文件名称:BWChess
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.49mb
- 下载次数:
- 0次
- 提 供 者:
- li***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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黑白棋游戏,实现人与电脑对弈,涉及到黑白棋游戏算法-Reversi Game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
黑白棋游戏源代码
................\...........\BWChess
................\...........\.......\AboutDlg.cpp
................\...........\.......\AboutDlg.h
................\...........\.......\AddSec.cpp
................\...........\.......\AddSec.h
................\...........\.......\BestDlg.cpp
................\...........\.......\BestDlg.h
................\...........\.......\BtnST.cpp
................\...........\.......\BtnST.h
................\...........\.......\BWChess.aps
................\...........\.......\BWChess.clw
................\...........\.......\BWChess.cpp
................\...........\.......\BWChess.dsp
................\...........\.......\BWChess.dsw
................\...........\.......\BWChess.h
................\...........\.......\BWChess.ncb
................\...........\.......\BWChess.opt
................\...........\.......\BWChess.plg
................\...........\.......\BWChess.rc
................\...........\.......\BWChessDlg.cpp
................\...........\.......\BWChessDlg.h
................\...........\.......\ConfirmSec.cpp
................\...........\.......\ConfirmSec.h
................\...........\.......\CREDITSTATIC.CPP
................\...........\.......\CREDITSTATIC.H
................\...........\.......\Debug
................\...........\.......\.....\AboutDlg.obj
................\...........\.......\.....\AddSec.obj
................\...........\.......\.....\BestDlg.obj
................\...........\.......\.....\BtnST.obj
................\...........\.......\.....\BWChess.exe
................\...........\.......\.....\BWChess.obj
................\...........\.......\.....\BWChess.pdb
................\...........\.......\.....\BWChess.res
................\...........\.......\.....\BWChessDlg.obj
................\...........\.......\.....\ConfirmSec.obj
................\...........\.......\.....\Creditstatic.obj
................\...........\.......\.....\Demo.obj
................\...........\.......\.....\Dib.obj
................\...........\.......\.....\DigitalPlayer.obj
................\...........\.......\.....\HelperAPI.obj
................\...........\.......\.....\HowToDlg.obj
................\...........\.......\.....\HyperLink.obj
................\...........\.......\.....\Message1.obj
................\...........\.......\.....\Message2.obj
................\...........\.......\.....\RecordDlg.obj
................\...........\.......\.....\SettingDlg.obj
................\...........\.......\.....\SetupDlg.obj
................\...........\.......\.....\stack.obj
................\...........\.......\.....\StdAfx.obj
................\...........\.......\.....\Undo.obj
................\...........\.......\.....\vc60.pdb
................\...........\.......\Demo.cpp
................\...........\.......\Demo.h
................\...........\.......\Dib.cpp
................\...........\.......\Dib.h
................\...........\.......\DigitalPlayer.cpp
................\...........\.......\DigitalPlayer.h
................\...........\.......\GlobalVar.h
................\...........\.......\GlobalVar0.h
................\...........\.......\HelperAPI.cpp
................\...........\.......\HelperAPI.h
................\...........\.......\HowToDlg.cpp
................\...........\.......\HowToDlg.h
................\...........\.......\HyperLink.cpp
................\...........\.......\HyperLink.h
................\...........\.......\Message1.cpp
................\...........\.......\Message1.h
................\...........\.......\Message2.cpp
................\...........\.......\Message2.h
................\...........\.......\NetPlay.cpp
................\...........\.......\NetPlay.h
................\...........\.......\RecordDlg.cpp
................\...........\.......\RecordDlg.h
................\...........\.......\res
................\...........\.......\...\32X32X16_QUESTION.ICO
................\...........\.......\...\black4.wav
................\...........\.......\...\BWChess.rc2
................\...........\.......\...\CanPlace2.bmp
................\...........\.......\
................\...........\BWChess
................\...........\.......\AboutDlg.cpp
................\...........\.......\AboutDlg.h
................\...........\.......\AddSec.cpp
................\...........\.......\AddSec.h
................\...........\.......\BestDlg.cpp
................\...........\.......\BestDlg.h
................\...........\.......\BtnST.cpp
................\...........\.......\BtnST.h
................\...........\.......\BWChess.aps
................\...........\.......\BWChess.clw
................\...........\.......\BWChess.cpp
................\...........\.......\BWChess.dsp
................\...........\.......\BWChess.dsw
................\...........\.......\BWChess.h
................\...........\.......\BWChess.ncb
................\...........\.......\BWChess.opt
................\...........\.......\BWChess.plg
................\...........\.......\BWChess.rc
................\...........\.......\BWChessDlg.cpp
................\...........\.......\BWChessDlg.h
................\...........\.......\ConfirmSec.cpp
................\...........\.......\ConfirmSec.h
................\...........\.......\CREDITSTATIC.CPP
................\...........\.......\CREDITSTATIC.H
................\...........\.......\Debug
................\...........\.......\.....\AboutDlg.obj
................\...........\.......\.....\AddSec.obj
................\...........\.......\.....\BestDlg.obj
................\...........\.......\.....\BtnST.obj
................\...........\.......\.....\BWChess.exe
................\...........\.......\.....\BWChess.obj
................\...........\.......\.....\BWChess.pdb
................\...........\.......\.....\BWChess.res
................\...........\.......\.....\BWChessDlg.obj
................\...........\.......\.....\ConfirmSec.obj
................\...........\.......\.....\Creditstatic.obj
................\...........\.......\.....\Demo.obj
................\...........\.......\.....\Dib.obj
................\...........\.......\.....\DigitalPlayer.obj
................\...........\.......\.....\HelperAPI.obj
................\...........\.......\.....\HowToDlg.obj
................\...........\.......\.....\HyperLink.obj
................\...........\.......\.....\Message1.obj
................\...........\.......\.....\Message2.obj
................\...........\.......\.....\RecordDlg.obj
................\...........\.......\.....\SettingDlg.obj
................\...........\.......\.....\SetupDlg.obj
................\...........\.......\.....\stack.obj
................\...........\.......\.....\StdAfx.obj
................\...........\.......\.....\Undo.obj
................\...........\.......\.....\vc60.pdb
................\...........\.......\Demo.cpp
................\...........\.......\Demo.h
................\...........\.......\Dib.cpp
................\...........\.......\Dib.h
................\...........\.......\DigitalPlayer.cpp
................\...........\.......\DigitalPlayer.h
................\...........\.......\GlobalVar.h
................\...........\.......\GlobalVar0.h
................\...........\.......\HelperAPI.cpp
................\...........\.......\HelperAPI.h
................\...........\.......\HowToDlg.cpp
................\...........\.......\HowToDlg.h
................\...........\.......\HyperLink.cpp
................\...........\.......\HyperLink.h
................\...........\.......\Message1.cpp
................\...........\.......\Message1.h
................\...........\.......\Message2.cpp
................\...........\.......\Message2.h
................\...........\.......\NetPlay.cpp
................\...........\.......\NetPlay.h
................\...........\.......\RecordDlg.cpp
................\...........\.......\RecordDlg.h
................\...........\.......\res
................\...........\.......\...\32X32X16_QUESTION.ICO
................\...........\.......\...\black4.wav
................\...........\.......\...\BWChess.rc2
................\...........\.......\...\CanPlace2.bmp
................\...........\.......\