文件名称:tank
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
用VC编写的一个坦克大战游戏,制作精巧美观,对于有想独立学习制作个小游戏,这个程序可以做你很好的参考-Using VC to prepare a Tankedaizhan Games, ingenious appearance, want to have an independent study for the production of a small game, this program can make you a good reference
相关搜索: 坦克大战
(系统自动生成,下载前可以参看下载内容)
下载文件列表
tank
....\BeginDlg.cpp
....\BeginDlg.h
....\BmpProc.cpp
....\BmpProc.h
....\Bullet.cpp
....\Bullet.h
....\Debug
....\.....\BeginDlg.obj
....\.....\BeginDlg.sbr
....\.....\Bullet.obj
....\.....\Bullet.sbr
....\.....\DirectSound.obj
....\.....\DirectSound.sbr
....\.....\Egg.obj
....\.....\Egg.sbr
....\.....\Explode.obj
....\.....\Explode.sbr
....\.....\FireBullet.obj
....\.....\FireBullet.sbr
....\.....\Game.obj
....\.....\Game.sbr
....\.....\ICEBullet.obj
....\.....\ICEBullet.sbr
....\.....\LaserBullet.obj
....\.....\LaserBullet.sbr
....\.....\MIDI.obj
....\.....\MIDI.sbr
....\.....\MyButton.obj
....\.....\MyButton.sbr
....\.....\NormalBullet.obj
....\.....\NormalBullet.sbr
....\.....\Picture.obj
....\.....\Picture.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\tank.bsc
....\.....\tank.exe
....\.....\tank.ilk
....\.....\tank.obj
....\.....\tank.pch
....\.....\tank.pdb
....\.....\tank.res
....\.....\tank.sbr
....\.....\Tank1.obj
....\.....\Tank1.sbr
....\.....\tankDlg.obj
....\.....\tankDlg.sbr
....\.....\TankMap.obj
....\.....\TankMap.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\DirectSound.cpp
....\DirectSound.h
....\Egg.cpp
....\Egg.h
....\Explode.cpp
....\Explode.h
....\FireBullet.cpp
....\FireBullet.h
....\Game.cpp
....\Game.h
....\ICEBullet.cpp
....\ICEBullet.h
....\LaserBullet.cpp
....\LaserBullet.h
....\Map
....\...\TankMap1.map
....\...\TankMap2.map
....\...\TankMap3.map
....\...\TankMap4.map
....\...\TankMap5.map
....\...\TankMap6.map
....\...\TankMap7.map
....\...\TankMap8.map
....\MemDC.h
....\MIDI.cpp
....\MIDI.h
....\MyButton.cpp
....\MyButton.h
....\NormalBullet.cpp
....\NormalBullet.h
....\pic
....\...\Begin
....\...\.....\Begin5.jpg
....\...\.....\Begin6.jpg
....\...\.....\DOWN.jpg
....\...\.....\title.jpg
....\...\bmp
....\...\...\bullet.bmp
....\...\...\level.bmp
....\BeginDlg.cpp
....\BeginDlg.h
....\BmpProc.cpp
....\BmpProc.h
....\Bullet.cpp
....\Bullet.h
....\Debug
....\.....\BeginDlg.obj
....\.....\BeginDlg.sbr
....\.....\Bullet.obj
....\.....\Bullet.sbr
....\.....\DirectSound.obj
....\.....\DirectSound.sbr
....\.....\Egg.obj
....\.....\Egg.sbr
....\.....\Explode.obj
....\.....\Explode.sbr
....\.....\FireBullet.obj
....\.....\FireBullet.sbr
....\.....\Game.obj
....\.....\Game.sbr
....\.....\ICEBullet.obj
....\.....\ICEBullet.sbr
....\.....\LaserBullet.obj
....\.....\LaserBullet.sbr
....\.....\MIDI.obj
....\.....\MIDI.sbr
....\.....\MyButton.obj
....\.....\MyButton.sbr
....\.....\NormalBullet.obj
....\.....\NormalBullet.sbr
....\.....\Picture.obj
....\.....\Picture.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\tank.bsc
....\.....\tank.exe
....\.....\tank.ilk
....\.....\tank.obj
....\.....\tank.pch
....\.....\tank.pdb
....\.....\tank.res
....\.....\tank.sbr
....\.....\Tank1.obj
....\.....\Tank1.sbr
....\.....\tankDlg.obj
....\.....\tankDlg.sbr
....\.....\TankMap.obj
....\.....\TankMap.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\DirectSound.cpp
....\DirectSound.h
....\Egg.cpp
....\Egg.h
....\Explode.cpp
....\Explode.h
....\FireBullet.cpp
....\FireBullet.h
....\Game.cpp
....\Game.h
....\ICEBullet.cpp
....\ICEBullet.h
....\LaserBullet.cpp
....\LaserBullet.h
....\Map
....\...\TankMap1.map
....\...\TankMap2.map
....\...\TankMap3.map
....\...\TankMap4.map
....\...\TankMap5.map
....\...\TankMap6.map
....\...\TankMap7.map
....\...\TankMap8.map
....\MemDC.h
....\MIDI.cpp
....\MIDI.h
....\MyButton.cpp
....\MyButton.h
....\NormalBullet.cpp
....\NormalBullet.h
....\pic
....\...\Begin
....\...\.....\Begin5.jpg
....\...\.....\Begin6.jpg
....\...\.....\DOWN.jpg
....\...\.....\title.jpg
....\...\bmp
....\...\...\bullet.bmp
....\...\...\level.bmp