文件名称:121212openglyouxi
- 所属分类:
- OpenGL
- 资源属性:
- [C/C++] [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 819kb
- 下载次数:
- 0次
- 提 供 者:
- liqin*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
VC++加载OPENGL开发的一款游戏,包含很多OPENGL函数的使用。值得借鉴!-VC++ load OPENGL the development of a game, with a lot of OPENGL function use. Worth learning from!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
121212openglyouxi
.................\MyGame
.................\......\Ast.cpp
.................\......\Ast.h
.................\......\Ast3D.cpp
.................\......\Ast3D.h
.................\......\Ast3DFract.cpp
.................\......\Ast3DFract.h
.................\......\AUDIOW32.DLL
.................\......\Bullet.cpp
.................\......\Bullet.h
.................\......\BulletFireBall.cpp
.................\......\BulletFireBall.h
.................\......\DATA
.................\......\....\AST.RAW
.................\......\....\EXPLODE.WAV
.................\......\....\FIRE.WAV
.................\......\....\INTRO.XM
.................\......\....\NEWSHIP.RAW
.................\......\....\SHIP.RAW
.................\......\....\shipexplode.wav
.................\......\....\TEST.PNG
.................\......\....\TETRA.RAW
.................\......\....\TITLE.RAW
.................\......\Debug
.................\......\.....\MyGame.res
.................\......\.....\vc60.idb
.................\......\.....\vc60.pdb
.................\......\Dll
.................\......\...\AUDIOW32.DLL
.................\......\...\GLUT32.DLL
.................\......\Exp.cpp
.................\......\Exp.h
.................\......\Extern.h
.................\......\Fragment.cpp
.................\......\Fragment.h
.................\......\GameIntro.cpp
.................\......\GameIntro.h
.................\......\GameObj.cpp
.................\......\GameObj.h
.................\......\GameObjTimed.cpp
.................\......\GameObjTimed.h
.................\......\GameSection.cpp
.................\......\GameSection.h
.................\......\GameSession.cpp
.................\......\GameSession.h
.................\......\GLUT32.DLL
.................\......\Include
.................\......\.......\AUDIO.H
.................\......\.......\GL
.................\......\.......\..\GLPNG.H
.................\......\.......\..\Glut.h
.................\......\.......\VCG
.................\......\.......\...\Point3.h
.................\......\.......\...\Sphere3.h
.................\......\.......\...\Utility.h
.................\......\Lib
.................\......\...\AUDW32VC.LIB
.................\......\...\GLPNG.LIB
.................\......\...\GLUT32.LIB
.................\......\MainFrm.cpp
.................\......\MainFrm.h
.................\......\MyGame.aps
.................\......\MyGame.clw
.................\......\MyGame.cpp
.................\......\MyGame.dsp
.................\......\MyGame.dsw
.................\......\MyGame.exe
.................\......\MyGame.h
.................\......\MyGame.ncb
.................\......\MyGame.opt
.................\......\MyGame.plg
.................\......\MyGame.rc
.................\......\MyGameDoc.cpp
.................\......\MyGameDoc.h
.................\......\MyGameView.cpp
.................\......\MyGameView.h
.................\......\ReadMe.txt
.................\......\Release
.................\......\.......\MyGame.exe
.................\......\RES
.................\......\...\MyGame.rc2
.................\......\Resource.h
.................\......\Ship.cpp
.................\......\Ship.h
.................\......\Ship3D.cpp
.................\......\Ship3D.h
.................\......\Stars.cpp
.................\......\Stars.h
.................\......\StdAfx.cpp
.................\......\StdAfx.h
.................\......\Triangle.cpp
.................\......\Triangle.h
.................\......\UTILITY.CPP
.................\MyGame
.................\......\Ast.cpp
.................\......\Ast.h
.................\......\Ast3D.cpp
.................\......\Ast3D.h
.................\......\Ast3DFract.cpp
.................\......\Ast3DFract.h
.................\......\AUDIOW32.DLL
.................\......\Bullet.cpp
.................\......\Bullet.h
.................\......\BulletFireBall.cpp
.................\......\BulletFireBall.h
.................\......\DATA
.................\......\....\AST.RAW
.................\......\....\EXPLODE.WAV
.................\......\....\FIRE.WAV
.................\......\....\INTRO.XM
.................\......\....\NEWSHIP.RAW
.................\......\....\SHIP.RAW
.................\......\....\shipexplode.wav
.................\......\....\TEST.PNG
.................\......\....\TETRA.RAW
.................\......\....\TITLE.RAW
.................\......\Debug
.................\......\.....\MyGame.res
.................\......\.....\vc60.idb
.................\......\.....\vc60.pdb
.................\......\Dll
.................\......\...\AUDIOW32.DLL
.................\......\...\GLUT32.DLL
.................\......\Exp.cpp
.................\......\Exp.h
.................\......\Extern.h
.................\......\Fragment.cpp
.................\......\Fragment.h
.................\......\GameIntro.cpp
.................\......\GameIntro.h
.................\......\GameObj.cpp
.................\......\GameObj.h
.................\......\GameObjTimed.cpp
.................\......\GameObjTimed.h
.................\......\GameSection.cpp
.................\......\GameSection.h
.................\......\GameSession.cpp
.................\......\GameSession.h
.................\......\GLUT32.DLL
.................\......\Include
.................\......\.......\AUDIO.H
.................\......\.......\GL
.................\......\.......\..\GLPNG.H
.................\......\.......\..\Glut.h
.................\......\.......\VCG
.................\......\.......\...\Point3.h
.................\......\.......\...\Sphere3.h
.................\......\.......\...\Utility.h
.................\......\Lib
.................\......\...\AUDW32VC.LIB
.................\......\...\GLPNG.LIB
.................\......\...\GLUT32.LIB
.................\......\MainFrm.cpp
.................\......\MainFrm.h
.................\......\MyGame.aps
.................\......\MyGame.clw
.................\......\MyGame.cpp
.................\......\MyGame.dsp
.................\......\MyGame.dsw
.................\......\MyGame.exe
.................\......\MyGame.h
.................\......\MyGame.ncb
.................\......\MyGame.opt
.................\......\MyGame.plg
.................\......\MyGame.rc
.................\......\MyGameDoc.cpp
.................\......\MyGameDoc.h
.................\......\MyGameView.cpp
.................\......\MyGameView.h
.................\......\ReadMe.txt
.................\......\Release
.................\......\.......\MyGame.exe
.................\......\RES
.................\......\...\MyGame.rc2
.................\......\Resource.h
.................\......\Ship.cpp
.................\......\Ship.h
.................\......\Ship3D.cpp
.................\......\Ship3D.h
.................\......\Stars.cpp
.................\......\Stars.h
.................\......\StdAfx.cpp
.................\......\StdAfx.h
.................\......\Triangle.cpp
.................\......\Triangle.h
.................\......\UTILITY.CPP