文件名称:xnanimation-11975
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.92mb
- 下载次数:
- 0次
- 提 供 者:
- onerp*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
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engine game development !
(系统自动生成,下载前可以参看下载内容)
下载文件列表
XNAnimation
...........\ChangeLog.txt
...........\Documentation
...........\.............\helpbuilder.shfb
...........\.............\helpbuilder_old.shfb
...........\Documentation.txt
...........\FAQ.txt
...........\Keys
...........\....\generate_keys.bat
...........\....\show_keys.bat
...........\TODO.txt
...........\Tools
...........\.....\EffectCompiler
...........\.....\..............\EffectCompiler
...........\.....\..............\..............\bin
...........\.....\..............\..............\...\Release
...........\.....\EffectCompiler.exe
...........\.....\Program.cs
...........\XNAnimation
...........\...........\AnimationChannel.cs
...........\...........\AnimationChannelDictionary.cs
...........\...........\AnimationChannelKeyframe.cs
...........\...........\AnimationClip.cs
...........\...........\AnimationClipDictionary.cs
...........\...........\Content
...........\...........\.......\Content.contentproj
...........\...........\.......\Content.contentproj.vspscc
...........\...........\.......\SkinnedModelEffect.fx
...........\...........\Controllers
...........\...........\...........\AnimationController.cs
...........\...........\...........\IAnimationController.cs
...........\...........\...........\IBlendable.cs
...........\...........\...........\IBlendController.cs
...........\...........\...........\ISkeletonController.cs
...........\...........\...........\SkeletonController.cs
...........\...........\Effects
...........\...........\.......\ILight.cs
...........\...........\.......\IMaterial.cs
...........\...........\.......\IPointLight.cs
...........\...........\.......\Material.cs
...........\...........\.......\PointLight.cs
...........\...........\.......\PointLightCollection.cs
...........\...........\.......\SkinnedModelBasicEffect.cs.cs
...........\...........\.......\SkinnedModelBasicEffectCode.cs
...........\...........\Pipeline
...........\...........\........\AnimationClipReader.cs
...........\...........\........\SkinnedModelBasicEffectReader.cs
...........\...........\........\SkinnedModelBoneReader.cs
...........\...........\........\SkinnedModelReader.cs
...........\...........\Pose.cs
...........\...........\Properties
...........\...........\..........\AssemblyInfo.cs
...........\...........\ReadOnlyDictionary.cs
...........\...........\SkinnedModel.cs
...........\...........\SkinnedModelBone.cs
...........\...........\SkinnedModelBoneCollection.cs
...........\...........\SkinnedModelBoneDictionary.cs
...........\...........\Xbox 360 - XNAnimation.csproj
...........\...........\Xbox 360 - XNAnimation.csproj.vspscc
...........\...........\XNAnimation.csproj
...........\...........\XNAnimation.csproj.vspscc
...........\...........\XNAnimation.snk
...........\...........\XNAnimationDiagram.cd
...........\XNAnimation.sln
...........\XNAnimation.vssscc
...........\XNAnimationPipeline
...........\...................\AnimationChannelContent.cs
...........\...................\AnimationChannelContentDictionary.cs
...........\...................\AnimationClipContent.cs
...........\...................\AnimationClipContentDictionary.cs
...........\...................\AnimationKeyframeContent.cs
...........\...................\Effects
...........\...................\.......\SkinnedModelMaterialContent.cs
...........\...................\Pipeline
...........\...................\........\AnimationClipWriter.cs
...........\...................\........\AssemblyHelper.cs
...........\...................\........\PathType.cs
...........\...................\........\SkinnedModelBoneWriter.cs
...........\...................\........\SkinnedModelMaterialProcessor.cs
...........\...................\........\SkinnedModelMaterialWriter.cs
...........\...................\........\SkinnedModelProcessor.cs
...........\...................\........\SkinnedModelWriter.cs
...........\...................\Properties
...........\...................\..........\AssemblyInfo.cs
...........\...................\SkinnedModelBoneContent.cs
...........\...................\SkinnedModelBoneContentCollection.cs
...........\..
