文件名称:skyblue_BoxMan
- 所属分类:
- 其他智力游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.81mb
- 下载次数:
- 0次
- 提 供 者:
- Ki***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
MFC的退箱子游戏,用面向对象,功能比较齐全,可以自己设置墙壁,箱子,人,还有砖块-very classic boxman,you can desire the game yourself by draw man,brick,box...
(系统自动生成,下载前可以参看下载内容)
下载文件列表
skyblue_BoxMan
..............\BoxMan.cpp
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\BoxMan_Editer
..............\.............\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.ncb
..............\.............\BoxMan_Editer.opt
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\Debug
..............\.............\.....\BoxMan_Edit.obj
..............\.............\.....\BoxMan_Editer.exe
..............\.............\.....\BoxMan_Editer.ilk
..............\.............\.....\BoxMan_Editer.obj
..............\.............\.....\BoxMan_Editer.pch
..............\.............\.....\BoxMan_Editer.pdb
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\Boxman_EditerWnd.obj
..............\.............\.....\LoadMapDlg.obj
..............\.............\.....\map.info
..............\.............\.....\StdAfx.obj
..............\.............\.....\vc60.idb
..............\.............\.....\vc60.pdb
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\map.info.bak
..............\.............\ReadMe.txt
..............\.............\res
..............\.............\...\BoxMan_Editer.rc2
..............\.............\...\ico00004.ico
..............\.............\...\ico00005.ico
..............\.............\...\idr_icon.ico
..............\.............\resource.h
..............\.............\StdAfx.cpp
..............\.............\StdAfx.h
..............\Debug
..............\.....\BoxMan.obj
..............\.....\BoxManWnd.obj
..............\.....\BoxMan_Edit.obj
..............\.....\HelpDlg.obj
..............\.....\map.info
..............\.....\MissionLevelDlg.obj
..............\.....\skyblue_BoxMan.exe
..............\.....\skyblue_BoxMan.ilk
..............\.....\skyblue_BoxMan.obj
..............\.....\skyblue_BoxMan.pch
..............\.....\skyblue_BoxMan.pdb
..............\.....\skyblue_BoxMan.res
..............\.....\StdAfx.obj
..............\.....\vc60.idb
..............\.....\vc60.pdb
..............\HelpDlg.cpp
..............\HelpDlg.h
..............\MainFrm.cpp
..............\MainFrm.h
..............\map.info
..............\map.info.bak
..............\MissionLevelDlg.cpp
..............\MissionLevelDlg.h
..............\move.wav
..............\push.wav
..............\ReadMe.txt
..............\res
..............\...\skyblue_BoxMan.rc2
..............\resource.h
..............\skyblue_BoxMan.aps
..............\skyblue_BoxMan.clw
..............\skyblue_BoxMan.cpp
..............\skyblue_BoxMan.dsp
..............\skyblue_BoxMan.dsw
..............\skyblue_BoxMan.h
..............\skyblue_BoxMan.ncb
..............\BoxMan.cpp
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\BoxMan_Editer
..............\.............\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.ncb
..............\.............\BoxMan_Editer.opt
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\Debug
..............\.............\.....\BoxMan_Edit.obj
..............\.............\.....\BoxMan_Editer.exe
..............\.............\.....\BoxMan_Editer.ilk
..............\.............\.....\BoxMan_Editer.obj
..............\.............\.....\BoxMan_Editer.pch
..............\.............\.....\BoxMan_Editer.pdb
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\Boxman_EditerWnd.obj
..............\.............\.....\LoadMapDlg.obj
..............\.............\.....\map.info
..............\.............\.....\StdAfx.obj
..............\.............\.....\vc60.idb
..............\.............\.....\vc60.pdb
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\map.info.bak
..............\.............\ReadMe.txt
..............\.............\res
..............\.............\...\BoxMan_Editer.rc2
..............\.............\...\ico00004.ico
..............\.............\...\ico00005.ico
..............\.............\...\idr_icon.ico
..............\.............\resource.h
..............\.............\StdAfx.cpp
..............\.............\StdAfx.h
..............\Debug
..............\.....\BoxMan.obj
..............\.....\BoxManWnd.obj
..............\.....\BoxMan_Edit.obj
..............\.....\HelpDlg.obj
..............\.....\map.info
..............\.....\MissionLevelDlg.obj
..............\.....\skyblue_BoxMan.exe
..............\.....\skyblue_BoxMan.ilk
..............\.....\skyblue_BoxMan.obj
..............\.....\skyblue_BoxMan.pch
..............\.....\skyblue_BoxMan.pdb
..............\.....\skyblue_BoxMan.res
..............\.....\StdAfx.obj
..............\.....\vc60.idb
..............\.....\vc60.pdb
..............\HelpDlg.cpp
..............\HelpDlg.h
..............\MainFrm.cpp
..............\MainFrm.h
..............\map.info
..............\map.info.bak
..............\MissionLevelDlg.cpp
..............\MissionLevelDlg.h
..............\move.wav
..............\push.wav
..............\ReadMe.txt
..............\res
..............\...\skyblue_BoxMan.rc2
..............\resource.h
..............\skyblue_BoxMan.aps
..............\skyblue_BoxMan.clw
..............\skyblue_BoxMan.cpp
..............\skyblue_BoxMan.dsp
..............\skyblue_BoxMan.dsw
..............\skyblue_BoxMan.h
..............\skyblue_BoxMan.ncb