文件名称:3DsFileEditer
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.99mb
- 下载次数:
- 0次
- 提 供 者:
- yang****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
自己编的一个可以打开3DS文件的程序,并实现了平移,旋转等功能-Own a 3DS file can open the process and to achieve a translation, rotation and other functions
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DsFileEditer_yangyang
......................\3DsFileEditer_yangyang
......................\......................\3dsReader.cpp
......................\......................\3dsReader.h
......................\......................\basicRead.h
......................\......................\C3dsObject.cpp
......................\......................\C3dsObject.h
......................\......................\Debug
......................\......................\Dib.cpp
......................\......................\Dib.h
......................\......................\glStructures.h
......................\......................\glut32.dll
......................\......................\glut32.lib
......................\......................\MainFrm.cpp
......................\......................\MainFrm.h
......................\......................\ModalObject.cpp
......................\......................\ModalObject.h
......................\......................\opengl.cpp
......................\......................\opengl.h
......................\......................\ReadMe.txt
......................\......................\res
......................\......................\...\SDFrmOpenGL.rc2
......................\......................\Resource.h
......................\......................\SDFrmOpenGL.aps
......................\......................\SDFrmOpenGL.clw
......................\......................\SDFrmOpenGL.cpp
......................\......................\SDFrmOpenGL.dsp
......................\......................\SDFrmOpenGL.dsw
......................\......................\SDFrmOpenGL.h
......................\......................\SDFrmOpenGL.ncb
......................\......................\SDFrmOpenGL.opt
......................\......................\SDFrmOpenGL.plg
......................\......................\SDFrmOpenGL.rc
......................\......................\SDFrmOpenGLDoc.cpp
......................\......................\SDFrmOpenGLDoc.h
......................\......................\SDFrmOpenGLView.cpp
......................\......................\SDFrmOpenGLView.h
......................\......................\StdAfx.cpp
......................\......................\StdAfx.h
......................\......................\Terrain.cpp
......................\......................\Terrain.h
......................\......................\TriList.cpp
......................\......................\TriList.h
......................\......................\TriObject.cpp
......................\......................\TriObject.h
......................\......................\V3Point.cpp
......................\......................\V3Point.h
......................\3dsReader.cpp
......................\3dsReader.h
......................\basicRead.h
......................\C3dsObject.cpp
......................\C3dsObject.h
......................\Debug
......................\Dib.cpp
......................\Dib.h
......................\glStructures.h
......................\glut32.dll
......................\glut32.lib
......................\MainFrm.cpp
......................\MainFrm.h
......................\ModalObject.cpp
......................\ModalObject.h
......................\ReadMe.txt
......................\res
......................\...\SDFrmOpenGL.rc2
......................\Resource.h
......................\SDFrmOpenGL.aps
......................\SDFrmOpenGL.clw
......................\SDFrmOpenGL.cpp
......................\SDFrmOpenGL.dsp
......................\SDFrmOpenGL.dsw
......................\SDFrmOpenGL.h
......................\SDFrmOpenGL.ncb
......................\SDFrmOpenGL.opt
......................\SDFrmOpenGL.plg
......................\SDFrmOpenGL.rc
......................\SDFrmOpenGLDoc.cpp
......................\SDFrmOpenGLDoc.h
......................\SDFrmOpenGLView.cpp
......................\SDFrmOpenGLView.h
......................\StdAfx.cpp
......................\StdAfx.h
......................\Terrain.cpp
......................\Terrain.h
......................
......................\3DsFileEditer_yangyang
......................\......................\3dsReader.cpp
......................\......................\3dsReader.h
......................\......................\basicRead.h
......................\......................\C3dsObject.cpp
......................\......................\C3dsObject.h
......................\......................\Debug
......................\......................\Dib.cpp
......................\......................\Dib.h
......................\......................\glStructures.h
......................\......................\glut32.dll
......................\......................\glut32.lib
......................\......................\MainFrm.cpp
......................\......................\MainFrm.h
......................\......................\ModalObject.cpp
......................\......................\ModalObject.h
......................\......................\opengl.cpp
......................\......................\opengl.h
......................\......................\ReadMe.txt
......................\......................\res
......................\......................\...\SDFrmOpenGL.rc2
......................\......................\Resource.h
......................\......................\SDFrmOpenGL.aps
......................\......................\SDFrmOpenGL.clw
......................\......................\SDFrmOpenGL.cpp
......................\......................\SDFrmOpenGL.dsp
......................\......................\SDFrmOpenGL.dsw
......................\......................\SDFrmOpenGL.h
......................\......................\SDFrmOpenGL.ncb
......................\......................\SDFrmOpenGL.opt
......................\......................\SDFrmOpenGL.plg
......................\......................\SDFrmOpenGL.rc
......................\......................\SDFrmOpenGLDoc.cpp
......................\......................\SDFrmOpenGLDoc.h
......................\......................\SDFrmOpenGLView.cpp
......................\......................\SDFrmOpenGLView.h
......................\......................\StdAfx.cpp
......................\......................\StdAfx.h
......................\......................\Terrain.cpp
......................\......................\Terrain.h
......................\......................\TriList.cpp
......................\......................\TriList.h
......................\......................\TriObject.cpp
......................\......................\TriObject.h
......................\......................\V3Point.cpp
......................\......................\V3Point.h
......................\3dsReader.cpp
......................\3dsReader.h
......................\basicRead.h
......................\C3dsObject.cpp
......................\C3dsObject.h
......................\Debug
......................\Dib.cpp
......................\Dib.h
......................\glStructures.h
......................\glut32.dll
......................\glut32.lib
......................\MainFrm.cpp
......................\MainFrm.h
......................\ModalObject.cpp
......................\ModalObject.h
......................\ReadMe.txt
......................\res
......................\...\SDFrmOpenGL.rc2
......................\Resource.h
......................\SDFrmOpenGL.aps
......................\SDFrmOpenGL.clw
......................\SDFrmOpenGL.cpp
......................\SDFrmOpenGL.dsp
......................\SDFrmOpenGL.dsw
......................\SDFrmOpenGL.h
......................\SDFrmOpenGL.ncb
......................\SDFrmOpenGL.opt
......................\SDFrmOpenGL.plg
......................\SDFrmOpenGL.rc
......................\SDFrmOpenGLDoc.cpp
......................\SDFrmOpenGLDoc.h
......................\SDFrmOpenGLView.cpp
......................\SDFrmOpenGLView.h
......................\StdAfx.cpp
......................\StdAfx.h
......................\Terrain.cpp
......................\Terrain.h
......................