资源列表
[3D图形编程] CircleMagnifier
说明:本程序通过OpenGL和shader实现了圆形放大镜,并且在放大镜的中间贴上了一个十字瞄准镜的纹理,就像cs中的狙击枪的放大效果一样。-This procedure achieved through OpenGL and shader round magnifying glass, and in the middle of the magnifying glass labeled a cross-sight of the texture<汪归归> 在 2024-11-13 上传 | 大小:2.57mb | 下载:0
[3D图形编程] sl-5.4.13.tar
说明:三角形格网的生成,简化源代码。包括索引方法,着色、压缩等功能-Triangle grid generation, to simplify the source code. Including indexing methods, rendering, compression and other functions<lph> 在 2024-11-13 上传 | 大小:604kb | 下载:0
[3D图形编程] ShaderX_CharacterAnimation
说明:角色动画在d3d的顶点向量的实现方法,下面的英文描述是文章内的,就不做中文描述了。-With the introduction of vertex shaders to modern graphics hardware, we are able to move a large portion of the character animation processing from the CPU to the graphics hardwa<lph> 在 2024-11-13 上传 | 大小:433kb | 下载:0
[3D图形编程] 2Dto3D
说明:尝试实现2D到3D图像的转变过程,代码未编写完全,请大家共同探讨-Trying to realize 2D to 3D image transformation process, the code does not write a complete, please discuss<zhaochangfu > 在 2024-11-13 上传 | 大小:4.34mb | 下载:0
[3D图形编程] PSMs_Care_and_Feeding
说明:Perspective shadow Mapping techniques For Game Developers-Perspective shadow Mapping techniques For Game Developers<peji> 在 2024-11-13 上传 | 大小:409kb | 下载:0
[3D图形编程] BH_Graph_SDK
说明:北航虚拟现实国家重点实验室开发的3d图形引擎,这里是sdk-Beihang University, State Key Laboratory of Virtual Reality 3d graphics engine development, here is the sdk<hanxiaoye> 在 2024-11-13 上传 | 大小:17.18mb | 下载:0
[3D图形编程] vis3D-Graphics-Basics
说明:OpenGL Basics-Texture mapping, 3D programming, Setting the scene, Lights, Pixel Shaders.<Steve> 在 2024-11-13 上传 | 大小:1.1mb | 下载:0