...........\ChangeLog.txt
...........\Documentation
...........\.............\helpbuilder.shfb
...........\.............\helpbuilder_old.shfb
...........\Documentation.txt
...........\FAQ.txt
...........\Keys
...........\....\generate_keys.bat
...........\....\show_keys.bat
...........\TODO.txt
...........\Tools
...........\.....\EffectCompiler
...........\.....\..............\EffectCompiler
...........\.....\..............\..............\bin
...........\.....\..............\..............\...\Release
...........\.....\EffectCompiler.exe
...........\.....\Program.cs
...........\XNAnimation
...........\...........\AnimationChannel.cs
...........\...........\AnimationChannelDictionary.cs
...........\...........\AnimationChannelKeyframe.cs
...........\...........\AnimationClip.cs
...........\...........\AnimationClipDictionary.cs
...........\...........\Content
...........\...........\.......\Content.contentproj
...........\...........\.......\Content.contentproj.vspscc
...........\...........\.......\SkinnedModelEffect.fx
...........\...........\Controllers
...........\...........\...........\AnimationController.cs
...........\...........\...........\IAnimationController.cs
...........\...........\...........\IBlendable.cs
...........\...........\...........\IBlendController.cs
...........\...........\...........\ISkeletonController.cs
...........\...........\...........\SkeletonController.cs
...........\...........\Effects
...........\...........\.......\ILight.cs
...........\...........\.......\IMaterial.cs
...........\...........\.......\IPointLight.cs
...........\...........\.......\Material.cs
...........\...........\.......\PointLight.cs
...........\...........\.......\PointLightCollection.cs
...........\...........\.......\SkinnedModelBasicEffect.cs.cs
...........\...........\.......\SkinnedModelBasicEffectCode.cs
...........\...........\Pipeline
...........\...........\........\AnimationClipReader.cs
...........\...........\........\SkinnedModelBasicEffectReader.cs
...........\...........\........\SkinnedModelBoneReader.cs
...........\...........\........\SkinnedModelReader.cs
...........\...........\Pose.cs
...........\...........\Properties
...........\...........\..........\AssemblyInfo.cs
...........\...........\ReadOnlyDictionary.cs
...........\...........\SkinnedModel.cs
...........\...........\SkinnedModelBone.cs
...........\...........\SkinnedModelBoneCollection.cs
...........\...........\SkinnedModelBoneDictionary.cs
...........\...........\Xbox 360 - XNAnimation.csproj
...........\...........\Xbox 360 - XNAnimation.csproj.vspscc
...........\...........\XNAnimation.csproj
...........\...........\XNAnimation.csproj.vspscc
...........\...........\XNAnimation.snk
...........\...........\XNAnimationDiagram.cd
...........\XNAnimation.sln
...........\XNAnimation.vssscc
...........\XNAnimationPipeline
...........\...................\AnimationChannelContent.cs
...........\...................\AnimationChannelContentDictionary.cs
...........\...................\AnimationClipContent.cs
...........\...................\AnimationClipContentDictionary.cs
...........\...................\AnimationKeyframeContent.cs
...........\...................\Effects
...........\...................\.......\SkinnedModelMaterialContent.cs
...........\...................\Pipeline
...........\...................\........\AnimationClipWriter.cs
...........\...................\........\AssemblyHelper.cs
...........\...................\........\PathType.cs
...........\...................\........\SkinnedModelBoneWriter.cs
...........\...................\........\SkinnedModelMaterialProcessor.cs
...........\...................\........\SkinnedModelMaterialWriter.cs
...........\...................\........\SkinnedModelProcessor.cs
...........\...................\........\SkinnedModelWriter.cs
...........\...................\Properties
...........\...................\..........\AssemblyInfo.cs
...........\...................\SkinnedModelBoneContent.cs
...........\...................\SkinnedModelBoneContentCollection.cs
...........\..