文件名称:DirectXUtility-part5
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 12.24mb
- 下载次数:
- 0次
- 提 供 者:
- 逆**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一本详细介绍一个简单而完整的游戏引擎开放导引的书籍-A detailed and complete a simple game engine open guide books
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chapter15
.........\Camera
.........\......\Camera.cpp
.........\......\Camera.exe
.........\......\Camera.h
.........\......\Camera.sln
.........\......\Camera.suo
.........\......\Camera.vcproj
.........\......\main.cpp
.........\......\MathDefines.h
.........\......\Vector.cpp
.........\......\Vector.h
.........\FrustumCulling
.........\..............\Frustum.cpp
.........\..............\Frustum.h
.........\..............\FrustumCulling.exe
.........\..............\FrustumCulling.sln
.........\..............\FrustumCulling.suo
.........\..............\FrustumCulling.vcproj
.........\..............\main.cpp
.........\..............\MathDefines.h
.........\..............\Plane.cpp
.........\..............\Plane.h
.........\..............\Vector.cpp
.........\..............\Vector.h
.........\GameProject13
.........\.............\GameProject13.exe
.........\.............\GameProject13.sln
.........\.............\GameProject13.suo
.........\.............\GameProject13.vcproj
.........\.............\lib
.........\.............\...\StrandedEngine.lib
.........\.............\main.cpp
.........\.............\main.h
.........\.............\maps
.........\.............\....\level1
.........\.............\....\......\ground.tga
.........\.............\....\......\level1.lvl
.........\.............\....\......\level1.x
.........\.............\....\skybox.x
.........\.............\....\sky_dust_bottom.jpg
.........\.............\menu
.........\.............\....\creditsOver.png
.........\.............\....\creditsUp.png
.........\.............\....\level1Down.png
.........\.............\....\level1Over.png
.........\.............\....\level1Up.png
.........\.............\....\loadingMenu.jpg
.........\.............\....\mainMenu.jpg
.........\.............\....\quitDown.png
.........\.............\....\quitOver.png
.........\.............\....\quitUp.png
.........\.............\....\startDown.png
.........\.............\....\startMenu.jpg
.........\.............\....\startOver.png
.........\.............\....\startUp.png
.........\.............\sounds
.........\.............\......\._menu.wav
.........\.............\......\menu.wav
.........\.............\StrandedEngine
.........\.............\..............\BoundingGeometry.cpp
.........\.............\..............\BoundingGeometry.h
.........\.............\..............\Camera.cpp
.........\.............\..............\Camera.h
.........\.............\..............\CommandScript.cpp
.........\.............\..............\CommandScript.h
.........\.............\..............\D3DRenderer.cpp
.........\.............\..............\D3DRenderer.h
.........\.............\..............\defines.h
.........\.............\..............\DirectInput.cpp
.........\.............\..............\DirectInput.h
.........\.............\..............\DirectMusic.cpp
.........\.............\..............\DirectMusic.h
.........\.............\..............\engine.h
.........\.............\..............\Frustum.cpp
.........\.............\..............\Frustum.h
.........\.............\..............\GUI.cpp
.........\.............\..............\GUI.h
.........\.............\..............\InputInterface.h
.........\.............\..............\light.h
.........\.............\..............\LogSystem.cpp
.........\.............\..............\LogSystem.h
.........\.............\..............\material.h
.........\.............\..............\MathDefines.h
.........\.............\..............\MathLibrary.h
.........\.............\..............\Matrix.cpp
.........\.............\..............\Matrix.h
.........\.............\..............\objLoader.cpp
.........\.............\..............\objLoader.h
.........\Camera
.........\......\Camera.cpp
.........\......\Camera.exe
.........\......\Camera.h
.........\......\Camera.sln
.........\......\Camera.suo
.........\......\Camera.vcproj
.........\......\main.cpp
.........\......\MathDefines.h
.........\......\Vector.cpp
.........\......\Vector.h
.........\FrustumCulling
.........\..............\Frustum.cpp
.........\..............\Frustum.h
.........\..............\FrustumCulling.exe
.........\..............\FrustumCulling.sln
.........\..............\FrustumCulling.suo
.........\..............\FrustumCulling.vcproj
.........\..............\main.cpp
.........\..............\MathDefines.h
.........\..............\Plane.cpp
.........\..............\Plane.h
.........\..............\Vector.cpp
.........\..............\Vector.h
.........\GameProject13
.........\.............\GameProject13.exe
.........\.............\GameProject13.sln
.........\.............\GameProject13.suo
.........\.............\GameProject13.vcproj
.........\.............\lib
.........\.............\...\StrandedEngine.lib
.........\.............\main.cpp
.........\.............\main.h
.........\.............\maps
.........\.............\....\level1
.........\.............\....\......\ground.tga
.........\.............\....\......\level1.lvl
.........\.............\....\......\level1.x
.........\.............\....\skybox.x
.........\.............\....\sky_dust_bottom.jpg
.........\.............\menu
.........\.............\....\creditsOver.png
.........\.............\....\creditsUp.png
.........\.............\....\level1Down.png
.........\.............\....\level1Over.png
.........\.............\....\level1Up.png
.........\.............\....\loadingMenu.jpg
.........\.............\....\mainMenu.jpg
.........\.............\....\quitDown.png
.........\.............\....\quitOver.png
.........\.............\....\quitUp.png
.........\.............\....\startDown.png
.........\.............\....\startMenu.jpg
.........\.............\....\startOver.png
.........\.............\....\startUp.png
.........\.............\sounds
.........\.............\......\._menu.wav
.........\.............\......\menu.wav
.........\.............\StrandedEngine
.........\.............\..............\BoundingGeometry.cpp
.........\.............\..............\BoundingGeometry.h
.........\.............\..............\Camera.cpp
.........\.............\..............\Camera.h
.........\.............\..............\CommandScript.cpp
.........\.............\..............\CommandScript.h
.........\.............\..............\D3DRenderer.cpp
.........\.............\..............\D3DRenderer.h
.........\.............\..............\defines.h
.........\.............\..............\DirectInput.cpp
.........\.............\..............\DirectInput.h
.........\.............\..............\DirectMusic.cpp
.........\.............\..............\DirectMusic.h
.........\.............\..............\engine.h
.........\.............\..............\Frustum.cpp
.........\.............\..............\Frustum.h
.........\.............\..............\GUI.cpp
.........\.............\..............\GUI.h
.........\.............\..............\InputInterface.h
.........\.............\..............\light.h
.........\.............\..............\LogSystem.cpp
.........\.............\..............\LogSystem.h
.........\.............\..............\material.h
.........\.............\..............\MathDefines.h
.........\.............\..............\MathLibrary.h
.........\.............\..............\Matrix.cpp
.........\.............\..............\Matrix.h
.........\.............\..............\objLoader.cpp
.........\.............\..............\objLoader.h