文件名称:Bump_Mapping
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
用OpenGL实现的凹凸映射的详细VC++代码,含镜面反射-Achieved with OpenGL detailed bump mapping VC++ Code, with specular reflection
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Bump Mapping
............\Bump Mapping.exe
............\decal vertex program.txt
............\diffuse decal vertex program.txt
............\diffuse vertex program.txt
............\Error Log.txt
............\extensions
............\..........\ARB_multitexture_extension.cpp
............\..........\ARB_multitexture_extension.h
............\..........\ARB_texture_cube_map_extension.cpp
............\..........\ARB_texture_cube_map_extension.h
............\..........\EXT_compiled_vertex_array_extension.cpp
............\..........\EXT_compiled_vertex_array_extension.h
............\..........\EXT_texture_edge_clamp_extension.cpp
............\..........\EXT_texture_edge_clamp_extension.h
............\..........\NV_register_combiners_extension.cpp
............\..........\NV_register_combiners_extension.h
............\..........\NV_texture_shader_extension.cpp
............\..........\NV_texture_shader_extension.h
............\..........\NV_vertex_program_extension.cpp
............\..........\NV_vertex_program_extension.h
............\FPS_COUNTER.cpp
............\FPS_COUNTER.h
............\gloss.tga
............\glparam.h
............\IMAGE.cpp
............\IMAGE.h
............\LOG.cpp
............\LOG.h
............\look up specular vertex program.txt
............\Main.cpp
............\Main.h
............\Maths Classes
............\.............\COLOR.cpp
............\.............\COLOR.h
............\.............\Maths Classes.h
............\.............\MATRIX4X4.cpp
............\.............\MATRIX4X4.h
............\.............\PLANE.cpp
............\.............\PLANE.h
............\.............\QUATERNION.cpp
............\.............\QUATERNION.h
............\.............\VECTOR3D.cpp
............\.............\VECTOR3D.h
............\.............\VECTOR4D.cpp
............\.............\VECTOR4D.h
............\Normalisation Cube Map.cpp
............\Normalisation Cube Map.h
............\NV_vertex_program.cpp
............\NV_vertex_program.h
............\Project.dsp
............\Project.dsw
............\Project.ncb
............\Project.sln
............\Project.vcproj
............\Readme.txt
............\screen000.tga
............\screen001.tga
............\screen002.tga
............\screen003.tga
............\screen004.tga
............\screen005.tga
............\screen006.tga
............\screen007.tga
............\screen008.tga
............\screen009.tga
............\screen010.tga
............\screen011.tga
............\screen012.tga
............\simple specular vertex program.txt
............\single pass vertex program.txt
............\TIMER.cpp
............\TIMER.h
............\TORUS.cpp
............\TORUS.h
............\WINDOW.cpp
............\WINDOW.h
............\Bump Mapping.exe
............\decal vertex program.txt
............\diffuse decal vertex program.txt
............\diffuse vertex program.txt
............\Error Log.txt
............\extensions
............\..........\ARB_multitexture_extension.cpp
............\..........\ARB_multitexture_extension.h
............\..........\ARB_texture_cube_map_extension.cpp
............\..........\ARB_texture_cube_map_extension.h
............\..........\EXT_compiled_vertex_array_extension.cpp
............\..........\EXT_compiled_vertex_array_extension.h
............\..........\EXT_texture_edge_clamp_extension.cpp
............\..........\EXT_texture_edge_clamp_extension.h
............\..........\NV_register_combiners_extension.cpp
............\..........\NV_register_combiners_extension.h
............\..........\NV_texture_shader_extension.cpp
............\..........\NV_texture_shader_extension.h
............\..........\NV_vertex_program_extension.cpp
............\..........\NV_vertex_program_extension.h
............\FPS_COUNTER.cpp
............\FPS_COUNTER.h
............\gloss.tga
............\glparam.h
............\IMAGE.cpp
............\IMAGE.h
............\LOG.cpp
............\LOG.h
............\look up specular vertex program.txt
............\Main.cpp
............\Main.h
............\Maths Classes
............\.............\COLOR.cpp
............\.............\COLOR.h
............\.............\Maths Classes.h
............\.............\MATRIX4X4.cpp
............\.............\MATRIX4X4.h
............\.............\PLANE.cpp
............\.............\PLANE.h
............\.............\QUATERNION.cpp
............\.............\QUATERNION.h
............\.............\VECTOR3D.cpp
............\.............\VECTOR3D.h
............\.............\VECTOR4D.cpp
............\.............\VECTOR4D.h
............\Normalisation Cube Map.cpp
............\Normalisation Cube Map.h
............\NV_vertex_program.cpp
............\NV_vertex_program.h
............\Project.dsp
............\Project.dsw
............\Project.ncb
............\Project.sln
............\Project.vcproj
............\Readme.txt
............\screen000.tga
............\screen001.tga
............\screen002.tga
............\screen003.tga
............\screen004.tga
............\screen005.tga
............\screen006.tga
............\screen007.tga
............\screen008.tga
............\screen009.tga
............\screen010.tga
............\screen011.tga
............\screen012.tga
............\simple specular vertex program.txt
............\single pass vertex program.txt
............\TIMER.cpp
............\TIMER.h
............\TORUS.cpp
............\TORUS.h
............\WINDOW.cpp
............\WINDOW.h