文件名称:Direct3DPlane
介绍说明--下载内容均来自于网络,请自行研究使用
用DirectX9.0加VC++开发,一个飞行器和对应的敌人飞机,可以发射自弹。可成功执行。-DirectX9.0 increases with VC++ development, a vehicle and the corresponding enemy aircraft can be launched from the shell. Can be successfully implemented.
相关搜索: Direct3DPlane
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Direct3D Plane
..............\3DPlane.aps
..............\3DPlane.exe
..............\3DPlane.ncb
..............\3DPlane.rc
..............\3DPlane.suo
..............\3DPlane.vcproj
..............\3DPlane.vcproj.ACAI.cai.user
..............\3DPlane.vcproj.MICROSOF-500601.liubin.user
..............\3DPlane.vcproj.PC011.Administrator.user
..............\bigship1.x
..............\d3dx9_25.dll
..............\Debug
..............\.....\3DPlane.exe
..............\.....\3DPlane.exe.embed.manifest
..............\.....\3DPlane.exe.embed.manifest.res
..............\.....\3DPlane.exe.intermediate.manifest
..............\.....\3DPlane.ilk
..............\.....\3DPlane.pdb
..............\.....\3DPlane.res
..............\.....\BuildLog.htm
..............\.....\DebugOutput.obj
..............\.....\Enemy.obj
..............\.....\EnemyMesh.obj
..............\.....\ExhaustGas.obj
..............\.....\Explode.obj
..............\.....\Game.obj
..............\.....\GameEngine_App.obj
..............\.....\GameEngine_Camera.obj
..............\.....\GameEngine_Font.obj
..............\.....\GameEngine_Input.obj
..............\.....\GameEngine_light.obj
..............\.....\GameEngine_Material.obj
..............\.....\GameEngine_Particle.obj
..............\.....\GameEngine_SceneManager.obj
..............\.....\GameEngine_Texture.obj
..............\.....\GameEngine_Timer.obj
..............\.....\GameEngine_VertexBuffer.obj
..............\.....\GameRole.obj
..............\.....\LODTerrain.obj
..............\.....\main.obj
..............\.....\mt.dep
..............\.....\RoleShoot.obj
..............\.....\vc80.idb
..............\.....\vc80.pdb
..............\DebugOutput.cpp
..............\DebugOutput.h
..............\Enemy.cpp
..............\Enemy.cpp.orig
..............\Enemy.h
..............\enemy.x
..............\EnemyMesh.cpp
..............\EnemyMesh.cpp.orig
..............\EnemyMesh.h
..............\ExhaustGas.h
..............\Explode.cpp
..............\Explode.cpp.orig
..............\Explode.h
..............\Game.cpp
..............\Game.cpp.orig
..............\Game.h
..............\Game.h.orig
..............\GameEngine_App.cpp
..............\GameEngine_App.cpp.orig
..............\GameEngine_App.h
..............\GameEngine_Camera.cpp
..............\GameEngine_Camera.cpp.orig
..............\GameEngine_Camera.h
..............\GameEngine_Common.h
..............\GameEngine_Font.cpp
..............\GameEngine_Font.cpp.orig
..............\GameEngine_Font.h
..............\GameEngine_Input.cpp
..............\GameEngine_Input.h
..............\GameEngine_light.cpp
..............\GameEngine_light.h
..............\GameEngine_Material.cpp
..............\GameEngine_Material.h
..............\GameEngine_Particle.cpp
..............\GameEngine_Particle.h
..............\GameEngine_SceneManager.cpp
..............\GameEngine_SceneManager.h
..............\GameEngine_Texture.cpp
..............\GameEngine_Texture.h
..............\GameEngine_Timer.cpp
..............\GameEngine_Timer.h
..............\GameEngine_VertexBuffer.cpp
..............\GameEngine_VertexBuffer.h
..............\GameRole.cpp
..............\GameRole.cpp.orig
..............\GameRole.h
..............\LODTerrain.cpp
