资源列表

« 1 2 ... .77 .78 .79 .80 .81 2082.83 .84 .85 .86 .87 ... 2275 »

[OpenGLA11_Collision

说明:《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为碰撞检测的代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the collision detection code.
<TongXin> 在 2025-01-12 上传 | 大小:76kb | 下载:0

[OpenGLinclude

说明:《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为头文件文件夹,包含所有相关的头文件代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the header file folder that contains all the relevant header file code.
<TongXin> 在 2025-01-12 上传 | 大小:34kb | 下载:0

[OpenGLAcgSubdivision

说明:这是用c++语言写的opengl程序,用opengl实现三维的绘图-It is written in opengl c++ procedures to achieve a three-dimensional graphics with opengl
<> 在 2025-01-12 上传 | 大小:23.8mb | 下载:0

[OpenGLOpengl_image2

说明:android,水波纹效果Opengl es2.0shixian -android, water ripple effect.
<Cloud> 在 2025-01-12 上传 | 大小:1.46mb | 下载:0

[OpenGLtaichjshuimohua

说明:利用opengl的粒子系统模拟水墨扩散的效果,实现了太极图的水墨化显示-Opengl particle system simulation using ink diffusion effect, to achieve a figure of Ink display of Tai Chi
<传媒123> 在 2025-01-12 上传 | 大小:6.81mb | 下载:0

[OpenGLopenDraw

说明:OpenGL图形绘制的代码,很实用,很方便。-OpenGL graphics rendering code, very practical, very convenient.
<yn> 在 2025-01-12 上传 | 大小:565kb | 下载:0

[OpenGLOpenGL-Terrain-master

说明:opengl terrain Building the sources --- --- --- -- 1 On Windows Just open the solution with vs2010, and press CTRL+F5. 2 On Linux In a terminal, type sh configure.sh , then either: - make config=re
<Rage> 在 2025-01-12 上传 | 大小:14.9mb | 下载:0

[OpenGLOpenGl-Car-Racing-Game-master

说明:opengl car racing game This are the Controls: W to accelerate. S to decelerate or reverse. D to go right. A to go left. Space bar for break. C to change camera view. -opengl car racing game
<Rage> 在 2025-01-12 上传 | 大小:3.84mb | 下载:0

[OpenGLOpenGL-city

说明:Opengl program opengl_car This is a simpele opengl project to create a car model and move the car model in a street.
<Rage> 在 2025-01-12 上传 | 大小:5kb | 下载:0

[OpenGLBlueSky

说明:BlueSky is a basic 3D game written in C++ that utilizes OpenGL 3.3. The rendering code and the code required to load .OBJ files are based on the tutorial code available at opengl-tutorial.org. In addition to OpenGL,
<Rage> 在 2025-01-12 上传 | 大小:64kb | 下载:0

[OpenGLOpenGL-World-Building

说明:There are currently 239001 quads in the scene. That s almost 500,000 triangles. Do some geometry simplification to bring this WAY down. Tie some of the graphical updates (mostly the rain) to the graphics so that you
<Rage> 在 2025-01-12 上传 | 大小:28kb | 下载:0

[OpenGLtransformer2wimp

说明:transformer to wimp porgram for power system analysis
<Marc> 在 2025-01-12 上传 | 大小:6kb | 下载:0
« 1 2 ... .77 .78 .79 .80 .81 2082.83 .84 .85 .86 .87 ... 2275 »

源码中国 www.ymcn.org