文件名称:GCShadedImplementation
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [Basic/ASP] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.19mb
- 下载次数:
- 0次
- 提 供 者:
- lib***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
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如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
使用XNA制作的一个Geoclipmap地形算法-XNA produced by the use of a terrain algorithm Geoclipmap
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GCShadedImplementation
......................\GCShadedImplementation
......................\......................\GeoClipmapping
......................\......................\..............\bin
......................\......................\..............\...\x86
......................\......................\..............\...\...\Debug
......................\......................\..............\...\...\.....\Content
......................\......................\..............\...\...\.....\.......\Effects
......................\......................\..............\...\...\.....\.......\.......\Terraineffect.xnb
......................\......................\..............\...\...\.....\.......\Heightmaps
......................\......................\..............\...\...\.....\.......\..........\Heightmap00.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap01.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap02.xnb
......................\......................\..............\...\...\.....\.......\Textures
......................\......................\..............\...\...\.....\.......\........\dirt.xnb
......................\......................\..............\...\...\.....\.......\........\grass.xnb
......................\......................\..............\...\...\.....\.......\........\ground.xnb
......................\......................\..............\...\...\.....\.......\........\readme.txt
......................\......................\..............\...\...\.....\.......\........\rock.xnb
......................\......................\..............\...\...\.....\GeoClipmapping.exe
......................\......................\..............\...\...\.....\GeoClipmapping.pdb
......................\......................\..............\...\...\Release
......................\......................\..............\...\...\.......\Content
......................\......................\..............\...\...\.......\.......\Textures
......................\......................\..............\...\...\.......\.......\........\readme.txt
......................\......................\..............\...\...\.......\GeoClipmapping.exe
......................\......................\..............\...\...\.......\GeoClipmapping.pdb
......................\......................\..............\Camera.cs
......................\......................\..............\Clipmap.cs
......................\......................\..............\ClipmapGame.cs
......................\......................\..............\Components
......................\......................\..............\..........\FPScounter.cs
......................\......................\..............\..........\FreeCameraComponent.cs
......................\......................\..............\..........\TerrainComponent.cs
......................\......................\..............\Content
......................\......................\..............\.......\bin
......................\......................\..............\.......\...\x86
......................\......................\..............\.......\...\...\Debug
......................\......................\..............\.......\...\...\Release
......................\......................\..............\.......\Content.contentproj
......................\......................\..............\.......\Content.contentproj.user
......................\......................\..............\.......\Effects
......................\......................\..............\.......\.......\Terraineffect.fx
......................\......................\..............\.......\.......\TEST.fx
......................\......................\..............\.......\Heightmaps
......................\......................\..............\.......\..........\Heightmap00.dds
......................\......................\..............\.......\obj
......................\......................\..............\.......
......................\GCShadedImplementation
......................\......................\GeoClipmapping
......................\......................\..............\bin
......................\......................\..............\...\x86
......................\......................\..............\...\...\Debug
......................\......................\..............\...\...\.....\Content
......................\......................\..............\...\...\.....\.......\Effects
......................\......................\..............\...\...\.....\.......\.......\Terraineffect.xnb
......................\......................\..............\...\...\.....\.......\Heightmaps
......................\......................\..............\...\...\.....\.......\..........\Heightmap00.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap01.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap02.xnb
......................\......................\..............\...\...\.....\.......\Textures
......................\......................\..............\...\...\.....\.......\........\dirt.xnb
......................\......................\..............\...\...\.....\.......\........\grass.xnb
......................\......................\..............\...\...\.....\.......\........\ground.xnb
......................\......................\..............\...\...\.....\.......\........\readme.txt
......................\......................\..............\...\...\.....\.......\........\rock.xnb
......................\......................\..............\...\...\.....\GeoClipmapping.exe
......................\......................\..............\...\...\.....\GeoClipmapping.pdb
......................\......................\..............\...\...\Release
......................\......................\..............\...\...\.......\Content
......................\......................\..............\...\...\.......\.......\Textures
......................\......................\..............\...\...\.......\.......\........\readme.txt
......................\......................\..............\...\...\.......\GeoClipmapping.exe
......................\......................\..............\...\...\.......\GeoClipmapping.pdb
......................\......................\..............\Camera.cs
......................\......................\..............\Clipmap.cs
......................\......................\..............\ClipmapGame.cs
......................\......................\..............\Components
......................\......................\..............\..........\FPScounter.cs
......................\......................\..............\..........\FreeCameraComponent.cs
......................\......................\..............\..........\TerrainComponent.cs
......................\......................\..............\Content
......................\......................\..............\.......\bin
......................\......................\..............\.......\...\x86
......................\......................\..............\.......\...\...\Debug
......................\......................\..............\.......\...\...\Release
......................\......................\..............\.......\Content.contentproj
......................\......................\..............\.......\Content.contentproj.user
......................\......................\..............\.......\Effects
......................\......................\..............\.......\.......\Terraineffect.fx
......................\......................\..............\.......\.......\TEST.fx
......................\......................\..............\.......\Heightmaps
......................\......................\..............\.......\..........\Heightmap00.dds
......................\......................\..............\.......\obj
......................\......................\..............\.......