资源列表

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[3D图形编程2CDelaunay

说明:
<> 在 2024-11-13 上传 | 大小:2.03mb | 下载:0

[3D图形编程3Dbianhuan

说明:能够绘制多个三维图形,可以实现透视图,三视图,正等测等。-Able to draw more than three-dimensional graphics, perspective can be achieved, the three view, is measured and so on and so on.
<yinfei> 在 2024-11-13 上传 | 大小:77kb | 下载:0

[3D图形编程tumianti

说明:能够完成绘制多个多面体,可以设置多个参数,然后三维显示。-Able to complete a number of polyhedral map, you can set multiple parameters, and then three-dimensional display.
<yinfei> 在 2024-11-13 上传 | 大小:113kb | 下载:0

[3D图形编程huapingyinshe

说明:绘制一个精美的花瓶,有纹理映射,最后三维显示。-Draw a beautiful vase, has texture mapping, the final three-dimensional display.
<yinfei> 在 2024-11-13 上传 | 大小:59kb | 下载:0

[3D图形编程3dWorld

说明:3D编程-3D programming
<fanl0227> 在 2024-11-13 上传 | 大小:180kb | 下载:0

[3D图形编程calibr

说明:本例用matlab实现了三维图形的重建,效果不错-Example matlab realize this with the reconstruction of three-dimensional graphics, good results
<刘顺江> 在 2024-11-13 上传 | 大小:36kb | 下载:0

[3D图形编程bunnylod

说明:网格简化 计算机图形学 初学者可以看看 一个老外写的很不错的源码-Mesh simplification computer graphics beginners can take a look at a foreigner wrote a very good source
<吴燕玲> 在 2024-11-13 上传 | 大小:2.93mb | 下载:0

[3D图形编程Animation

说明:封装了骨骼动画类,实现骨骼动画的播放和动画序列的切换。编译环境 vs2003+DirectX sdk200708 -Packaging the skeleton animation category, the players realize skeletal animation and animation sequences to switch. Compiler environment vs2003+ DirectX sdk20070
<hizxc> 在 2024-11-13 上传 | 大小:2.27mb | 下载:0

[3D图形编程SkyBox

说明:封装了天空盒类,实现能随摄像机位置而移动的天空盒。-Packaging of the sky boxes, to realize the position with the camera moving the sky box.
<hizxc> 在 2024-11-13 上传 | 大小:1.25mb | 下载:0

[3D图形编程RTPatch

说明:The RT Patch sample shows how uses patches in Direct3D.
<Phoebuson Ryao> 在 2024-11-13 上传 | 大小:20kb | 下载:0

[3D图形编程BumpMapping

说明: Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
<Phoebuson Ryao> 在 2024-11-13 上传 | 大小:152kb | 下载:0

[3D图形编程VolumeTexture

说明:The VolumeTexture sample illustrates how to use the new volume textures in Direct3D. Normally, a texture is thought of as a 2D image, which have a width and a height and whose "texels" are addressed with two coordi
<Phoebuson Ryao> 在 2024-11-13 上传 | 大小:16kb | 下载:0
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