文件名称:12864fangzheng
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 85kb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
简单用LCD12864做的手机菜单。同时用了proteus来仿真,简单易做。-Simple to use phone menu LCD12864 do. At the same time used to proteus simulation, simple and easy to do.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
51单片机12864大液晶屏proteus仿真
................................\LatticeLCD5
................................\...........\Keil
................................\...........\....\GameGraph.lst
................................\...........\....\GameGraph.obj
................................\...........\....\GameGraph.__i
................................\...........\....\include
................................\...........\....\.......\GameGraph.h
................................\...........\....\.......\includes.h
................................\...........\....\.......\KeyProcess.h
................................\...........\....\.......\KeyScan.h
................................\...........\....\.......\LCD12864.h
................................\...........\....\.......\LCDShowMap.h
................................\...........\....\KeyProcess.lst
................................\...........\....\KeyProcess.obj
................................\...........\....\KeyProcess.__i
................................\...........\....\KeyScan.lst
................................\...........\....\KeyScan.obj
................................\...........\....\LatticeLCD
................................\...........\....\LatticeLCD.hex
................................\...........\....\LatticeLCD.lnp
................................\...........\....\LatticeLCD.M51
................................\...........\....\LatticeLCD.Opt
................................\...........\....\LatticeLCD.plg
................................\...........\....\LatticeLCD.Uv2
................................\...........\....\LCD12864.lst
................................\...........\....\LCD12864.obj
................................\...........\....\LCDShoeMap.lst
................................\...........\....\LCDShoeMap.obj
................................\...........\....\LCDShoeMap.__i
................................\...........\....\main.lst
................................\...........\....\main.obj
................................\...........\....\sources
................................\...........\....\.......\GameGraph.c
................................\...........\....\.......\KeyProcess.c
................................\...........\....\.......\KeyScan.c
................................\...........\....\.......\LCD12864.c
................................\...........\....\.......\LCDShoeMap.c
................................\...........\....\.......\main.c
................................\...........\Last Loaded LatticeLCD.DBK
................................\...........\LatticeLCD.DSN
................................\...........\LatticeLCD.PWI
................................\LatticeLCD5
................................\...........\Keil
................................\...........\....\GameGraph.lst
................................\...........\....\GameGraph.obj
................................\...........\....\GameGraph.__i
................................\...........\....\include
................................\...........\....\.......\GameGraph.h
................................\...........\....\.......\includes.h
................................\...........\....\.......\KeyProcess.h
................................\...........\....\.......\KeyScan.h
................................\...........\....\.......\LCD12864.h
................................\...........\....\.......\LCDShowMap.h
................................\...........\....\KeyProcess.lst
................................\...........\....\KeyProcess.obj
................................\...........\....\KeyProcess.__i
................................\...........\....\KeyScan.lst
................................\...........\....\KeyScan.obj
................................\...........\....\LatticeLCD
................................\...........\....\LatticeLCD.hex
................................\...........\....\LatticeLCD.lnp
................................\...........\....\LatticeLCD.M51
................................\...........\....\LatticeLCD.Opt
................................\...........\....\LatticeLCD.plg
................................\...........\....\LatticeLCD.Uv2
................................\...........\....\LCD12864.lst
................................\...........\....\LCD12864.obj
................................\...........\....\LCDShoeMap.lst
................................\...........\....\LCDShoeMap.obj
................................\...........\....\LCDShoeMap.__i
................................\...........\....\main.lst
................................\...........\....\main.obj
................................\...........\....\sources
................................\...........\....\.......\GameGraph.c
................................\...........\....\.......\KeyProcess.c
................................\...........\....\.......\KeyScan.c
................................\...........\....\.......\LCD12864.c
................................\...........\....\.......\LCDShoeMap.c
................................\...........\....\.......\main.c
................................\...........\Last Loaded LatticeLCD.DBK
................................\...........\LatticeLCD.DSN
................................\...........\LatticeLCD.PWI