文件名称:basedon3dszhenanimation
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.79mb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个用opengl 实现3ds模型帧动画源程序,很经典的一个例子,可以运行-This file includes all of the model structures that are needed to load
in a .3DS file. If you intend to to this. These structures only support the information that is needed
to load the objects in the scene and their associative materials.
in a .3DS file. If you intend to to this. These structures only support the information that is needed
to load the objects in the scene and their associative materials.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
基于3ds的帧动画实现模式 可运行
..............................\3DS Animation.dsp
..............................\3DS Animation.dsw
..............................\3DS Animation.ncb
..............................\3DS Animation.opt
..............................\3DS Animation.plg
..............................\3ds Format.rtf
..............................\3ds.cpp
..............................\3ds.h
..............................\data
..............................\....\3DS
..............................\....\...\People
..............................\....\...\......\Cyborg
..............................\....\...\......\......\3d1.3DS
..............................\....\...\......\......\H-Cyborg-Attack1.3DS
..............................\....\...\......\......\H-Cyborg-Move.3DS
..............................\....\...\......\......\q.3DS
..............................\....\...\......\Hound
..............................\....\...\......\.....\3d5.3DS
..............................\....\...\......\.....\H-Hound-Attack1.3DS
..............................\....\...\......\.....\H-Hound-Move.3DS
..............................\....\...\......\.....\q.3DS
..............................\....\Character.3DS
..............................\....\sandharvestor2.3ds
..............................\Debug
..............................\.....\3DS Animation.exe
..............................\.....\3DS Animation.ilk
..............................\.....\3DS Animation.pch
..............................\.....\3DS Animation.pdb
..............................\.....\3ds.obj
..............................\.....\Init.obj
..............................\.....\Main.obj
..............................\.....\vc60.idb
..............................\.....\vc60.pdb
..............................\Init.cpp
..............................\Main.cpp
..............................\main.h
..............................\MAINFRM.CPP
..............................\MAINFRM.H
..............................\PRINTBMP.APS
..............................\PRINTBMP.CLW
..............................\PRINTBMP.CPP
..............................\PRINTBMP.DSP
..............................\PRINTBMP.DSW
..............................\PRINTBMP.H
..............................\PRINTBMP.NCB
..............................\PRINTBMP.OPT
..............................\PRINTBMP.PLG
..............................\PRINTBMP.RC
..............................\PRINTBMPDOC.CPP
..............................\PRINTBMPDOC.H
..............................\PRINTBMPVIEW.CPP
..............................\PRINTBMPVIEW.H
..............................\ReadMe - 3DS Animation II.txt
..............................\README.TXT
..............................\RES
..............................\...\BITMAP1.BMP
..............................\...\PRINTBMP.RC2
..............................\...\TOOLBAR.BMP
..............................\RESOURCE.H
..............................\STDAFX.CPP
..............................\STDAFX.H
..............................\3DS Animation.dsp
..............................\3DS Animation.dsw
..............................\3DS Animation.ncb
..............................\3DS Animation.opt
..............................\3DS Animation.plg
..............................\3ds Format.rtf
..............................\3ds.cpp
..............................\3ds.h
..............................\data
..............................\....\3DS
..............................\....\...\People
..............................\....\...\......\Cyborg
..............................\....\...\......\......\3d1.3DS
..............................\....\...\......\......\H-Cyborg-Attack1.3DS
..............................\....\...\......\......\H-Cyborg-Move.3DS
..............................\....\...\......\......\q.3DS
..............................\....\...\......\Hound
..............................\....\...\......\.....\3d5.3DS
..............................\....\...\......\.....\H-Hound-Attack1.3DS
..............................\....\...\......\.....\H-Hound-Move.3DS
..............................\....\...\......\.....\q.3DS
..............................\....\Character.3DS
..............................\....\sandharvestor2.3ds
..............................\Debug
..............................\.....\3DS Animation.exe
..............................\.....\3DS Animation.ilk
..............................\.....\3DS Animation.pch
..............................\.....\3DS Animation.pdb
..............................\.....\3ds.obj
..............................\.....\Init.obj
..............................\.....\Main.obj
..............................\.....\vc60.idb
..............................\.....\vc60.pdb
..............................\Init.cpp
..............................\Main.cpp
..............................\main.h
..............................\MAINFRM.CPP
..............................\MAINFRM.H
..............................\PRINTBMP.APS
..............................\PRINTBMP.CLW
..............................\PRINTBMP.CPP
..............................\PRINTBMP.DSP
..............................\PRINTBMP.DSW
..............................\PRINTBMP.H
..............................\PRINTBMP.NCB
..............................\PRINTBMP.OPT
..............................\PRINTBMP.PLG
..............................\PRINTBMP.RC
..............................\PRINTBMPDOC.CPP
..............................\PRINTBMPDOC.H
..............................\PRINTBMPVIEW.CPP
..............................\PRINTBMPVIEW.H
..............................\ReadMe - 3DS Animation II.txt
..............................\README.TXT
..............................\RES
..............................\...\BITMAP1.BMP
..............................\...\PRINTBMP.RC2
..............................\...\TOOLBAR.BMP
..............................\RESOURCE.H
..............................\STDAFX.CPP
..............................\STDAFX.H