..............\LODTerrain.cpp.orig
..............\LODTerrain.h
..............\main.cpp
..............\main.cpp.orig
..............\particle.cpp
..............\particle.h
..............\3DPlane.aps
..............\3DPlane.exe
..............\3DPlane.ncb
..............\3DPlane.rc
..............\3DPlane.suo
..............\3DPlane.vcproj
..............\3DPlane.vcproj.ACAI.cai.user
..............\3DPlane.vcproj.MICROSOF-500601.liubin.user
..............\3DPlane.vcproj.PC011.Administrator.user
..............\bigship1.x
..............\d3dx9_25.dll
..............\Debug
..............\.....\3DPlane.exe
..............\.....\3DPlane.exe.embed.manifest
..............\.....\3DPlane.exe.embed.manifest.res
..............\.....\3DPlane.exe.intermediate.manifest
..............\.....\3DPlane.ilk
..............\.....\3DPlane.pdb
..............\.....\3DPlane.res
..............\.....\BuildLog.htm
..............\.....\DebugOutput.obj
..............\.....\Enemy.obj
..............\.....\EnemyMesh.obj
..............\.....\ExhaustGas.obj
..............\.....\Explode.obj
..............\.....\Game.obj
..............\.....\GameEngine_App.obj
..............\.....\GameEngine_Camera.obj
..............\.....\GameEngine_Font.obj
..............\.....\GameEngine_Input.obj
..............\.....\GameEngine_light.obj
..............\.....\GameEngine_Material.obj
..............\.....\GameEngine_Particle.obj
..............\.....\GameEngine_SceneManager.obj
..............\.....\GameEngine_Texture.obj
..............\.....\GameEngine_Timer.obj
..............\.....\GameEngine_VertexBuffer.obj
..............\.....\GameRole.obj
..............\.....\LODTerrain.obj
..............\.....\main.obj
..............\.....\mt.dep
..............\.....\RoleShoot.obj
..............\.....\vc80.idb
..............\.....\vc80.pdb
..............\DebugOutput.cpp
..............\DebugOutput.h
..............\Enemy.cpp
..............\Enemy.cpp.orig
..............\Enemy.h
..............\enemy.x
..............\EnemyMesh.cpp
..............\EnemyMesh.cpp.orig
..............\EnemyMesh.h
..............\ExhaustGas.h
..............\Explode.cpp
..............\Explode.cpp.orig
..............\Explode.h
..............\Game.cpp
..............\Game.cpp.orig
..............\Game.h
..............\Game.h.orig
..............\GameEngine_App.cpp
..............\GameEngine_App.cpp.orig
..............\GameEngine_App.h
..............\GameEngine_Camera.cpp
..............\GameEngine_Camera.cpp.orig
..............\GameEngine_Camera.h
..............\GameEngine_Common.h
..............\GameEngine_Font.cpp
..............\GameEngine_Font.cpp.orig
..............\GameEngine_Font.h
..............\GameEngine_Input.cpp
..............\GameEngine_Input.h
..............\GameEngine_light.cpp
..............\GameEngine_light.h
..............\GameEngine_Material.cpp
..............\GameEngine_Material.h
..............\GameEngine_Particle.cpp
..............\GameEngine_Particle.h
..............\GameEngine_SceneManager.cpp
..............\GameEngine_SceneManager.h
..............\GameEngine_Texture.cpp
..............\GameEngine_Texture.h
..............\GameEngine_Timer.cpp
..............\GameEngine_Timer.h
..............\GameEngine_VertexBuffer.cpp
..............\GameEngine_VertexBuffer.h
..............\GameRole.cpp
..............\GameRole.cpp.orig
..............\GameRole.h
..............\LODTerrain.cpp
..............\LODTerrain.cpp.orig
..............\LODTerrain.h
..............\main.cpp
..............\main.cpp.orig
..............\particle.cpp
..............\particle.h