文件名称:tank
介绍说明--下载内容均来自于网络,请自行研究使用
回到儿时的美好时光,这是经典的坦克大战的C++版-Back to the good old days of childhood, this is classic Tankedaizhan the C++ version
(系统自动生成,下载前可以参看下载内容)
下载文件列表
坦克
....\BattleCity.aps
....\BattleCity.dsp
....\BattleCity.dsw
....\BattleCity.ncb
....\BattleCity.opt
....\BattleCity.plg
....\BattleCity.rc
....\Debug
....\.....\BattleCity.exe
....\.....\BattleCity.ilk
....\.....\BattleCity.pch
....\.....\BattleCity.pdb
....\.....\BattleCity.res
....\.....\Game.obj
....\.....\Input.obj
....\.....\Plane.obj
....\.....\Sound.obj
....\.....\Sprite.obj
....\.....\vc60.idb
....\.....\vc60.pdb
....\.....\wavread.obj
....\Game.cpp
....\Game.h
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h
....\BattleCity.aps
....\BattleCity.dsp
....\BattleCity.dsw
....\BattleCity.ncb
....\BattleCity.opt
....\BattleCity.plg
....\BattleCity.rc
....\Debug
....\.....\BattleCity.exe
....\.....\BattleCity.ilk
....\.....\BattleCity.pch
....\.....\BattleCity.pdb
....\.....\BattleCity.res
....\.....\Game.obj
....\.....\Input.obj
....\.....\Plane.obj
....\.....\Sound.obj
....\.....\Sprite.obj
....\.....\vc60.idb
....\.....\vc60.pdb
....\.....\wavread.obj
....\Game.cpp
....\Game.h
....\graphics
....\........\explode1.bmp
....\........\explode2.bmp
....\........\flag.bmp
....\........\gameover.bmp
....\........\misc.bmp
....\........\num.bmp
....\........\player1.bmp
....\........\player2.bmp
....\........\shield.bmp
....\........\splash.bmp
....\........\tile.bmp
....\Input.cpp
....\Input.h
....\map
....\...\level1.map
....\...\level10.map
....\...\level11.map
....\...\level12.map
....\...\level13.map
....\...\level14.map
....\...\level15.map
....\...\level16.map
....\...\level17.map
....\...\level18.map
....\...\level19.map
....\...\level2.map
....\...\level20.map
....\...\level3.map
....\...\level4.map
....\...\level5.map
....\...\level6.map
....\...\level7.map
....\...\level8.map
....\...\level9.map
....\Plane.cpp
....\Plane.h
....\Release
....\res
....\resource.h
....\sound
....\.....\Bang.wav
....\.....\Fanfare.wav
....\.....\Gunfire.wav
....\.....\hit.wav
....\.....\Peow.wav
....\Sound.cpp
....\Sound.h
....\Sprite.cpp
....\Sprite.h
....\wavread.cpp
....\wavread.h