bmp
.............\Opening.cpp
.............\Opening.h
.............\Release\3DTerrainGame.exe
.............\.......\3DTerrainGame.pdb
.............\.......\BmpLoader.obj
.............\.......\BuildLog.htm
.............\.......\Car.obj
.............\.......\Event.obj
.............\.......\Game.obj
.............\.......\MatrixMath.obj
.............\.......\MObjfile.obj
.............\.......\Opening.obj
.............\.......\Running.obj
.............\.......\RunningModel.obj
.............\.......\Sky.obj
.............\.......\Stopwatch.obj
.............\.......\Terrain.obj
.............\.......\TerrainGame.obj
.............\.......\Texture.obj
.............\.......\Tree.obj
.............\.......\vc70.idb
.............\.......\vc70.pdb
.............\.......\VectorMath.obj
.............\ResumeGame346x559.bmp
.............\ResumeGameSelected346x559.bmp
.............\Running.cpp
.............\Running.h
.............\RunningModel.cpp
.............\RunningModel.h
.............\Sky.bmp
.............\Sky.cpp
.............\Sky.h
.............\Stopwatch.c
.............\Terrain.bmp
.............\Terrain.cpp
.............\Terrain.h
.............\TerrainGame.cpp
.............\TerrainGame.h
.............\Texture.cpp
.............\Texture.h
.............\Tree.cpp
.............\Tree.h
.............\tree.mtl
.............\tree.obj
.............\VectorMath.c
.............\Release
3DTerrainGame
.............\3DTerrainGame.ncb
.............\3DTerrainGame.sln
.............\3DTerrainGame.suo
.............\3DTerrainGame.vcproj
.............\BmpLoader.cpp
.............\BmpLoader.h
.............\Car.cpp
.............\Car.h
.............\car.mtl
.............\car.obj
.............\Define.h
.............\Event.cpp
.............\Event.h
.............\Exit460x297.bmp
.............\ExitSelected460x297.bmp
.............\Game.cpp
.............\game.dat
.............\Game.h
.............\gameball.dat
.............\gamecar.dat
.............\gametree.dat
.............\GLTools.h
.............\grass.bmp
.............\GrassCropped2.bmp
.............\MatrixMath.c
.............\MenuBackground.bmp
.............\MObjfile.cpp
.............\MObjfile.h
.............\NewGame387x638.bmp
.............\NewGameSelected387x638.bmp
.............\Opening.cpp
.............\Opening.h
.............\Release\3DTerrainGame.exe
.............\.......\3DTerrainGame.pdb
.............\.......\BmpLoader.obj
.............\.......\BuildLog.htm
.............\.......\Car.obj
.............\.......\Event.obj
.............\.......\Game.obj
.............\.......\MatrixMath.obj
.............\.......\MObjfile.obj
.............\.......\Opening.obj
.............\.......\Running.obj
.............\.......\RunningModel.obj
.............\.......\Sky.obj
.............\.......\Stopwatch.obj
.............\.......\Terrain.obj
.............\.......\TerrainGame.obj
.............\.......\Texture.obj
.............\.......\Tree.obj
.............\.......\vc70.idb
.............\.......\vc70.pdb
.............\.......\VectorMath.obj
.............\ResumeGame346x559.bmp
.............\ResumeGameSelected346x559.bmp
.............\Running.cpp
.............\Running.h
.............\RunningModel.cpp
.............\RunningModel.h
.............\Sky.bmp
.............\Sky.cpp
.............\Sky.h
.............\Stopwatch.c
.............\Terrain.bmp
.............\Terrain.cpp
.............\Terrain.h
.............\TerrainGame.cpp
.............\TerrainGame.h
.............\Texture.cpp
.............\Texture.h
.............\Tree.cpp
.............\Tree.h
.............\tree.mtl
.............\tree.obj
.............\VectorMath.c
.............\Release
3DTerrainGame